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From Software Game Developer Jobs (NOW HIRING)

Game Developer

Nevada, IA · On-site

$150 - $200/hr

... software using our internal game engine. The Game Developer will act in both a project owner and ... Works at all stages of the product lifecycle from requirements capture, through design and ...

Description The Game Developer is responsible for creating slot game front-end client software ... Works at all stages of the product lifecycle from requirements capture, through design and ...

You'll contribute across the full game development lifecycle, from rapid prototyping through live ... Bachelor's degree in Computer Science, Software Engineering, Interactive Media, or a related field ...

Composed of veterans from the tabletop miniatures games industry, Atomic Mass Games is committed to ... Job Summary The Associate Game Developer is responsible for working with Game Developers in tuning ...

Pinnacle Solutions is looking for a passionate and motivated Game Developer to join our virtual ... natives from one of the most remote and harshest environments in the United States. For our ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... software (e.g. Perforce, SVN, etc.). The salary for this position ranges from $120,000 to $160,000 ...

Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed ... software (e.g. Perforce, SVN, etc.). The salary for this position ranges from $120,000 to $160,000 ...

Game Developer

New York, NY · On-site

$38 - $40/hr

As the Game Developer for Hellbreak TCG, you will analyze card designs and manage our external ... Gather, synthesize, and interpret qualitative feedback and quantitative match data from playtests ...

Address feedback from MR reviewers and escalate disputes to the Architect or Engineering Manager if ... Experienced with Git, JIRA (or equivalent Issue / Project tracking software), and GSuite

iOS Game Developer

Los Angeles, CA

$55.75 - $76.75/hr

We're looking for iOS engineers to join our game studio! You will work on exciting new casual games ... years software development experience * Agile/SCRUM experience * Experience as a team lead ...

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From Software Game Developer information

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$48K

$111.8K

$166K

How much do from software game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for from software game developer in the United States is $111,845.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $130,000.00 per year, depending on experience, location, and employer.

What does a From Software game developer do?

A From Software game developer is responsible for designing, coding, and implementing various elements of video games produced by From Software, such as the Dark Souls or Elden Ring series. This role may involve creating gameplay mechanics, developing game engines, working on level design, and collaborating with artists and writers to bring complex worlds to life. Developers at From Software are known for crafting challenging gameplay experiences and intricate lore. They typically work within a team environment and contribute to all stages of the game development cycle, from concept to release.

What are some common challenges faced by From Software game developers when working on complex action RPG titles?

From Software game developers often encounter challenges such as balancing intricate gameplay mechanics and maintaining high-quality, atmospheric world design under tight production timelines. Collaboration between programmers, artists, and designers is essential to ensure consistency in player experience and to address technical hurdles like optimizing performance on multiple platforms. Developers are also expected to adapt quickly to evolving project requirements, contributing creative solutions while upholding the studio’s reputation for challenging and immersive games. Embracing feedback and iterative development is key to overcoming these challenges.

What are the key skills and qualifications needed to thrive as a From Software game developer, and why are they important?

To thrive as a From Software Game Developer, you need a solid background in computer science, proficiency in C++ or similar programming languages, and experience with 3D game engines. Familiarity with development tools like Unreal Engine, version control systems (e.g., Git), and debugging tools is essential, and a degree in computer science or related field is often preferred. Creativity, problem-solving, and effective teamwork are crucial soft skills for contributing to complex game projects and maintaining the studio's signature gameplay quality. These skills ensure robust, innovative game development and seamless collaboration within a demanding and detail-oriented environment.

What is the difference between From Software Game Developer vs Unity Game Developer?

AspectFrom Software Game DeveloperUnity Game Developer
Required CredentialsDegree in Computer Science, Game Design, or related field; experience with C++ and proprietary enginesDegree in Computer Science, Game Development, or related; proficiency in C# and Unity engine
Work EnvironmentLarge studio with focus on AAA titles, often in Japan, collaborative teamsVaried environments including indie and AAA, often remote or flexible settings
Employer & Industry UsageUsed by From Software for their flagship titles; industry-wide for AAA game developmentWidely used across indie and AAA sectors for mobile, PC, and console games

From Software Game Developers typically work on AAA titles using proprietary engines and require experience with C++ in a collaborative studio environment. In contrast, Unity Game Developers often work with the Unity engine, using C#, and have more flexible or remote work settings. Both roles are essential in the game industry but differ in tools, environment, and project scope.

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Infographic showing various From Software Game Developer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 88% Full Time, 7% Part Time, and 3% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.

Game Developer

Nevada, IA • On-site

$150 - $200/hr

Other

Posted 6 days ago


Job description

Game Developer

Department: Development

Employment Type: Full Time

Location: Nevada or Texas -- REMOTE

Description

The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.
Skills, Knowledge and Expertise Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL-based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraintsExperience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc
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