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Full Time Skywalker Sound Jobs (NOW HIRING)

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Full Time Skywalker Sound information

What is a full time Skywalker Sound employee?

Full Time Skywalker Sound employees are professionals who work at Skywalker Sound, a division of Lucasfilm known for its work in sound design, editing, and mixing for film, television, and other media. These employees may hold various roles such as sound editors, mixers, engineers, or administrative staff, all contributing to the creation of high-quality audio experiences. Being full time means they work a standard workweek and typically receive benefits such as health insurance, paid time off, and opportunities for career growth within the company. Skywalker Sound is renowned for its contributions to major productions, and its full-time staff are an integral part of this legacy.

What are the key skills and qualifications needed to thrive as a sound engineer at Skywalker Sound?

To thrive as a Sound Engineer at Skywalker Sound, you need a strong background in audio engineering, acoustics, and sound design, typically supported by a relevant degree or industry experience. Expertise with digital audio workstations (DAWs) such as Pro Tools, audio editing software, and familiarity with studio recording equipment are essential. Strong teamwork, creativity, and attention to detail help you collaborate effectively and deliver high-quality audio experiences. These skills and qualities are crucial for producing exceptional soundtracks that meet the artistic and technical standards of top-tier film and media projects.

What types of projects and collaborative opportunities can a full time Skywalker Sound team member expect to work on?

As a full-time team member at Skywalker Sound, you can expect to work on a diverse range of projects, including feature films, television series, documentaries, and video games. Collaboration is central to the work environment—sound designers, editors, mixers, and engineers often work closely with directors, producers, and other creative departments to achieve the project's sonic vision. The team structure encourages knowledge sharing and mentorship, making it a great place to learn from industry leaders while contributing to high-profile productions. This collaborative culture not only enhances professional growth but also ensures that each project benefits from a broad range of expertise.

What is the difference between Full Time Skywalker Sound vs Full Time Sound Designer?

AspectFull Time Skywalker SoundFull Time Sound Designer
CredentialsRelevant audio production experience, often with film/TV creditsAudio engineering or design degree, portfolio of projects
Work EnvironmentPost-production studios, film sets, sound editing suitesRecording studios, post-production facilities, on-location
Industry UsageFilm, TV, high-end media productionsFilm, advertising, video games, multimedia projects

Full Time Skywalker Sound primarily focuses on high-end film and media post-production, often involving collaboration with major studios. Full Time Sound Designer has a broader scope, working across various media including film, TV, and video games. While both roles require strong audio skills, Skywalker Sound positions often demand experience with large-scale projects and specialized equipment, whereas Sound Designers may have more diverse project types and environments.

More about Full Time Skywalker Sound jobs

What cities are hiring for Full Time Skywalker Sound jobs?

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What are the most commonly searched types of Skywalker Sound jobs?

The most popular types of Skywalker Sound jobs are:

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The top searched job categories for Full Time Skywalker Sound jobs are:

Infographic showing various Full Time Skywalker Sound job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution.

Staff Data Engineer (Audio/ML) - Skywalker Sound

Nicasio, CA • On-site, Remote


The Walt Disney Company
Amusement, Gambling, and Recreation • 10K+ employees

7.8

Company rating: 7.8 out of 10

Based on 129 frontline employees who took The Breakroom Quiz

3rd of 52 rated entertainment

People enjoy working here

Good employer

Recommended by students


$170K - $228K/yr

Full-time

Re-posted 12 days ago


Job description

Job Posting Title:

Staff Data Engineer (Audio/ML) - Skywalker Sound

Req ID:

10129825

Job Description:

The Skywalker Sound Development Group is seeking an experienced Data Engineer with a focus on Audio/ML to specialize in the creation, management, and optimization of data pipelines to support cutting-edge AI/ML research. This is a critical role in preparing high-quality datasets for the training, retraining, and evaluation of machine learning models tailored to immersive and multichannel audio applications.

As a Data Engineer (Audio/ML), you will focus on developing robust pipelines for processing complex media datasets, enabling AI/ML researchers to build transformative solutions for speech processing, style transfer, and source separation. Your work will directly contribute to creating innovative soundtrack workflows for global media production.

This role is considered Hybrid, which means the employee will work 2-3 days onsite at our Nicasio, CA office and occasionally from home.

What You'll Do

  • Design, implement, and maintain scalable, automated data pipelines for the ingestion, preprocessing, and transformation of large-scale audio datasets.

  • Ensure pipelines support efficient model training and retraining workflows, enabling continuous improvement of AI/ML models.

  • Collaborate with AI/ML researchers to define data requirements and integrate feedback to improve data pipeline functionality.

  • Develop advanced preprocessing techniques for immersive and multichannel audio formats (e.g., Dolby Atmos, high-order ambisonics).

  • Automate data cleaning, normalization, and augmentation processes to prepare datasets for various model architectures, including foundational models and transformers.

  • Integrate external datasets and APIs while ensuring compliance with legal and ethical data usage standards.

  • Monitor and optimize pipeline performance to handle complex and dynamic data structures effectively.

  • Create tools and workflows for annotating, labeling, and curating datasets, including the use of active learning methods.

  • Perform exploratory data analysis to uncover trends, validate dataset quality, and identify data gaps.

What We're Looking For

  • Master's Degree with preference for PhD in Data Engineering/Science, Computer Science, Signal Processing, or a related field.

  • 8+years of experience in data engineering or data science with a focus on building pipelines for AI/ML applications.

  • Proficiency in Python, with expertise in data manipulation libraries such as Pandas, NumPy, and PyTorch's data utilities.

  • Hands-on experience with audio processing libraries and tools (e.g., Librosa, FFmpeg, SoX) for handling complex audio formats.

  • Familiarity with scalable pipeline tools like GitLab, Apache Spark, Airflow, or Luigi, and experience with containerized workflows (Docker, Kubernetes).

  • Strong understanding of data pipeline requirements for model training, retraining, and evaluation in iterative research workflows.

  • Experience with immersive and multichannel audio formats.

  • Knowledge of cloud-based platforms and tools for storage and processing, such as AWS S3, Redshift, or Google BigQuery.

  • Strong problem-solving skills, with a proactive mindset for addressing evolving data challenges.

Preferred Qualifications

  • Experience integrating data pipelines with AI/ML workflows, including active learning and model retraining.

  • Familiarity with audio-specific datasets and metadata management strategies.

  • Knowledge of machine learning principles and how data quality impacts model performance.

  • Experience with distributed training pipelines and large-scale dataset processing.

  • Contributions to open-source projects or published research in the fields of data science or audio processing.

  • Experience with visualization tools (e.g., Tableau, Matplotlib) for quality assurance and exploratory data analysis.

  • Expertise in designing systems to support AI/ML model monitoring and retraining over time.


The hiring range for this position in Nicasio, CA is $170,500 to $228,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

Skywalker Sound

Job Posting Primary Business:

Skywalker Sound-Engineering

Primary Job Posting Category:

Data Engineering

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Nicasio, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2025-09-16

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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Benefits

Hours and flexibility

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