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Home Based Augmented Reality Developer Jobs in Seattle, WA

Our Product and Engineering teams work together to build solutions that deliver impactful results ... Passion for Augmented Reality, AI, and advertising innovation, with a strong customer-centric ...

Our Product and Engineering teams work together to build solutions that deliver impactful results ... Passion for Augmented Reality, AI, and advertising innovation, with a strong customer-centric ...

Our Product and Engineering teams work together to build solutions that deliver impactful results ... Passion for Augmented Reality, AI, and advertising innovation, with a strong customer-centric ...

... through Augmented and Virtual Reality (AR/VR) products. With global departments dedicated to ... We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy ...

... reality headsets, augmented reality glasses, and wearable devices. In this role, you will own ... We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy ...

New

... reality headsets, augmented reality glasses, and wearable devices. In this role, you will own ... We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy ...

New

... developer tools that powers immersive augmented reality experiences across Specs, Snapchat, and ... The successful candidate's starting pay will be determined based on job-related skills, experience ...

Partner Engineer, Wearables

Seattle, WA ยท On-site +1

$149K/yr

Experience with AI developer productivity tools (e.g., code generation, testing, and debugging ... augmented reality, virtual reality, or mixed reality platforms * Experience adhering to and ...

New

Software Engineer, Specs, Level 5

Bellevue, WA ยท On-site

$199K - $297K/yr

... developer tools that powers immersive augmented reality experiences across Specs, Snapchat, and ... The successful candidate's starting pay will be determined based on job-related skills, experience ...

... augmented reality headsets and wearable devices. In this role, you will own the technical strategy ... Mentor other engineers on display integration methodologies and coach teams on optimizing ...

... based perceptual or behavioral studies in an audio-related field (e.g., hearing science, audio ... and engineers to create the future of augmented and virtual reality. The Audio Research team is ...

Product Visualization Specialist

Seattle, WA ยท On-site

$173K - $245K/yr

Reality Labs is shaping the future of consumer electronics in the emerging fields of Augmented ... We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy ...

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Home Based Augmented Reality Developer information

What is a home based augmented reality developer?

Home Based Augmented Reality (AR) Developers are professionals who design, build, and test AR applications while working remotely, typically from their own homes. They use technologies like ARKit, ARCore, Unity, or Unreal Engine to create interactive digital experiences that blend virtual elements with the real world. These developers often collaborate with teams online, working on everything from gaming and education apps to marketing tools and industrial solutions. The demand for home-based AR developers is growing as companies embrace remote work and invest in immersive technologies.

What are the key skills and qualifications needed to thrive as a home based augmented reality developer?

To thrive as a Home Based Augmented Reality Developer, you need strong programming skills (commonly in C#, C++, or JavaScript), 3D modeling knowledge, and a background in computer science or a related field. Familiarity with AR development platforms like Unity or Unreal Engine, and experience using AR toolkits such as ARKit or ARCore, are typically required. Strong problem-solving abilities, self-motivation, and effective remote communication skills help you excel in a home-based setting. These competencies enable the creation of engaging AR experiences and ensure successful collaboration with remote teams and stakeholders.

How do home based augmented reality developers typically collaborate with design and engineering teams remotely?

Home Based Augmented Reality Developers often work closely with cross-functional teams using collaboration tools like Slack, Jira, and version control platforms such as GitHub. Regular video meetings and screen-sharing sessions help bridge the gap between remote developers and on-site designers or engineers, ensuring alignment on project goals and timely feedback. This remote structure requires strong communication skills and proactive sharing of progress, as well as clear documentation of code and AR assets. Many teams also use shared cloud-based development environments to streamline testing and integration of AR features.

What is the difference between Home Based Augmented Reality Developer vs Mobile Augmented Reality Developer?

AspectHome Based Augmented Reality DeveloperMobile Augmented Reality Developer
Work EnvironmentPrimarily remote, working from homeTypically works on mobile devices, often in office or on-site
Required SkillsAR development, programming, remote collaborationAR, mobile app development, device-specific optimization
Industry UsageFreelance, startups, remote teamsTech companies, app developers, gaming

Home Based Augmented Reality Developers focus on creating AR applications remotely, often for clients or startups, using general AR skills. Mobile Augmented Reality Developers specialize in developing AR experiences specifically for mobile devices, requiring knowledge of mobile platforms and device-specific features. Both roles share core AR development skills but differ mainly in work environment and platform focus.

What are the most commonly searched types of Augmented Reality Developer jobs in Seattle, WA?

The most popular types of Augmented Reality Developer jobs in Seattle, WA are:

Infographic showing various Home Based Augmented Reality Developer job openings in Seattle, WA as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Augmented and Virtual Reality Software Engineer

Rivet Industries, Inc.

Bellevue, WA โ€ข On-site

$180 - $240/hr

Other

PTO

Posted 2 days ago

New


Job description

About Rivet

Rivet is an American company building integrated task systems โ€” fusing hardened hardware with software, sensors, AI, and networking โ€” for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the worldโ€™s toughest environments.

We serve the people who build, operate, maintain, and defend our way of life. From technicians and engineers to first responders and service members, they embody the hard work, ingenuity, and meritocratic values that drive Western prosperity. Yet too often they are forced to rely on outdated tools that fail under modern pressures. Rivet exists to reset that priority.

At Rivet, youโ€™ll join a mission-driven team that fuses disciplines to deliver decisive outcomes where they matter most. Whether shaping our technology, strengthening our partnerships, or building our culture, every role here contributes to equipping the front lines with the modern systems they deserve.

EOE

Work Authorization Requirement: Due to the nature of our business and compliance with federal regulations, all candidates must be a "U.S. Person". Upon hire, you will be required to provide documentation verifying your status as a U.S. Citizen, a lawful permanent resident, or a protected individual under 8 U.S.C. 1324b(a)(3).

Role: Augmented and Virtual Reality Software Engineer

Location: San Jose preferred, open to Bellevue, WA

Compensation: $180,000-$240,000 + benefits

Role Description:

Rivet is looking for an Augmented and Virtual Reality Software Engineer building interfaces for real-time 3D and XR applications on Android and embedded linux AR devices. This role creates frontend systems using C#, C++ and frameworks like Unity or Stereokit, leveraging OpenXR for cross-platform XR support. You will ship performant, reliable user features that integrate cleanly with device services, peripherals and backend APIs.

Responsibilities:
  • Develop 3D/XR interfaces with Unity or StereoKit.
  • Implement workflows and visualizations for device and data management.
  • Write performant C# and C++ code for real-time UI and interaction.
  • Integrate with OpenXR for cross-device compatibility.
  • Build companion apps/services for Android-based devices in Java/Kotlin.
  • Use Python for test harnesses, scripts, and build/CI tooling.
  • Optimize rendering, input, latency, profile and tune on device.
  • Collaborate with backend, hardware, and design for end-to-end delivery.
Role Requirements:
  • Deep experience building 3D/XR or real-time interactive applications.
  • MS + at least 3 years (or PhD + at least 1 year) of relevant professional experience
  • Proficient in C# and C++; shipped features with Unity or StereoKit.
  • Experience on Android or embedded Linux devices; familiarity with AR/XR SDKs (OpenXR; ARCore a plus).
  • Solid grasp of performance optimization, profiling, and memory/CPU/GPU tradeoffs.
  • Java/Kotlin for Android components and peripheral integration.
  • Python for scripting, automation, or test pipelines.
  • Ability to partner across hardware, firmware, and cloud; track record of delivered XR or 3D features.
  • Experience with Unity, Unreal Engine (or comparable 3d engines) is a plus.

*Total compensation may vary within this range and is determined by years and level of relevant experience, job-related skills, education, and other factors. In addition to base salary, this role may be eligible for equity grants and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.

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