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Full Time Level Artist Jobs (NOW HIRING)

Senior Real-Time Viz Artist Department: Imerza Employment Type: Full Time Location: Imerza ... Review work and provide specific, actionable technical feedback to junior and mid-level artists

Willingness to accept corporate standards as an artist that comply with Lash Lounge. * Discounts on ... Full-time *Services may not be offered in every salon. Compensation: $35,000.00 - $90,000.00 per ...

Level Designer

Glendale, CA · Remote

$91K - $140K/yr

Collaborate with environment artists to design and build compelling gameplay spaces for players ... Games-Design Employment Type: Full time Primary City, State, Region, Postal Code: Glendale, CA, USA ...

Sandwich ARTIST - 12589

Travelers Rest, SC · On-site

$10.50 - $13.25/hr

We are looking for part-time and full-time Sandwich Artists for our team at 146-F Walnut Lane ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 12832

Purcellville, VA

$11.75 - $14.50/hr

We are looking for part-time and full-time Sandwich Artists for our team at 101g Maple Ave, ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 12589

Travelers Rest, SC

$10.50 - $13.25/hr

We are looking for part-time and full-time Sandwich Artists for our team at 146-F Walnut Lane ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 827

Alexandria, VA

$12 - $15/hr

We are looking for part-time and full-time Sandwich Artists for our team at 3674 King Street ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 827

Alexandria, VA

$12 - $15/hr

We are looking for part-time and full-time Sandwich Artists for our team at 3674 King Street ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 2065

Clarksburg, WV

$11 - $13.75/hr

We are looking for part-time and full-time Sandwich Artists for our team at 822 W Pike St ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 12832

Purcellville, VA · On-site

$11.75 - $14.50/hr

We are looking for part-time and full-time Sandwich Artists for our team at 101g Maple Ave, ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 23159

Germantown, MD

$11.25 - $14.25/hr

We are looking for part-time and full-time Sandwich Artists for our team at 19911 N Frederick Rd b ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

Sandwich ARTIST - 36583

Charleston, WV · On-site

$11 - $13.50/hr

We are looking for part-time and full-time Sandwich Artists for our team at 2700 Mountaineer Blvd, ... We are always looking for outstanding performers who are ready to be promoted to the next level! A ...

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Full Time Level Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do full time level artist jobs pay per year?

As of Aug 4, 2026, the average yearly pay for full time level artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Level Artist vs Level Artist?

AspectFull Time Level ArtistLevel Artist
CredentialsPortfolio, relevant degree, industry experiencePortfolio, relevant degree, industry experience
Work EnvironmentFull-time employment, office or studio settingTypically similar, may include freelance or contract work
Employer & Industry UsageGame studios, animation companies, VFX firmsGame studios, animation companies, VFX firms
Search & Comparison IntentLooking for full-time employment as a Level ArtistComparing roles or seeking freelance/part-time options

The main difference between a Full Time Level Artist and a Level Artist lies in employment status. Full Time Level Artists are employed on a permanent basis with benefits, working primarily in studio environments. Level Artists may also work freelance or part-time, often with similar responsibilities but different work arrangements. Both roles require similar skills and credentials, but the full-time position offers more stability and benefits.

What cities are hiring for Full Time Level Artist jobs? Cities with the most Full Time Level Artist job openings:
What are the most commonly searched types of Level Artist jobs? The most popular types of Level Artist jobs are:
What states have the most Full Time Level Artist jobs? States with the most job openings for Full Time Level Artist jobs include:

Senior Real-Time Viz Artist

Together Group

Sarasota, FL • On-site

$80K - $90K/yr

Full-time

Re-posted 7 days ago


Job description

Senior Real-Time Viz Artist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Scott Baumberger
Compensation: $80,000 - $90,000 / year
Description
Compensation: $80,000 to $90,000 annually, commensurate with experience.
Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. We take craft seriously, and we take knowledge-sharing just as seriously. What you know is only as valuable as how well you share it.
We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates. This is a hands-on production role with real mentorship responsibility built in, not as a secondary duty.
Key Responsibilities
What You'll Do
  • Execute complex real-time production tasks across environments, assets, and architectural content
  • Deliver client-ready work with minimal revision
  • Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and asset distribution, without supervision
  • Apply real-time lighting expertise across project contexts: Lumen global illumination, sun studies, interior artificial lighting, and the distinction between cinematic and real-time approaches
  • Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets
  • Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a core expectation of the role
  • Review work and provide specific, actionable technical feedback to junior and mid-level artists
  • Document workflows so your expertise is accessible and usable by the team without requiring your direct involvement
  • Maintain rigorous version control discipline using Perforce
  • Participate in project kickoffs and contribute to process improvements

Skills, Knowledge and Expertise
What We're Looking For
  • 5+ years of professional 3D production experience
  • Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines
  • Deep real-time lighting expertise, technically proficient and artistically confident
  • Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith
  • Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial
  • Perforce required; Jira or equivalent project tracking
  • Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a meaningful advantage. You will be interpreting architect drawings and BIM exports, not game briefs.

Portfolio Requirements
  • Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video will not be accepted as a substitute
  • Include project-level context for each piece: your specific contribution (modeling, lighting, composition, full-scene ownership, etc.) and the production constraints you were working within
  • Before submitting, review our work at imerza.com. If the quality and approach do not resonate, this is probably not the right fit

Additional Requirements
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.