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Flight Simulator In Jobs in Long Beach, CA (NOW HIRING)

Flight Sciences Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Develop and maintain in-house suite of aerodynamic analysis tools. * Evaluate impacts of configuration changes on performance of the aircraft. * Flight Simulation Development: * Design, implement ...

Flight Sciences Engineer

Costa Mesa, CA · On-site

$166K - $220K/yr

Develop and maintain in-house suite of aerodynamic analysis tools. * Evaluate impacts of configuration changes on performance of the aircraft. * Flight Simulation Development: * Design, implement ...

... of experience in aerodynamic design and analysis, flight simulation, and flight testing ... Hands‑on experience with CFD tools, MATLAB/Simulink, or equivalent simulation platforms. * 5+ ...

Sr. Engineer, Aerodynamics

Tustin, CA · On-site

$108K - $166K/yr

Virgin Galactic is seeking a Senior Aerodynamics and Flight Simulation Engineer with strong experience in flight dynamics modeling, trajectory simulation, and stability and control analysis. Guided ...

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Flight Simulator In information

See Long Beach, CA salary details

$11.6K

$127.9K

$202.9K

How much do flight simulator in jobs pay per year?

As of Aug 10, 2026, the average yearly pay for flight simulator in in Long Beach, CA is $127,914.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,800.00 and $184,000.00 per year, depending on experience, location, and employer.

What is the difference between Flight Simulator In vs Flight Instructor?

AspectFlight Simulator InFlight Instructor
Required CredentialsPilot license, simulator certificationPilot license, instructor certification
Work EnvironmentFlight simulators, training centersAircraft, flight schools, training aircraft
Employer & IndustryAirlines, training centersFlight schools, airlines

Flight Simulator In professionals focus on operating and managing flight simulators for training purposes, often working in controlled environments. Flight Instructors, on the other hand, teach pilots in actual aircraft or simulators, providing hands-on training. Both roles require pilot licenses, but their work settings and responsibilities differ, with Flight Simulator In roles emphasizing simulation technology and Flight Instructors emphasizing direct pilot training.

Does a flight simulator instructor have a career?

A flight simulator instructor can have a viable career, often working for airlines, flight training centers, or aviation schools. They typically need a commercial pilot license, flight experience, and instructor certifications, and may work full-time or part-time depending on employer needs.
What job categories do people searching Flight Simulator In jobs in Long Beach, CA look for? The top searched job categories for Flight Simulator In jobs in Long Beach, CA are:
What cities near Long Beach, CA are hiring for Flight Simulator In jobs? Cities near Long Beach, CA with the most Flight Simulator In job openings:
Infographic showing various Flight Simulator In job openings in Long Beach, CA as of August 2026, with employment types broken down into 92% Full Time, 5% Part Time, and 3% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $127,914 per year, or $61.5 per hour.

Full-time

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Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,163 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Tactical Recon and Strike team at Anduril develops aerial small drones (Group 1-3) and all equipment to test, deploy and operate. The team is responsible for taking products like Ghost, Anvil, Bolt and Altius from paper sketches to operational systems. We work in close coordination with specialist teams to solve some of the hardest problems facing our customers. We are looking for software engineers, hardware engineers, roboticists, and front-end mobile developers who are excited about creating a powerful robotics platform that can be tasked and viewed in real-time through a variety of interfaces.

The guidance, navigation, and control (GNC) team within TRS performs implementation, analysis, test, and validation for GNC software solutions supporting our autonomous drone fleet. Applications include attitude and position control, waypoint and terminal guidance engagements, and navigating contested environments including communication and GPS denied environments.

ABOUT THE JOB

This role will be responsible for guidance and control law development and validation, hardware and software in-the-loop test and analysis, and cutting edge navigation solutions supporting the entire range of drones within TRS.

What You'll Do

    • Aerodynamic Design & Analysis:
      • Aerodynamic design of fixed-wing, rotary-wing, and hybrid VTOL platforms at conceptual, preliminary, and detail design maturities
      • aerodynamic analysis of unmanned air vehicles, using both low and high order methods, including analysis tool development and improvement as needed
      • Conduct detailed analysis to predict and enhance aero performance.
      • Utilize Computational Fluid Dynamics (CFD) tools and low-order methods for performance evaluation.
      • Develop and maintain in-house suite of aerodynamic analysis tools.
      • Evaluate impacts of configuration changes on performance of the aircraft.
    • Flight Simulation Development:
      • Design, implement, and maintain high-fidelity flight simulation models.
      • Utilize simulation to evaluate aircraft performance and reliability.
      • Validate simulation accuracy against wind tunnel and flight test results
    • Testing:
      • Work with Flight Test personnel to plan and execute tests to evaluate aircraft performance
      • Plan and coordinate wind tunnel testing to gather aerodynamic data
      • Analyze test data to identify performance trends and areas for improvement.
      • Utilize flight test data to identify system bugs and failures
      • Prepare technical reports and briefings to communicate findings with stakeholders.

Required Qualifications

    • Bachelor's or Master's degree in Aerospace Engineering, Mechanical Engineering, or related field.
    • 4+ years applicable professional experience with airborne platforms
    • 4+ years of experience in aerodynamic design and analysis, flight simulation, and flight testing
    • Hands-on experience with CFD tools, MATLAB/Simulink, or equivalent simulation platforms
    • 4+ years experience in programming and data analysis skills (MATLAB, C++, etc.)
    • Strong understanding of aerodynamics and flight dynamics, stability, and control
    • A passion for defending the Unites States of America and its allies
    • US person status is required as this position requires access to export controlled information

Preferred Qualifications

    • PhD in Aerospace Engineering, Mechanical Engineering, or related field
    • Experience with flight control design and analysis for fixed and rotary wing aircraft or missile systems
    • C/C++ Expertise
    • Experience with Simulink Embedded Coder

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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