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Full Time Dolby Atmos Jobs (NOW HIRING)

As an Acoustic Mapping Intern, you will be exposed to the technologies that enabled Dolby Atmos ... Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December ...

Full Time Dolby Atmos information

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$15K

$241.3K

$387K

How much do full time dolby atmos jobs pay per year?

As of Aug 2, 2026, the average yearly pay for full time dolby atmos in the United States is $241,295.00, according to ZipRecruiter salary data. Most workers in this role earn between $200,000.00 and $300,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Dolby Atmos vs Full Time Sound Designer?

AspectFull Time Dolby AtmosFull Time Sound Designer
CredentialsAudio engineering, certification in immersive audioAudio engineering, sound design experience
Work EnvironmentPost-production studios, Dolby facilitiesFilm, TV, gaming studios, post-production
Industry UsagePrimarily in media requiring Dolby Atmos mixingBroad media including film, TV, gaming

Full Time Dolby Atmos specialists focus on creating immersive audio experiences specifically for Dolby Atmos systems, often requiring certification and specialized training. Full Time Sound Designers have a broader role in designing audio for various media formats, including but not limited to Dolby Atmos. While both roles involve audio expertise, Dolby Atmos roles are more specialized in immersive sound technology, whereas sound designers work across multiple formats and platforms.

What is a Full Time Dolby Atmos specialist?

A Full Time Dolby Atmos specialist is a professional dedicated to working with Dolby Atmos technology, which is an advanced surround sound format used in film, television, gaming, and music production. Their responsibilities typically include mixing, mastering, and optimizing audio to create immersive sound experiences in various environments such as studios, cinemas, or live venues. They are skilled in using specialized software and hardware to position sounds in a three-dimensional space, ensuring the highest quality audio output. This role requires a deep understanding of audio engineering principles and the specific workflows associated with Dolby Atmos.

What are some common challenges faced by professionals working full-time with Dolby Atmos in a studio environment?

Working full-time with Dolby Atmos often involves adapting to rapidly evolving audio technology and staying updated on the latest software and hardware integrations. Professionals may face challenges in mixing complex soundscapes for immersive experiences, ensuring compatibility across various playback systems, and collaborating with directors or producers to achieve the desired audio vision. Additionally, balancing creative input with technical requirements is crucial, as is managing project timelines in a fast-paced, deadline-driven environment. Continuous learning and strong communication skills are key to overcoming these challenges.

What are the key skills and qualifications needed to thrive as a Full-Time Dolby Atmos Engineer, and why are they important?

To thrive as a Full-Time Dolby Atmos Engineer, you need a strong background in audio engineering, acoustics, and sound design, often supported by a relevant degree or professional experience. Mastery of Dolby Atmos production tools, digital audio workstations (DAWs) like Pro Tools, and certification in Dolby Atmos mixing are typically required. Excellent attention to detail, problem-solving skills, and effective collaboration with creative teams help someone stand out in this role. These competencies ensure high-quality immersive audio experiences and successful integration of cutting-edge sound technology in various media projects.
More about Full Time Dolby Atmos jobs
What cities are hiring for Full Time Dolby Atmos jobs? Cities with the most Full Time Dolby Atmos job openings:
What are the most commonly searched types of Dolby Atmos jobs? The most popular types of Dolby Atmos jobs are:
What job categories do people searching Full Time Dolby Atmos jobs look for? The top searched job categories for Full Time Dolby Atmos jobs are:
Infographic showing various Full Time Dolby Atmos job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $241,295 per year, or $116 per hour.

Acoustic Data Intern (Fall 2026)

Dolby

San Francisco, CA โ€ข On-site

$55 - $62/hr

Full-time, Internship

Re-posted 20 days ago


Job description

Join the leader in entertainment innovation and help us design the future. The Advanced Technology Group (ATG) is the research division of the company. ATG's mission is to look ahead, deliver insights, and innovate technological solutions that will fuel Dolby's continued growth. As a valued member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continuously push the boundaries of audio, imaging, and cloud technology to create spectacular entertainment experiences.
As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.
Summary:
We are a key research team within Dolby's Advanced Technology Group focused on creating cutting edge technologies that drive immersive audio experiences. As an Acoustic Mapping Intern, you will be exposed to the technologies that enabled Dolby Atmos FlexConnect and be responsible for developing some of the technologies that will enable the next generation of products. In addition to a relevant degree, you will need good communication skills and will be the type of researcher who loves collaborating with and enabling others to jointly produce high-quality outcomes.
Responsibilities:
  1. Numerical Optimization

    • Solve constrained linear and nonlinear optimization problems

    • Formulate real-world problems as within optimization frameworks

  1. Acoustics

    • Measurement and simulation of microphone arrays and loudspeakers

    • Direction of arrival estimation and beamforming algorithms

    • Room impulse response analysis and general acoustic signal processing

  1. Data Analytics

    • Monte Carlo analysis

    • Data pipelines - continuous integration workflows, data models, SQL, Spark

    • Visualization dashboards

  1. Technical Documentation and Communication

    • Write and maintain detailed technical documentation

    • Communicate clearly with colleagues through technical discussions and presentations

    • Read, write, and publish technical reports and papers

    • Protect intellectual property by filing patents

Requirements:
  • Pursuing a Master's or PhD degree in Electronic Engineering, Computer Science, Mathematics, Physics, or related fields.

  • Experience with Python, C/C++

  • Experience with machine learning / AI

  • Experience with acoustic simulations

Highly Desired:
  • Familiarity with acoustic modeling tools e.g. COMSOL, Treble, pyroomacoustics

  • Experience with measurement of real-world acoustics e.g. SMAART

  • Experience with data visualization

  • Experience with data intelligence platforms e.g. Databricks

We recognize that applying to internships can be a daunting process, especially if you have not had any previous internships, or if this is a new field of interest to you. Even if you do not have previous professional experience to meet the listed qualifications, we will consider relevant project, volunteer, and extracurricular experiences, and we encourage you to include them on your resume and apply.
We will review applications on a rolling basis. For the best chance to have your resume reviewed and considered, we recommend submitting your application as soon as possible.
Eligibility
Working towards a Master's or PhD in Electronic Engineering, Computer Science, Mathematics, Physics, or related fields. Recent grads who are within 6 months of graduation are also eligible to apply. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026.
The start date for this internship is as follows (please note these dates are not flexible):
  • September 21, 2026

The San Francisco/Bay Area base hourly range for this internship position is $55-62/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.
Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12
Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.