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Flight Simulator Engineer Jobs in Ontario (NOW HIRING)

CA$175K - CA$225K/yr

Develop and maintain high-fidelity 6DOF spacecraft simulation environments for analysis, trade ... Analyze flight telemetry and test data to assess performance, diagnose anomalies, and drive ...

We are seeking a Technical Lead to serve as the engineering anchor and ultimate technical decision ... Organized Volunteer Events * Game room, including a flight simulator! * Active Inclusion ...

C130J Pilot SME

Trenton, ON

CA$104K - CA$154K/yr

Use aircraft documentation to provide engineering support to software developers during project ... Test Synthetic Training Devices, from Full Flight Simulators through Flight Training Devices to ...

AI Engineer

Ottawa, ON

CA$75K - CA$110K/yr

Integrate AI systems with flight software and ground segment tools * Create simulation environments ... Strong programming skills in Python * Experience with machine learning frameworks (PyTorch ...

Document technical engineering analysis, ground, and flight test results. * Prepare engineering ... You have knowledge of system design tools such as Model Based Engineering or simulation software.

... flight-software simulation * a protocol parser (I2C, CAN, UART, etc.) * a hardware control system ... Describe one engineering challenge you encountered Then send: * the video * a link to the code ...

... flight operations. The ideal candidate is passionate about building solutions to automate and ... Conduct system-level verification and validation, including simulation, hardware-in-the-loop (HIL ...

Showing results 21-40

Flight Simulator Engineer information

How much does a flight simulator engineer make?

The average salary for a flight simulator engineer ranges from $70,000 to $120,000 annually, depending on experience, location, and employer. Senior engineers with specialized skills in simulation software and hardware can earn higher compensation, often supplemented by benefits and overtime pay.

What does a flight simulator engineer do?

A typical day for a Flight Simulator Engineer involves developing, testing, and maintaining advanced simulation software and hardware to ensure realistic and reliable flight training experiences. You’ll often collaborate with other engineers, pilots, and instructors to address technical issues, implement software updates, and fine-tune system performance. Routine tasks may include troubleshooting simulator malfunctions, integrating new aircraft models, and documenting system changes for compliance and future reference. The work environment is dynamic and multidisciplinary, offering the chance to use both technical expertise and teamwork to support critical training operations.

What are the key skills and qualifications needed to thrive as a flight simulator engineer?

To thrive as a Flight Simulator Engineer, you need a strong background in computer engineering, software development, systems integration, and a relevant degree in engineering or computer science. Familiarity with simulation platforms (such as X-Plane, FlightGear, or CAE platforms), programming languages (like C++ or Python), and knowledge of avionics systems are highly valuable, along with certifications such as CompTIA or manufacturer-specific quals. Strong troubleshooting abilities, attention to detail, and effective communication are critical soft skills for collaborating with pilots, engineers, and training staff. These skills and qualities are essential for ensuring simulators accurately replicate flight conditions, support pilot training, and meet strict safety and regulatory standards.

What is a flight simulator engineer?

A Flight Simulator Engineer is responsible for developing, maintaining, and troubleshooting flight simulation systems used for pilot training and aircraft testing. They work with hardware and software to ensure the simulator accurately replicates real-world flight conditions. Their role involves programming, integrating avionics systems, and performing regular maintenance to ensure reliability. These engineers collaborate with pilots, instructors, and aeronautical engineers to enhance training effectiveness.

Are flight simulator engineers in demand?

Flight simulator engineers are in demand due to the ongoing need for realistic pilot training and simulation technology in the aviation industry. They typically require skills in software development, systems integration, and familiarity with simulation tools, with employment opportunities often available in aerospace and defense sectors.

How to become a flight simulator engineer?

To become a flight simulator engineer, typically a bachelor's degree in aerospace engineering, computer science, or a related field is required. Relevant skills include programming, systems integration, and knowledge of flight dynamics, with experience in simulation software and hardware being advantageous. Certifications in aviation or engineering can also enhance job prospects.
What are popular job titles related to Flight Simulator Engineer jobs in Ontario? For Flight Simulator Engineer jobs in Ontario, the most frequently searched job titles are:
Infographic showing various Flight Simulator Engineer job openings in Ontario as of August 2026, with employment types broken down into 100% Full Time. Highlights an 93% In-person, and 7% Hybrid job distribution.

Principal Spacecraft Guidance, Navigation & Control Engineer

Quantum Space

On-site

CA$175K - CA$225K/yr

Other

Medical, Dental, Vision, Retirement

Posted 8 days ago


Job description

Who We're Looking For 

Quantum Space is redefining mobility and maneuverability in space. Our high-mobility spacecraft platforms support national security, civil, and commercial missions with unmatched flexibility and propulsion capability. We build fast and iterate quickly. 

We are seeking a Principal Spacecraft Guidance, Navigation & Control Engineer to serve as the technical authority for the GNC subsystem across multiple spacecraft programs, leading architecture, design, procurement, integration, and verification. 


Where You'll Make an Impact 

  • Own the end-to-end GNC/ACS architecture from concept development through flight operations. 
  • Own GNC subsystem level requirements. 
  • Lead spacecraft attitude and control system design, including actuator sizing, sensor selection, control authority, and momentum management strategy. 
  • Define and implement control laws for high-V maneuvering, precision pointing, station-keeping, and proximity operations. 
  • Architect state estimation frameworks (EKF/UKF, sensor fusion pipelines, covariance management) for robust on-orbit performance. 
  • Develop and maintain high-fidelity 6DOF spacecraft simulation environments for analysis, trade studies, verification, and anomaly resolution. 
  • Establish GNC verification and validation strategy across analysis, SIL/HIL, hardware integration, and flight test. 
  • Support propulsion-coupled dynamics modeling, including thrust misalignment, slosh effects, and flexible-body considerations as needed. 
  • Lead GNC participation in system-level reviews (MCR, SRR, PDR, CDR, TRR) and serve as the primary technical voice for the discipline. 
  • Analyze flight telemetry and test data to assess performance, diagnose anomalies, and drive configuration or algorithm updates. 
  • Define safe-mode, fault management, and degraded control strategies in partnership with FSW and systems engineering. 
  • Mentor and manage GNC engineers, establishing best practices, code standards, simulation frameworks, and technical rigor across the team. 
  • Support early-orbit operations and critical mission phases as required. 

What It Takes 

  • B.S., M.S., or Ph.D. in Aerospace Engineering, Mechanical Engineering, Electrical Engineering, Robotics, or related field. 
  • 15+ years of experience in spacecraft GNC/ACS development, including full lifecycle flight programs. 
  • Demonstrated ownership of a spacecraft attitude and/or orbit control system through design, integration, and flight. 
  • Deep expertise in rigid-body dynamics, orbital mechanics, estimation theory, and modern control methods. 
  • Strong experience with thruster-based ACS architectures and propulsion-coupled control systems. 
  • Proven ability to independently architect GNC systems and make system-level trade decisions. 
  • Experience implementing flight algorithms in C++, Python, or MATLAB/Simulink, with awareness of real-time constraints. 
  • Experience integrating GNC with flight software and avionics, including SIL/HIL validation. 
  • Ability to analyze telemetry and diagnose complex on-orbit or integrated system anomalies. 
  • Systems-level thinking across propulsion, avionics, software, and mission design. 
  • Demonstrated technical leadership and mentorship experience. 
  • Comfort operating in a fast-paced, hardware-integrated environment with evolving mission needs. 

Nice-to-Have Experience 

  • Experience with high-V vehicles, cislunar missions, GEO servicing, or RPO missions. 
  • Experience designing control systems for agile or propulsive maneuvering spacecraft. 
  • Background in autonomous maneuver planning or onboard decision-making systems. 
  • Experience with flexible-body dynamics, propellant slosh modeling, or structural-control interaction. 
  • Familiarity with MAX FSW and MAX GDS or other modern COTS flight software frameworks. 
  • Experience with multi-agent relative navigation or machine learning for estimation, perception, or task planning. 
  • Experience leading small technical teams in startup or NewSpace environments. 
  • Prior support of on-orbit commissioning or anomaly resolution efforts. 

What You'll Get 

  • Ownership- Build and validate the GNC capability that defines how our spacecraft maneuver, point, and operate autonomously. 
  • Innovation- Shape next-generation GNC architectures, algorithms, and tools for high-agility missions. 
  • Impact- Directly influence spacecraft controllability, autonomy, and mission success across cislunar and GEO operations. 
  • Growth- Collaborate across avionics, FSW, systems, and mission ops, with opportunities to expand into dynamics modeling, autonomy, or flight operations. 
  • Compensation - Competitive salary, equity, and comprehensive benefits including medical, dental, vision, generous leave, HSA, 401(k) matching, and equity participation. 

Location: Rockville, MD or Hawthorne, CA

Base Salary: $175,000 - $225,000

The salary range for this role is determined based on a variety of factors including work experience, education, technical expertise, certifications, critical skills, and business considerations. Highly competitive equity grants are included in the majority of full-time offers and are considered part of Quantum Space's total compensation package. 


Additional Requirements 

To comply with U.S. Government space technology export regulations, including ITAR, applicants must be a U.S. citizen, lawful permanent resident, protected individual under 8 U.S.C. 1324b(a)(3), or otherwise eligible to obtain the required authorizations from the U.S. Department of State. 


Apply now. Join us in building the next generation of spacecraft.