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Full Time Animation Background Artist Jobs (NOW HIRING)

Lead 3D Tracking Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

VFX Supervisor and CG Supervisor Employment Type: Full Time Why join Swaybox Studios? Swaybox ... As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th & Idaho on a ...

Scottsdale, AZ Job Type: Full Time No C2C or Third Parties. Must be local to U.S. Sponsorship for ... At Design Works Gaming, you will be a part of a close-knit team of artists and animators. You will ...

Animator

Reno, NV ยท On-site +1

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ...

AI Artist

Los Angeles, CA ยท On-site

$100K - $160K/yr

A background in compositing, digital matte painting, LookDev, animation or another relevant ... If you have strong artistic experience, hands-on expertise with generative AI image and video ...

AI Artist

Los Angeles, CA

$100K - $160K/yr

A background in compositing, digital matte painting, LookDev, animation or another relevant ... If you have strong artistic experience, hands-on expertise with generative AI image and video ...

Animator

Reno, NV ยท On-site +1

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ...

Scottsdale, AZ Job Type: Full Time No C2C or Third Parties. Must be local to U.S. Sponsorship for ... At Design Works Gaming, you will be a part of a close-knit team of artists and animators. You will ...

Ability to utilize motion capture data and hand key animation to create believable characters ... background checks at the offer stage for all new employees (which may include criminal background ...

Animator

Scottsdale, AZ ยท On-site

Scottsdale, AZ Job Type: Full Time No C2C or Third Parties. Must be local to U.S. Sponsorship for ... At Design Works Gaming, you will be a part of a close-knit team of artists and animators. You will ...

Unreal Technical Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... VFX Supervisor/Unreal Supervisor Employment Type: Full Time - This is an ONSITE POSITION in New ...

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Full Time Animation Background Artist information

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$5

$29

$37

How much do full time animation background artist jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for full time animation background artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What is the difference between Full Time Animation Background Artist vs Full Time Character Designer?

AspectFull Time Animation Background ArtistFull Time Character Designer
CredentialsTypically requires a degree in fine arts, illustration, or animationRequires a degree in character design, illustration, or animation
Work EnvironmentWorks mainly in studios creating backgrounds for animated scenesDesigns characters for animation, often collaborating with storyboards and animators
Industry UsageUsed in TV, film, and game animation to create environment visualsUsed in animation, gaming, and entertainment to develop character concepts
Common Search/ComparisonOften compared for roles in animation production

The main difference is that a Full Time Animation Background Artist focuses on creating the environments and backgrounds for animated scenes, while a Full Time Character Designer specializes in designing the characters that appear in those scenes. Both roles require artistic skills and animation knowledge but serve different functions within the animation production process.

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Cities with the most Full Time Animation Background Artist job openings:

What are the most commonly searched types of Animation Background Artist jobs?

The most popular types of Animation Background Artist jobs are:

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States with the most job openings for Full Time Animation Background Artist jobs include:

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The top searched job categories for Full Time Animation Background Artist jobs are:

Infographic showing various Full Time Animation Background Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 68% Full Time, 27% Part Time, 3% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Lead 3D Tracking Artist

Swaybox Studios

New Orleans, LA โ€ข On-site

$122K - $146K/yr

Full-time

Posted 24 days ago


Job description

Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on artistry and performance. This is your chance to be a part of a production that's equal parts innovative and unforgettable.
Lead 3D Tracking / Matchmove Artist
Location: New Orleans, LA - Onsite
Studio: Swaybox Studios
Department: VFX
Reports To: VFX Supervisor and CG Supervisor
Employment Type: Full Time
Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th & Idaho on a revolutionary new project, you'll play a key role in supporting the artistry and coordination that bring bold visions to life. This is your chance to help guide a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is seeking an experienced Lead 3D Tracking / Matchmove Artist to guide the artistic and technical execution of our Tracking department while remaining hands-on throughout production. In addition to solving complex tracking challenges, you'll mentor artists, establish departmental best practices, review work for quality and consistency, and collaborate closely with the VFX Supervisor, Production, and Technical Directors to ensure successful delivery.
This role will also provide leadership for distributed teams, helping coordinate work across both in-house artists and external vendors when applicable. You'll ensure consistent quality, clear communication, and adherence to production standards regardless of where the work is being completed.
You'll help bridge the gap between live-action footage and CG integration by extracting precise camera, object, and performance data from filmed plates, ensuring that environments, puppets, and digital elements align seamlessly within our hybrid production pipeline.
The ideal candidate combines exceptional tracking expertise with strong leadership, communication, and problem-solving skills, thriving in an environment where collaboration, innovation, and creative excellence go hand in hand.
This is a studio-based role working onsite in New Orleans, Louisiana.
Key Responsibilities
  • Lead the Tracking / Matchmove department by providing artistic and technical direction, mentoring artists, reviewing work, and maintaining the department's quality standards.
  • Provide leadership, guidance, and constructive feedback to both in-house artists and remote or outsourced vendor teams, ensuring consistent artistic quality, technical accuracy, and adherence to production expectations.
  • Coordinate external vendor work when applicable by reviewing deliveries, communicating actionable feedback, and partnering with Production to ensure milestones and deadlines are met.
  • Perform complex 3D camera, object, and facial tracking using live-action plates with or without lidar scans, witness cameras, or on-set measurements.
  • Establish and maintain tracking best practices, ensuring consistency, accuracy, and efficiency across the department.
  • Solve highly challenging shots through a combination of automated and hand-keyed techniques when standard solutions are insufficient.
  • Deliver production-ready camera solves, object tracks, rotomation, STMaps, and other tracking deliverables for Layout, Animation, Lighting, and Compositing.
  • Create accurate rotomation of CG character rigs to match puppet and performer movement when required.
  • Review artist work, identify opportunities for improvement, and help troubleshoot difficult technical or creative challenges.
  • Partner closely with the VFX Supervisor, Technical Directors, and Production to prioritize work, identify risks, and keep the department aligned with production schedules.
  • Collaborate with Pipeline and Technical Directors to improve tracking workflows, develop new tools, and identify opportunities for greater efficiency.
  • Create and maintain departmental documentation, workflow standards, and onboarding materials that support consistent quality across the team.
  • Champion a culture of collaboration, accountability, and continuous improvement by encouraging knowledge sharing, mentoring teammates, and leading by example.
  • Maintain momentum in a fast-paced production environment while balancing quality, efficiency, and evolving production priorities.
Required Qualifications
  • 5+ years of experience as a Matchmove, Tracking, or Layout Artist in feature film, episodic, or high-end VFX productions.
  • Previous experience leading artists, supervising sequences, or serving as a departmental lead on a production.
  • Demonstrated experience coordinating work across in-house teams and remote or outsourced artists while maintaining consistent quality, communication, and production standards.
  • Expert understanding of matchmoving principles, including camera solving, lens distortion, focal lengths, rolling shutter, parallax, film back calculations, and real-world camera behavior.
  • Expert proficiency with 3DEqualizer and Autodesk Maya.
  • Strong experience tracking environments, props, and facial performances using KeenTools or comparable technologies.
  • Experience producing high-quality rotomation for character animation pipelines.
  • Working knowledge of Nuke to create slap comps and validate tracking solutions prior to downstream handoff.
  • Strong understanding of cinematic language, layout principles, camera operation, and on-set data acquisition workflows.
  • Exceptional troubleshooting skills with a proven ability to solve technically challenging shots under tight production deadlines.
  • Excellent communication and leadership skills with the ability to mentor artists, provide clear feedback, and collaborate effectively across multiple disciplines.
  • Strong organizational skills with the ability to balance hands-on production work alongside leadership responsibilities.
  • Ability to remain calm and solutions-focused while navigating shifting priorities and helping the team successfully manage the dynamic pace of feature production.
Preferred Qualifications
  • Experience with PFTrack, Syntheyes, MMSolver, or other industry-standard tracking software.
  • Familiarity with performance capture, photogrammetry, lidar processing, and witness camera workflows.
  • Working knowledge of animation, rigging, and stylized character performance pipelines.
  • Experience collaborating with Technical Directors to improve tracking tools and production workflows.
  • Scripting experience using Python, PySide, PyQT, or MEL for workflow automation and internal tool development.
  • Experience with ShotGrid (Flow Production Tracking) or similar production management software.
  • Experience supporting hybrid productions that combine live-action, puppetry, CG animation, and visual effects.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.
At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.