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Freelance Game Developer Contractor Jobs (NOW HIRING)

Job Summary The Associate Game Developer is responsible for working with Game Developers in tuning ... Maintain good communication and overall excellent relationship with Freelance Artists, Writers ...

Pinnacle Solutions is looking for a passionate and motivated Game Developer to join our virtual ... contractor. As an Alaska Native Corporation (ANC), our mission and purpose extend beyond our ...

... Game Developer - XR/VR Full Time Professional Fort Gregg-Adams, VA, US CODE Plus, Inc., an ... contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and ...

Contractor Location: Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance ...

$133K - $166K/yr

... engineers following best practices. This is a long term freelance/contract position. We hope to ... Blockchain, Machine Learning, Gaming experience Employment Type: CONTRACTOR

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How much do freelance game developer contractor jobs pay per year?

As of Aug 30, 2026, the average yearly pay for freelance game developer contractor in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Freelance Game Developer Contractor job openings in the United States as of August 2026, with employment types broken down into 56% Full Time, 25% Part Time, 6% Temporary, and 13% Contract. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Freelance Game Balancer (fully remote)

Stillfront

OR • On-site, Remote

Full-time

Re-posted 14 days ago


Job description

Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for someone senior enough to jump straight in and add value from day one.
Setup: Fully remote, start as soon as possible. Duration and weekly hours are flexible and scale with workload.
YOUR MISSION
  • Design, build and maintain gameplay systems with long term feature reusability in mind, aimed at maximising player engagement, effective monetisation and retention
  • Continuously refine features and events by combining player feedback, data analysis and AI insights
  • Build expected progression models in Excel or Google Sheets to predict how players move through the game
  • Use AI tools heavily in your daily work to boost your own output and keep the player experience cutting edge
  • Document and present your work through user stories, flowcharts and wireframes so every team and stakeholder stays aligned
  • Transfer and adapt proven mechanics from other genres
YOUR PROFILE
  • Deep expertise in F2P mobile games, experiences with Merge-2 games is a big plus
  • Strong grasp of LiveOps dynamics, including monetisation strategies, in game economies and community feedback
  • A real ownership mindset and the drive to get things done, getting your hands dirty in Google Sheets, ChatGPT and other AI tools
  • Resilient, detail oriented and a team player who keeps looking for ways to lift performance
  • Excellent written and spoken English

Department Game Design Locations Remote Remote status Fully Remote Studios Nanobit Employment types Contractor