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Freelance Abstract Artist Jobs (NOW HIRING)

Strategist CRM - Freelance

Seattle, WA · On-site

$138.30K - $178.70K/yr

The ideal candidate is equal parts detective and artist: innately curious, detailed and data-driven ... down and tackle abstract problems. * Skilled Storyteller | You're able to persuasively and ...

Strategist CRM - Freelance

Seattle, WA · On-site

$138.30K - $178.70K/yr

The ideal candidate is equal parts detective and artist: innately curious, detailed and data-driven ... down and tackle abstract problems. * Skilled Storyteller | You're able to persuasively and ...

Freelance Abstract Artist information

See salary details

$9

$22

$68

How much do freelance abstract artist jobs pay per hour?

As of May 30, 2026, the average hourly pay for freelance abstract artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What is the difference between Freelance Abstract Artist vs Freelance Portrait Artist?

AspectFreelance Abstract ArtistFreelance Portrait Artist
CredentialsTypically self-taught or formal art education, no specific certification requiredSimilar credentials; formal art training or certifications can enhance credibility
Work EnvironmentStudio or client locations, often flexible and variedStudio, client homes, or photo sessions, often requiring more personalized interaction
Industry UsageUsed in galleries, art shows, and commissions for decorative purposesUsed in personal commissions, photography, and commercial projects
Search & Comparison IntentLooking for artists creating non-representational artSeeking artists specializing in realistic or personalized portraiture

While both freelance abstract and portrait artists create custom artwork, abstract artists focus on non-representational, expressive pieces, whereas portrait artists specialize in realistic depictions of individuals. The credentials, work environments, and industry usage overlap, but their artistic focus and client needs differ significantly.

What cities are hiring for Freelance Abstract Artist jobs? Cities with the most Freelance Abstract Artist job openings:
What are the most commonly searched types of Abstract Artist jobs? The most popular types of Abstract Artist jobs are:
What states have the most Freelance Abstract Artist jobs? States with the most job openings for Freelance Abstract Artist jobs include:
Infographic showing various Freelance Abstract Artist job openings in the United States as of May 2026, with employment types broken down into 32% Full Time, 61% Part Time, and 7% Contract. Highlights an 96% Physical, 2% Hybrid, and 2% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.

3D / Generative AI + VR Visual Artist (VFX & Real‑Time)

Meme House LA, Inc

Beverly Hills, CA • On-site

$50 - $125/hr

Full-time

Posted 7 days ago


Job description

Job Title: 3D / Generative AI + VR Visual Artist (VFX & Real‑Time)

Company: MemeHouse Design Studios

Location: Beverly Hills / Los Angeles, CA – Hybrid or On‑Site

Employment Type: Contract / Full‑Time (Flexible)

Pay Rate: $50–$125 per hour (based on experience and project length)

Reports To: Creative Director / Head of Design Studios

About MemeHouse Design Studios

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MemeHouse Design Studios is the visual‑world‑building arm of MemeHouse, creating immersive visuals for creators, live productions, short‑form media, and real‑world events. We blend real‑time 3D, VFX, and generative AI to create high‑impact, culture‑moving moments for electronic music and IRL‑first experiences.

Role Overview

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We’re hiring a 3D / Generative AI + VR Visual Artist to build cinematic 3D scenes, real‑time visuals, and AI‑driven VFX for a melodic‑techno‑style music act and live‑experience projects. You’ll design festival LED‑style content, audio‑reactive visuals, social‑media assets, and optional VR / immersive experiments using a mix of traditional 3D/VFX tools and cutting‑edge AI software.

What You’ll Do

--------------

- Design and animate 3D environments, characters, and abstract forms for live shows, music videos, and social content.

- Build VFX and motion graphics packages for editors and show‑playback teams (loops, transitions, drops, mood‑pieces).

- Create real‑time / audio‑reactive visuals (MIDI/OSC‑driven) for live performances using tools like Unreal Engine, TouchDesigner, Notch, or Resolume (experience with equivalents welcome).

- Routinely use generative AI as part of a production pipeline: concepting, styleframes, texture generation, asset expansion, and look‑development, then refine and composite into final deliverables.

- Collaborate with Creative Director, music team, and live‑production partners; manage versioning, exports, and organized project files on tight deadlines.

Required AI & Software Experience

---------------------------------

You must be comfortable using AI tools in a real production pipeline, and have hands‑on experience with at least two of the following (or equivalent):

- Image‑to‑image / text‑to‑image:

- Stable Diffusion (including ComfyUI workflows)

- Midjourney

- Image‑to‑video / AI‑video:

- Runway Gen‑2 (or similar AI‑video tools)

- Upscaling / enhancement:

- Topaz tools (e.g., Gigapixel Video, Photo AI) or comparable upscalers

- Pipeline / workflow:

- Experience with LoRA‑style fine‑tuning, custom datasets, or prompt‑engineering systems for consistent visual style and reuse.

You’ll continue using traditional 3D/VFX software such as:

- 3D/Animation: Blender / Cinema 4D / Houdini / Maya (or equivalent)

- Motion/Compositing: After Effects / Nuke / DaVinci Resolve / Premiere

- Real‑time / live‑show: Unreal Engine / TouchDesigner / Notch / Resolume (or equivalent)

Required Qualifications

-----------------------

- Strong portfolio or showreel demonstrating 3D art, VFX, motion graphics, or real‑time visuals; live‑music / concert visuals are a major plus.

- 3+ years experience in 3D/VFX, motion design, or immersive media (studio or freelance).

- Demonstrated ability to use generative AI tools as part of your production workflow, not just for moodboards.

- Strong fundamentals: composition, lighting, color, motion, and an instinct for syncing visuals to music.

Nice‑to‑Have

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- Live‑show / festival LED content, VJ‑packs, or playback‑system experience.

- Audio‑reactive / MIDI / OSC workflows using Unreal, TouchDesigner, or Notch.

- VR / AR / XR experience (Unity/Unreal VR builds, interactive environments).

- Direct experience with ComfyUI workflows, LoRA creation, or dataset curation for consistent AI‑style systems.

Benefits

-----------------------------------

- Pay: $50–$125 per hour, depending on experience and project scope.

- Flexible contracting or full‑time arrangements.

- Opportunity to define the visual identity of a rising melodic‑techno act and scale it to major festivals and digital platforms.

- Access to MemeHouse’s production equipment, studio spaces, and live‑experience ecosystem.netinfluencer+1

How to Apply

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Please submit:

1. Resume or LinkedIn profile

2. Portfolio link (required) – show 3D/VFX, motion, and any AI‑assisted work

3. A short note describing:

- Your primary 3D/VFX tools

- Your core AI tools (e.g., “Stable Diffusion + ComfyUI + Runway”)

- How you integrate AI into your pipeline (1–2 sentences)

MemeHouse Design Studios is an equal opportunity employer. We value diverse perspectives and are committed to building a safe, creative, and inclusive studio culture.