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Freelance Software Developer Jobs in Howell, MI (NOW HIRING)

Art Director

Plymouth, MI · On-site

$115K - $120K/yr

... engineering capabilities with our talented art team. The Art Director not only sets the visual ... Manage outsourcers and freelancers to support production loads * Create implementation strategies ...

Freelance Software Developer information

See Howell, MI salary details

$44.9K

$104.7K

$155.3K

How much do freelance software developer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for freelance software developer in Howell, MI is $104,662.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,200.00 and $121,600.00 per year, depending on experience, location, and employer.

What are some typical challenges freelance software developers face when managing multiple clients and projects?

Freelance software developers often juggle several clients at once, which can present challenges in balancing priorities, meeting overlapping deadlines, and maintaining clear communication with each client. Effective time management and setting realistic expectations are essential to avoid burnout and ensure client satisfaction. Additionally, freelancers must stay organized with project tracking tools and proactively address scope changes to keep projects on schedule. Building strong client relationships and transparent communication can help prevent misunderstandings and foster repeat business.

What is a freelance software developer?

A freelance software developer is a self-employed professional who creates, tests, and maintains software applications for various clients on a contract or project basis. Unlike full-time employees, freelancers typically work independently, manage their own schedules, and may take on multiple projects at once. They can specialize in areas such as web development, mobile app development, or software engineering, and often find work through online platforms, networking, or direct referrals. Freelance software developers are responsible for their own business operations, including client communication, billing, and taxes.

How to Become a Freelance Software Developer

Making the transition to working as a freelance software developer entails having extensive knowledge of and experience with several programming languages, ideally those that are in-demand like Java and Python. While you may have expertise in one area, having skills in multiple software technologies can help you find and accept more jobs as you get started. Because you’re working freelance, you need to set up a productive work environment. It’s also essential to compile a portfolio of your best work and host it on either your website or a freelancing job site. This way, you can instantly showcase your experience and skills to a business or client looking to hire for a project, which also helps you negotiate your rate.

What are the key skills and qualifications needed to thrive as a Freelance Software Developer, and why are they important?

To thrive as a Freelance Software Developer, you need strong coding skills in relevant programming languages, a solid understanding of software development methodologies, and a portfolio demonstrating completed projects. Familiarity with source control tools like Git, cloud platforms, and project management software is typically essential, along with knowledge of freelance platforms. Excellent communication, time management, and client relationship-building skills help you stand out in this role. These competencies are crucial for delivering high-quality work independently, attracting and retaining clients, and efficiently managing multiple projects.

What is the difference between Freelance Software Developer vs Software Engineer?

AspectFreelance Software DeveloperSoftware Engineer
CredentialsTypically self-taught or with coding bootcamps; certifications optionalBachelor's or higher in Computer Science or related field; certifications valued
Work EnvironmentIndependent, remote or on-site client projectsEmployed by companies, working in teams or departments
Employer & Industry UsageClients across various industries; project-basedOrganizations, tech firms, startups; ongoing employment
Search & Comparison IntentLooking for freelance opportunities or project-based workSeeking full-time or contract roles within companies

While both roles involve software development, Freelance Software Developers work independently on diverse client projects, often remotely, without long-term employer ties. Software Engineers are typically employed by organizations, working within teams on ongoing projects. Understanding these differences helps in choosing the right career path or job search focus.

More about Freelance Software Developer jobs
What are the most commonly searched types of Software Developer jobs in Howell, MI? The most popular types of Software Developer jobs in Howell, MI are:
What cities near Howell, MI are hiring for Freelance Software Developer jobs? Cities near Howell, MI with the most Freelance Software Developer job openings:
Art Director

$115K - $120K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Stardock is committed to making visually compelling games and is currently seeking a full-time, in-house Art Director. We work with bleeding edge technology and need an experienced veteran to guide and blend our amazing engineering capabilities with our talented art team. The Art Director not only sets the visual style but provides specific guidance, both artistic and technical, on how to achieve those goals. This role will initially focus on one title, with the scope expanding over time to oversee all artists at Stardock. This position is located in Plymouth, MI and relocation assistance will be provided.


Primary Responsibilities Include:

  • Control the overall aesthetics of the project (UI, art style, FX, etc.)
  • Establish visual targets for the art team
  • Manage outsourcers and freelancers to support production loads
  • Create implementation strategies to achieve aesthetic goals
  • Provide specific visual feedback throughout the stages of production to completion
  • Evaluate existing assets across Stardock's ecosystem for effective reuse in new titles; advocate for new assets where needed
  • Mentor artists across the studio, including direct mentorship of a high-potential junior artist
  • Collaborate with design, production, and engineering to balance department needs, project goals, and visual targets


Education and/or Experience Desired:

  • A proven leader in producing high-quality visuals
  • Must have shipped at least one title in either a Lead Art or Art Director role
  • 10+ years of experience in the games industry
  • A portfolio that demonstrates strong artistic vision and execution
  • Deep understanding of art production pipelines to maximize efficiency and quality
  • Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop
  • High proficiency in areas such as lighting, rendering, and texturing
  • Expertise with PBR based pipelines, software, and assets
  • Ability to work well under deadlines and ability to multi-task