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Freelance Augmented Reality Developer Jobs in Seattle, WA

... augmented reality headsets and wearable devices. In this role, you will own the technical strategy for display subsystem integration, bridging optical design, display module engineering, and system ...

Meta Reality Labs brings together a world-class team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and ...

... augmented reality devices and advanced computing systems. In this role, you will work at the intersection of nanofabrication, materials science, and optical engineering -- directly contributing to ...

... augmented and virtual reality headsets, smart glasses, and related wearable accessories. In this role, you will design, prototype and develop softgoods components and processes -- including head ...

Softgoods Developer

Seattle, WA · On-site

$144K - $204K/yr

... augmented and virtual reality headsets, smart glasses, and related wearable accessories. In this role, you will design, prototype and develop softgoods components and processes - including head ...

Showing results 21-40

Freelance Augmented Reality Developer information

See Seattle, WA salary details

$10

$26

$78

How much do freelance augmented reality developer jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for freelance augmented reality developer in Seattle, WA is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $21.35 and $21.35 per hour, depending on experience, location, and employer.

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The most popular types of Augmented Reality Developer jobs in Seattle, WA are:

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For Freelance Augmented Reality Developer jobs in Seattle, WA, the most frequently searched job titles are:

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Infographic showing various Freelance Augmented Reality Developer job openings in Seattle, WA as of August 2026, with employment types broken down into 83% Full Time, 4% Part Time, and 13% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $54,366 per year, or $26.1 per hour.

Research Scientist Intern, Optical Engineering (PhD)

Meta

Redmond, WA • On-site

$7.3K - $12K/mo

Internship

Posted 3 days ago

New


Meta rating

7.8

Company rating: 7.8 out of 10

Based on 45 frontline employees who took The Breakroom Quiz

138th of 247 rated software companies


Job description

Meta Reality Labs brings together a team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. Our internships are twelve (12) to twenty-four (24) weeks long and we have various start dates throughout the year.
Responsibilities
Collaborate with researchers and cross-functional partners including communicating research plans, progress, and results
• Publish research results and contribute to research that can be applied to Meta product development
• Develop next generation AR/VR displays with an emphasis on advanced simulations and prototyping to prove new concepts and understand the perceptual impact of those concepts
• Collaborate with larger Meta Reality Labs Research team to explore novel solution space for AR/VR devices
• Explore the application of at least one of the following: geometrical optics, diffraction optics, polarization optics, illumination, optical system design
• This position will have an emphasis of advanced simulations and prototyping to prove new concepts and the perceptual impact of those concepts
Minimum Qualifications
• Currently has or is in the process of obtaining a Ph.D. degree in Optical Science, Optical Engineering, Opto-Mechanics, Electrical Engineering, Physics, Computational Imaging or relevant technical field
• Must obtain work authorization in country of employment at the time of hire and maintain ongoing work authorization during employment
• Experience in at least one of the following areas of optical research: geometry optics, aberration theory, optical system prototyping
• Experience with lens design in optical design programs such as Zemax OpticStudio, Code V or similar
• Experience with scientific programming languages (e.g., MATLAB, Python, and Mathematica)
• Intent to return to degree program after the completion of the internship/co-op
Preferred Qualifications
• Experience in freeform optics
• Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as JOSA, SPIE, OSA, IEEE, CLEO, or similar
• Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies
• Experience in system-level prototyping work, including hands-on prototyping of bench-top optical components
• Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)
• Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences
• Experience working and communicating cross-functionally in a team environment
• Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Equal Employment Opportunity
Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

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