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Freelance Unreal Engine Developer Jobs in Colorado

Marketing Director

Commerce City, CO · On-site

$120K - $150K/yr

... developers, and service providers. • Brand & Digital Marketing: Oversee and optimize website ... Manage digital agencies, creative partners, SEO firms, and freelancers; negotiate contracts ...

... developers, and service providers. Brand & Digital Marketing: Oversee and optimize website ... Manage digital agencies, creative partners, SEO firms, and freelancers; negotiate contracts ...

... developers, and service providers. • Brand & Digital Marketing: Oversee and optimize website ... Manage digital agencies, creative partners, SEO firms, and freelancers; negotiate contracts ...

Operating across business, design, engineering, and external vendor teams, the Product Owner leads ... Lead design, content, and SEO to create a strong product -- shaping information architecture and ...

Operating across business, design, engineering, and external vendor teams, the Product Owner leads ... Lead design, content, and SEO to create a strong product - shaping information architecture and ...

A core part of this role is running field marketing like a pipeline engine, not an events calendar ... and freelance production support to scale what works. The ideal candidate has run field marketing ...

Freelance Unreal Engine Developer information

What is the difference between Freelance Unreal Engine Developer vs Freelance Game Designer?

AspectFreelance Unreal Engine DeveloperFreelance Game Designer
Skills & CertificationsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, UI/UX
Work EnvironmentProject-based, technical, often remoteCreative, collaborative, often remote or studio-based
Industry UsageGame development, virtual production, simulationsGame design, narrative development, level creation

While both roles work within the gaming industry, a Freelance Unreal Engine Developer focuses on coding, technical implementation, and engine customization, whereas a Freelance Game Designer emphasizes creative concept development, storylines, and level design. Understanding these differences helps clients find the right freelancer for their project needs.

What are the key skills and qualifications needed to thrive as a Freelance Unreal Engine Developer, and why are they important?

To thrive as a Freelance Unreal Engine Developer, you need strong proficiency in C++ programming, 3D graphics, and a solid understanding of game development principles, often supported by a relevant degree or portfolio. Experience with Unreal Engine's Blueprint system, source control tools like Git, and familiarity with industry-standard asset pipelines are typically required. Exceptional problem-solving, communication, and time management skills help freelancers stand out when collaborating remotely and meeting client deadlines. These skills and qualifications are crucial for delivering high-quality interactive experiences efficiently and maintaining a strong professional reputation in a competitive market.

What does a Freelance Unreal Engine Developer do?

A Freelance Unreal Engine Developer specializes in creating interactive experiences, games, simulations, or visualizations using Unreal Engine, a powerful real-time 3D creation tool. They work independently, often contracted by studios or clients to build, optimize, and implement features within Unreal Engine projects. Their responsibilities can include programming in C++, creating and integrating assets, setting up blueprints, and collaborating with designers and artists. Freelance developers must also manage their own schedules and client communications. This role requires both technical skills and the ability to adapt to a variety of project needs.

What are some common challenges freelance Unreal Engine developers face when working with remote teams?

Freelance Unreal Engine developers often collaborate with remote teams spread across different time zones, which can make communication and project coordination challenging. Ensuring that code and assets are properly integrated in a shared repository requires diligence and clear documentation. Additionally, freelancers must proactively manage their time, deliverables, and expectations, as project requirements can change rapidly. Building strong relationships and maintaining regular updates with clients and team members helps mitigate these challenges and ensures successful project outcomes.
What are the most commonly searched types of Unreal Engine Developer jobs in Colorado? The most popular types of Unreal Engine Developer jobs in Colorado are:
What are popular job titles related to Freelance Unreal Engine Developer jobs in Colorado? For Freelance Unreal Engine Developer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Freelance Unreal Engine Developer jobs in Colorado look for? The top searched job categories for Freelance Unreal Engine Developer jobs in Colorado are:
What cities in Colorado are hiring for Freelance Unreal Engine Developer jobs? Cities in Colorado with the most Freelance Unreal Engine Developer job openings:
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO • On-site, Remote

$125K - $160K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 hours ago


Job description

About Studio Sirens

Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf is 

About the Role

We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.

You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.

Job Type: Full-Time

Location: Hybrid preferred in Loveland, Colorado (preferred 4 days/week onsite). 

Remote may be considered for highly qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities

  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.

  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.

  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.

  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.

  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.

  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.

  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.

  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.

  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.

  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).

  • Extensive experience shipping multiplayer games or online gameplay systems.

  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.

  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.

  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.

  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.

  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.

  • Experience with ARK Survival Ascended or Atlas Modkit environments.

  • Familiarity with cloud-hosted multiplayer infrastructure and online services.

  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.

  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range

$125,000 - $160,000 Annually (depending on experience)

Why Join the Studio Sirens Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled. 

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.