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Full Time Immersive Audio Jobs (NOW HIRING)

... immersive media (augmented reality, virtual reality, audio-visual installation), artificial ... This is a full time, 1.0 FTE, exempt non-tenured faculty position, 12 months a year. Compensation ...

Senior QA Engineer, AVC

San Mateo, CA · On-site

$187K - $223K/yr

... 3D immersive digital experiences- all created by our global community of developers and creators ... Define and execute test plans for AVC features (voice, video, audio pipelines, streaming)

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

... immersive gameplay systems that support our creative ambitions, ultimately bringing the world of ... Partner closely with design, engineering, animation, and audio to further the goals of the project.

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

... immersive gameplay systems that support our creative ambitions, ultimately bringing the world of ... Partner closely with design, engineering, animation, and audio to further the goals of the project.

Sales Associate

Denver, CO · On-site

$50K - $60K/yr

General Sales Manager Employment Type: Full-Time Work Arrangement: Onsite Pay Transparency: $50,000 ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate

Chicago, IL · On-site

$60K - $65K/yr

Sales Manager Employment Type: Full-Time Pay Transparency: $60,000/Yr. - $65,000/Yr. Work ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate (Pipeline)

Mission, KS · On-site

$13 - $17.75/hr

Sales Manager Employment Type: Full-Time Work Arrangement: Onsite/Hybrid Sales Associate Audacy ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate

Denver, CO · On-site

$50K - $60K/yr

... immersive training and development experience to ensure success as a media and audio sales ... Employment Type: FULL_TIME

Sales Associate

Los Angeles, CA · On-site

$50K - $70K/yr

Sales Manager Employment Type: Full-Time Pay Transparency: $50,000/Yr. - $70,000/Yr. Work ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate

Las Vegas, NV

$13.50 - $18.25/hr

General Sales Manager Employment Type: Full-Time Work Arrangement: Onsite Audacy offers employees ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate

Las Vegas, NV · On-site

$13.50 - $18.25/hr

General Sales Manager Employment Type: Full-Time Work Arrangement: Onsite Audacy offers employees ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate (Pipeline)

Mission, KS · Hybrid

$13 - $17.75/hr

Sales Manager Employment Type: Full-Time Work Arrangement: Onsite/Hybrid Sales Associate Audacy ... immersive training and development experience to ensure success as a media and audio sales ...

Sales Associate

Chicago, IL · Hybrid

$60K - $65K/yr

Sales Manager Employment Type: Full-Time Pay Transparency: $60,000/Yr. - $65,000/Yr. Work ... immersive training and development experience to ensure success as a media and audio sales ...

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Full Time Immersive Audio information

See salary details

$29.5K

$84.5K

$171.5K

How much do full time immersive audio jobs pay per year?

As of Jul 16, 2026, the average yearly pay for full time immersive audio in the United States is $84,456.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,000.00 and $113,000.00 per year, depending on experience, location, and employer.
What cities are hiring for Full Time Immersive Audio jobs? Cities with the most Full Time Immersive Audio job openings:
What are the most commonly searched types of Immersive Audio jobs? The most popular types of Immersive Audio jobs are:
What states have the most Full Time Immersive Audio jobs? States with the most job openings for Full Time Immersive Audio jobs include:
Member of Technical Staff, Multimodal Post-train/RL

Member of Technical Staff, Multimodal Post-train/RL

Hark

San Jose, CA • On-site

$180K - $450K/yr

Full-time

Re-posted 29 days ago


Job description

About Hark
Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory.
We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world.
To get there, we're developing multimodal models and next-generation AI hardware together - designed from the ground up as a single, unified interface for a new era of intelligent systems.
About the Role
The Omni team at Hark is building the next generation of AI experiences beyond text, enabling models to understand and generate content across multiple modalities, including text, audio, and vision. Our goal is to create seamless, real-time multimodal intelligence that powers intuitive and immersive user experiences.
As part of the Omni team, you will help drive the development of real-time audio, video, and multimodal models. This includes working across the full stack-from data and modeling to training, serving, and product integration. You will contribute to both pretraining and posttraining efforts while collaborating closely with product teams to push the boundaries of model capability and deliver exceptional end-to-end user experiences.
Responsibilities
  • Design and implement efficient RL algorithms and training strategies to achieve state-of-the-art performance in multimodal foundation models, PPO/GRPO/RLHF
  • Drive research and development agendas to advance real-time multimodal intelligence, including audio, video modeling capabilities.
  • Improve data quality for large-scale post training by developing data filtering, curation, and synthetic data generation techniques.
  • Build evaluation frameworks and internal benchmarks to measure model capability, reliability, and user experience across modalities.
  • Collaborate closely with product and engineering teams to translate research advances into impactful, real-world AI experiences.

Requirements
  • Proven track record of leading research that significantly improves neural network capability through advances in data, modeling, or training.
  • Strong experience in data-driven experimentation, systematic analysis, and iterative model debugging.
  • Experience building or working with large-scale distributed machine learning systems.
  • Strong ownership mindset and willingness to do whatever is necessary to deliver the best end-to-end AI user experience.

Bonus Qualifications
  • Background in graphics engines, simulation, or rendering techniques is a plus.
  • Experience with multimodal models, speech/audio systems, video models, or real-time AI systems is a strong plus.

Compensation
The US base salary range for this full-time position is between $180,000 - $450,000 annually.
The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.