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Flight Simulator In Jobs in Manhattan Beach, CA (NOW HIRING)

... flight computers, embedded software on microcontrollers, and many things in-between. As a part of ... simulators. In your first two years you will operate your code on multiple spacecraft ...

Flight Software Engineer

Los Angeles, CA · On-site

$123K - $160K/yr

... flight computers, embedded software on microcontrollers, and many things in-between. As a part of ... simulators. In your first two years you will operate your code on multiple spacecraft ...

As a Senior Software Simulation Engineer, you will be responsible for developing and deploying real ... flight-critical systems. Requirements: * Bachelor's degree in Aerospace Engineering, Electrical ...

... flight computers, embedded software on microcontrollers, and many things in-between. As a part of ... simulators. In your first two years you will operate your code on multiple spacecraft ...

As a Senior Software Simulation Engineer, you will be responsible for developing and deploying real ... flight-critical systems. Requirements: * Bachelor's degree in Aerospace Engineering, Electrical ...

Flight Software Engineer

El Segundo, CA · On-site

$120K - $150K/yr

Integrate and validate software in simulation, flight-replica, hardware-in-the-loop, and flight environments. * Partner with systems, electrical, GNC, test, and mission engineering teams to define ...

Integrate and validate software in simulation, flight-replica, hardware-in-the-loop, and flight environments. * Partner with systems, electrical, GNC, test, and mission engineering teams to define ...

Integrate and validate software in simulation, flight-replica, hardware-in-the-loop, and flight environments. * Partner with systems, electrical, GNC, test, and mission engineering teams to define ...

Develop guidance algorithms that replan trajectories onboard in response to real-time mission updates * Build and exercise 3-DOF and 6-DOF flight simulations to develop, stress, and validate guidance ...

You will design GN&C algorithms, build high-fidelity simulations, implement and test flight software, and support integration and flight test in both atmospheric and space. Must be able to work 100 ...

Showing results 41-60

Flight Simulator In information

See Manhattan Beach, CA salary details

$11.7K

$129.1K

$204.8K

How much do flight simulator in jobs pay per year?

As of Aug 22, 2026, the average yearly pay for flight simulator in in Manhattan Beach, CA is $129,079.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,400.00 and $185,700.00 per year, depending on experience, location, and employer.

What is the difference between Flight Simulator In vs Flight Instructor?

AspectFlight Simulator InFlight Instructor
Required CredentialsPilot license, simulator certificationPilot license, instructor certification
Work EnvironmentFlight simulators, training centersAircraft, flight schools, training aircraft
Employer & IndustryAirlines, training centersFlight schools, airlines

Flight Simulator In professionals focus on operating and managing flight simulators for training purposes, often working in controlled environments. Flight Instructors, on the other hand, teach pilots in actual aircraft or simulators, providing hands-on training. Both roles require pilot licenses, but their work settings and responsibilities differ, with Flight Simulator In roles emphasizing simulation technology and Flight Instructors emphasizing direct pilot training.

What cities near Manhattan Beach, CA are hiring for Flight Simulator In jobs?

Cities near Manhattan Beach, CA with the most Flight Simulator In job openings:

Infographic showing various Flight Simulator In job openings in Manhattan Beach, CA as of August 2026, with employment types broken down into 89% Full Time, 10% Part Time, and 1% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $129,079 per year, or $62.1 per hour.

Senior Modeling & Simulation Engineer

Singularity Defense Corp.

Gardena, CA • On-site

$175K - $230K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 8 days ago


Job description

About the Company:
We are a stealth-mode Aerospace & Defense startup headquartered in Gardena, CA. Our founding team hails from SpaceX, Anduril, and Lockheed Martin, and we are backed by Joint Staff-level military leadership and several Silicon Valley firms. With a world-class business development & leadership team already in place, we are well positioned to capitalize on already overwhelming demand.
Job Overview:
As a GNC Engineer focused on Simulations, you will lead the development of high-fidelity physics-based simulations for end-to-end missile flight and guidance validation. These simulations serve as a digital proving ground for our flight software, autonomy stack, and control systems-enabling us to iterate rapidly and validate in silico what would otherwise require expensive, slow, or impossible real-world testi
ng.You'll own simulation architecture, real-time physics integration, and testbed development. If you're comfortable writing performant simulation code in Rust and Python, and you're looking to do impactful work on a system that must work the first time, this is your chan
Key Responsibilities:
  • Design high-performance 6-DOF flight and physics simulations
  • Build simulation components that replicate real-world dynamics and sensor behavior
  • Integrate guidance, navigation, and control (GNC) logic into full-stack simulations
  • Develop Monte Carlo, Hardware-in-the-Loop (HITL), and closed-loop test infrastructure
  • Collaborate closely with flight software, autonomy, and hardware teams to ensure simulation fidelity matches real-world constraints.
  • Create tooling to support scenario authoring, data visualization, and performance analysis.
  • Own simulation pipeline performance and determinism across a wide range of conditions.

Basic Qualifications:
  • Bachelor's degree in Computer Science or a related technical field
  • 7+ years of experience building simulations or numerical modeling frameworks
  • Proficient in Rust and Python for performance-critical and test-driven development
  • Understanding of rigid body dynamics, kinematics, numerical integration, and physics
  • Experience building tools for flight dynamics, aerospace simulation, or autonomous systems
  • Proficiency with compiled (e.g. C++, Rust) and scripted (e.g. Python) languages

Preferred Qualifications:
  • Experience with Monte Carlo testing, sensor emulation, and closed-loop control validation
  • Familiarity with real-time systems, latency-sensitive architectures, or distributed simulation
  • Experience deploying or validating autonomous systems (missiles, drones, satellites, or vehicles)
  • Familiarity with Rust game engines or physics libraries (e.g., Rapier, Bevy)
  • Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Three.js)
  • Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, Gazebo)

Itar Requirements
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C.1157, or (iv) Asylee under 8 U.S.C.1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR

Compensation:
Salary: $175000- $230000 + Equity + Benefits ( Healthcare, Vision, Dental, 401k, and Lunch)