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Freelance 2D Animator Jobs (NOW HIRING)

Contract / Freelance Duration: [e.g., 13 months, with potential extension] Hours: [e.g., 2040 hours ... Key Responsibilities * Create 2D and/or 3D animations for marketing, product, and brand ...

You will collaborate within a team to develop full-screen animations, LED wall designs, and ... Create and design compelling 2D and 3D motion graphics for broadcast * Utilize software such as ...

We are seeking a part-time freelance #animator , specializing in 2D and 3D animation, for the following dates: June 22 - June 24 and July 6 - August 3. What you will do... * * Deliver polished ...

Role: Freelance Motion Designer Level: Mid-level Supervisor: Art Director/Design Director Who we ... Hard skills: 2D & 3D design software, animation, and/or interface design ability. HUSH is an equal ...

Role: Freelance Motion Designer Level: Mid-level Supervisor: Art Director/Design Director Who we ... skills: 2D & 3D design software, animation, and/or interface design ability. HUSH is an equal ...

Role: Freelance Motion Designer Level: Mid-level Supervisor: Art Director/Design Director Who we ... skills: 2D & 3D design software, animation, and/or interface design ability. HUSH is an equal ...

Creative coding knowledge is a plus. * 2D/3D animation knowledge is a plus. * Experience designing user interface, bringing information to life in generative ways and shaping the foundation of motion ...

Creative coding knowledge is a plus. * 2D/3D animation knowledge is a plus. * Experience designing user interface, bringing information to life in generative ways and shaping the foundation of motion ...

Creative coding knowledge is a plus. * 2D/3D animation knowledge is a plus. * Experience designing user interface, bringing information to life in generative ways and shaping the foundation of motion ...

Develop designs through mood boards, sketches, 2D/3D layouts, and material palettes; rendering ... Illustration, animation or spatial design side hustles The salary range for this position is starts ...

Hard skills: 2D and 3D design software, animation and interface chops We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing ...

Hard skills: 2D and 3D design software, animation and interface chops We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing ...

Hard skills: 2D and 3D design software, animation and interface chops We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing ...

Senior Designer

Manhattan, NY · On-site

$80/hr

This is an ongoing freelance assignment. Pay rate range: $80 / hour Responsibilities: * Provide ... Work across both 2D and 3D design processes as needed * Support copywriting for advertising and ...

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Freelance 2D Animator information

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$10

$39

$70

How much do freelance 2d animator jobs pay per hour?

As of Jul 4, 2026, the average hourly pay for freelance 2d animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What does a Freelance 2D Animator do?

A Freelance 2D Animator creates animated graphics and sequences using two-dimensional artwork, often for projects like commercials, video games, explainer videos, or cartoons. They typically work independently, collaborating with clients to understand project requirements, develop storyboards, and produce final animations using software such as Adobe Animate or Toon Boom Harmony. Freelance 2D Animators manage their own schedules, negotiate contracts, and handle revisions based on client feedback. Their work combines artistic talent with technical skills to bring illustrations to life through movement and storytelling.

What is the difference between Freelance 2D Animator vs 2D Animation Studio Artist?

AspectFreelance 2D Animator2D Animation Studio Artist
CredentialsPortfolio, relevant software skillsPortfolio, often formal education or training
Work EnvironmentRemote, independent projectsStudio setting, team collaboration
Employer/IndustryClients across various industriesAnimation studios, media companies
Work FlexibilityHigh, self-managed scheduleStructured hours, project deadlines

Freelance 2D Animators typically work independently, managing their own schedules and clients, while 2D Animation Studio Artists are employed within studios, collaborating with teams on larger projects. Both roles require strong animation skills and software proficiency, but differ mainly in work environment and employment structure.

What are the key skills and qualifications needed to thrive as a Freelance 2D Animator, and why are they important?

To thrive as a Freelance 2D Animator, you need strong drawing skills, a solid understanding of animation principles, and proficiency in design, often supported by a relevant degree or portfolio. Mastery of software such as Adobe Animate, Toon Boom Harmony, or After Effects is essential for creating professional-quality animations. Excellent communication, time management, and adaptability are crucial soft skills for collaborating with clients and meeting deadlines. These skills ensure you can deliver high-quality work, respond to client needs, and succeed in a competitive freelance market.

What are some common challenges freelance 2D animators face when managing multiple client projects simultaneously?

Freelance 2D animators often juggle several client projects at once, which can make time management and organization critical. Meeting overlapping deadlines, adapting to different clients' feedback styles, and handling varying project scopes are common challenges. Establishing clear communication, using project management tools, and setting realistic timelines can help prevent burnout and ensure consistent quality across all assignments. Building strong client relationships and setting expectations early are also key to managing workflow smoothly.
More about Freelance 2D Animator jobs
What are the most commonly searched types of 2D Animator jobs? The most popular types of 2D Animator jobs are:
What states have the most Freelance 2D Animator jobs? States with the most job openings for Freelance 2D Animator jobs include:
What job categories do people searching Freelance 2D Animator jobs look for? The top searched job categories for Freelance 2D Animator jobs are:
Infographic showing various Freelance 2D Animator job openings in the United States as of June 2026, with employment types broken down into 5% Full Time, 91% Part Time, and 4% Temporary. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Adjunct Faculty, 2D Animation (On Campus)

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO

Full-time

Posted 18 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) – $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCAD’s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation I–IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer