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Commission Immersive Audio Jobs (NOW HIRING)

... immersive audio. Description In this role, you will architect and evolve the end-to-end spatial ... Additionally, this role might be eligible for discretionary bonuses or commission payments as well ...

... and immersive customer experiences, high-quality audio is becoming mission-critical everywhere ... commission potential designed to reward high performance. Our Business Development team has the ...

Business Development Manager

Burnsville, MN · On-site +1

$65K - $75K/yr

... and immersive customer experiences, high-quality audio is becoming mission-critical everywhere ... commission potential designed to reward high performance. Our Business Development team has the ...

... and immersive customer experiences, high-quality audio is becoming mission-critical everywhere ... commission potential designed to reward high performance. Our Business Development team has the ...

Experience with immersive platforms, 3D environments, or visualization tools * Direct experience ... Functional understanding of A/V and in-room technology workflows * Working knowledge of AI and ...

Pay Compensation is salary plus commission (negotiable). Additional Information The Sales Engineer ... and immersive stereo/3D technologies including motion capture labs. Advanced Audio-Visual ...

Pay Compensation is salary plus commission (negotiable). Additional Information The Sales Engineer ... and immersive stereo/3D technologies including motion capture labs. Advanced Audio-Visual ...

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Commission Immersive Audio information

What cities are hiring for Commission Immersive Audio jobs? Cities with the most Commission Immersive Audio job openings:
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Core Audio Software Engineer

Core Audio Software Engineer

Apple

Cupertino, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 5 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Apple's Media, Graphics, & Compute Technologies is at the center of audio, video, and graphics in Apple’s innovative products. MGCT’s audio team builds the audio infrastructure that powers every sound you hear on iPhone, iPad, Mac, Apple TV, Apple Watch, AirPods, HomePod, and Apple Vision Pro. We are looking for a seasoned audio software engineer to drive the technical direction of spatial audio playback across every Apple platform. You will own the architecture of audio decoding and rendering (including for APAC and Dolby Atmos), and the real-time audio mixing engine that houses the powerful DSP for features like Spatial Audio and Enhance Dialogue. This is a high-impact role where your architectural decisions shape how users across hundreds of millions of Apple devices experience immersive audio.
Description
In this role, you will architect and evolve the end-to-end spatial audio pipeline - from codec integration, mix engine, to audio output for headphones, built-in speakers, and external multi-channel systems. You will design system-level APIs that enable apps and other Apple frameworks to integrate our spatial and multichannel audio capabilities. ","responsibilities":"You will drive the technical relationship with external codec vendors, aligning on SDK integration strategy, format evolution, and new features.
You will collaborate closely with Bluetooth audio, AirPlay, Core Media, and other framework teams to deliver immersive audio experiences that work seamlessly across Apple's ecosystem.
Preferred Qualifications
Experience integrating third-party codec SDKs into platform audio frameworks.
Experience developing or maintaining audio file format parsers or media container demuxers.
Familiarity with loudness standards and dynamic range control.
Experience with Apple audio frameworks (Audio Toolbox, Audio Unit, Core Audio) or comparable platform audio stacks.
Minimum Qualifications
Strong C++ systems programming skills (C++17 or later) with experience writing performance-critical, real-time code.
Strong understanding of multichannel audio formats and audio codec pipelines (AAC, Dolby codecs, or similar).
Deep experience with real-time audio systems: low-latency signal processing, mixer graphs, and hardware I/O.
Experience designing and shipping system-level APIs.
BS or MS in Computer Science, Electrical Engineering, or equivalent experience.
8+ years of professional software development experience in audio or media playback.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976