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After School 2D Animator Jobs (NOW HIRING)

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other real-time engines * Deep understanding of motion, composition, and player ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other real-time engines * Deep understanding of motion, composition, and player ...

Key Responsibilities * Create 2D and/or 3D animations for marketing, product, and brand ... Proficiency in tools such as After Effects, Premiere Pro, Illustrator, Photoshop, and/or Cinema 4D ...

... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ... Proficient in After Effects and C4D. * Detail Oriented, proactive & organized. * Communicates well ...

... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ... Proficient in After Effects and C4D. * Detail Oriented, proactive & organized. * Communicates well ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...

Animator IV

Reno, NV ยท On-site +1

$105K - $120K/yr

Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...

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After School 2D Animator information

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$10

$39

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How much do after school 2d animator jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for after school 2d animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

How to get hired as an after school 2D animator?

To get hired as an after school 2D animator, develop a strong portfolio showcasing your animation skills and proficiency with software like Adobe Animate or Toon Boom. Relevant education or training in animation, along with experience working with children or in educational settings, can improve your chances; understanding curriculum goals and maintaining a flexible schedule are also beneficial.

What jobs can I get with an after school 2D animator degree?

An after school 2D animator degree prepares individuals for roles such as professional 2D animator, character designer, storyboard artist, or animation assistant. These jobs typically involve creating animated content for television, film, advertising, or online media, often requiring proficiency in animation software like Adobe Animate or Toon Boom. Additional skills in storytelling, timing, and visual design are also valuable in these roles.

What is an after school 2D animator?

An After School 2D Animator is a professional who teaches or facilitates 2D animation activities for students in after-school programs. They introduce students to the basics of animation, including drawing, character design, and movement using digital tools or traditional methods. Their goal is to inspire creativity, help students develop technical skills, and encourage teamwork through animation projects. These animators often work in community centers, schools, or specialized art programs.

What are the key skills and qualifications needed to thrive as an after school 2D animator?

To thrive as an After School 2D Animator, you need strong drawing skills, a solid understanding of animation principles, and typically some relevant coursework or a portfolio showcasing your work. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, or similar 2D animation tools is highly valued. Creativity, teamwork, and effective communication are essential soft skills, especially when working with students and collaborating on projects. These skills ensure engaging, high-quality animations and foster a supportive environment for student learning and creative expression.

Is there a demand for after school 2D animators?

There is steady demand for after school 2D animators as educational programs and children's media continue to grow, requiring engaging visual content. Skills in animation software like Adobe Animate or Toon Boom, along with a portfolio, can improve job prospects in this niche market.

What are some common challenges faced by after school 2D animators and how can they be addressed?

After School 2D Animators often work with limited timeframes and must balance creative expression with lesson plans or curriculum objectives. A common challenge is engaging students with varying skill levels while meeting project deadlines. Collaborating closely with teachers and students, animators can overcome these challenges by maintaining clear communication, breaking projects into manageable steps, and adapting their teaching methods to different learning styles. Staying organized and being flexible are key to creating a supportive and productive environment.
What cities are hiring for After School 2D Animator jobs? Cities with the most After School 2D Animator job openings:
What are the most commonly searched types of 2D Animator jobs? The most popular types of 2D Animator jobs are:
What states have the most After School 2D Animator jobs? States with the most job openings for After School 2D Animator jobs include:

Adjunct Faculty, 2D Animation (On Campus)

Rocky Mountain College of Art + Design

Lakewood, CO โ€ข On-site

Full-time

Re-posted 19 days ago


Job description

Adjunct Faculty, 2D Animation (On Campus)
Salary: $2,440 (lecture) โ€“ $3,340 (studio) per class, per term
Location: Lakewood, CO
Target Fill Date: June 1st, 2026
Rocky Mountain College of Art +Design is looking for an Adjunct Professor who has expertise in 2D Animation. The faculty member works with the Chair and Program Lead of the Animation program, working closely with students, faculty, and administrative staff to advance teaching, student clubs and activities, co-curricular experiences, and curriculum development. They will work closely with academic leadership with a focus on teaching, monitoring and improving student learning and success, and performing duties as assigned by the Chair and the Program Lead.
RMCADโ€™s Digital Arts + Media Department offers degree programs rooted in industry-aligned practices, emerging technologies, and interdisciplinary collaboration. The successful applicant will have demonstrated expertise in Animation workflows, with an emphasis on character motion studies, performance-based animation, and scene development using Toon Boom Harmony. This position supports the continued design, development, and delivery of dynamic, studio-centered curricula and the advancement of learning outcomes to prepare students for leadership in an evolving digital landscape.
Required Qualifications
  • A graduate degree (MA, MS, MFA, MDes, or equivalent) in Animation, Game Art, Game Design, relevant Motion Graphics, OR a bachelors degree with a sustained record of professional or studio-based work in these areas.
  • Proficiency using and teaching industry-leading 2D Animation software, including, but not limited to ToonBoom Harmony (required), Storyboard Pro (required), Adobe Photoshop (bonus) Adobe After Effects (bonus), etc
  • Examples of pedagogical approaches that align with the institution's mission and values, along with evidence of effective and inclusive teaching that values a diverse student body.
Preferred Qualifications
  • A terminal degree (MFA or PhD) in Art, Design, or a related discipline OR equivalent professional distinction recognized at a national or international level.
  • 2+ years of teaching experience in an accredited postsecondary institution with proven expertise in teaching Animation or related digital media.
  • A sustained record of professional or studio-based work in Animation or related digital media, demonstrated through published short/feature films, series work, studio credits, freelance projects, portfolio, and/or client-based productions.
  • Ongoing engagement with contemporary, emerging industry practices and pipelines with demonstrated expertise in 2D animation production workflows, including character animation, scene development, and rigging/puppetry in Toon Boom Harmony. Experience with storyboarding, motion graphics, or visual development pipelines is also valued.
  • Courses taught may include 2D Animation Iโ€“IV (motion studies through advanced scene work), Drawing + Acting for Animation, Storyboarding, and Motion Graphics.
  • Candidates should have experience with character animation, performance-based animation, and scene development using Toon Boom Harmony. Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
  • Knowledge of Storyboard Pro, Adobe Photoshop, and After Effects is preferred.
Working Conditions
This position involves teaching in a higher education environment and may include in-person and/or online instruction depending on course assignment. The role may require a flexible schedule, including daytime and evening hours. Work is typically performed in a classroom, studio, and/or computer-based environment and involves regular use of digital tools and software. The position requires interaction with students in both individual and group settings. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of the position.
Rocky Mountain College of Art + Design is an Equal Opportunity Employer