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Flight Simulation Visual System Jobs (NOW HIRING)

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Flight Simulation Visual System information

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$11K

$67.6K

$121.5K

How much do flight simulation visual system jobs pay per year?

As of Sep 9, 2026, the average yearly pay for flight simulation visual system in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What is a flight simulation visual system?

Flight Simulation Visual Systems are specialized computer-based systems that create realistic visual environments for flight simulators. These systems use advanced graphics, projection technologies, and display screens to replicate the cockpit view and outside world for pilots in training. Their purpose is to provide immersive, accurate representations of real-world flying conditions, including weather, terrain, and airport environments. This helps pilots develop their skills and responses in a safe, controlled setting. Modern visual systems are crucial for both military and civilian pilot training.

What are the key skills and qualifications needed to thrive as a flight simulation visual system engineer?

To thrive as a Flight Simulation Visual System Engineer, you need expertise in computer graphics, display technology, and systems integration, often supported by a degree in engineering or computer science. Familiarity with simulation software, image generation systems, and hardware like projectors and display screens is essential, and certifications such as CompTIA or vendor-specific training can be beneficial. Strong analytical skills, attention to detail, and effective communication are vital soft skills for diagnosing issues and collaborating with multidisciplinary teams. These skills ensure the delivery of high-fidelity, reliable visual environments that are critical for realistic pilot training and operational readiness.

What are some common challenges faced by professionals working with flight simulation visual systems, and how can they be addressed?

Professionals working with flight simulation visual systems often encounter challenges such as ensuring high visual fidelity, maintaining system reliability, and integrating complex hardware and software components. Keeping up with evolving technology standards and troubleshooting synchronization issues between displays are also common. Addressing these challenges requires strong technical troubleshooting skills, close collaboration with software engineers and hardware technicians, and a commitment to continuous learning and system updates. Regular communication with pilots and instructors helps tailor the visual system to training needs, ensuring both accuracy and effectiveness.

What is the difference between Flight Simulation Visual System vs Flight Simulation Software Developer?

AspectFlight Simulation Visual SystemFlight Simulation Software Developer
Required CredentialsTypically requires degrees in computer graphics, visual systems, or related fields; certifications in simulation technologyRequires degrees in computer science, software engineering; programming certifications
Work EnvironmentDesigning and testing visual display hardware and software for flight simulators, often in specialized labs or simulation centersDeveloping and coding simulation software, working in software development environments or offices
Employer & Industry UsageUsed by aerospace, defense, and training organizations to create realistic visual experiences for pilotsEmployed by simulation software companies, aerospace firms, or defense contractors to develop flight simulation programs

The Flight Simulation Visual System focuses on creating and integrating visual display hardware and software to produce realistic flight environments. In contrast, Flight Simulation Software Developers primarily write and maintain the software code that powers these simulations. Both roles are essential in the flight simulation industry but differ in their core responsibilities and work environments.

How to become a flight simulation visual system?

To work as a flight simulation visual system specialist, candidates typically need a background in computer graphics, software engineering, or related fields, along with experience in 3D modeling, rendering, and simulation software such as OpenGL or DirectX. Knowledge of flight dynamics, aviation systems, and real-time rendering is also important, and familiarity with tools like Unreal Engine or Unity can be beneficial. Relevant certifications or training in simulation technology can enhance job prospects.

What other helpful pages are available for Flight Simulation Visual System?

Other pages related to Flight Simulation Visual System:

Infographic showing various Flight Simulation Visual System job openings in the United States as of September 2026, with employment types broken down into 91% Full Time, 7% Part Time, and 2% Contract. Highlights an 96% In-person, 2% Hybrid, and 2% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.

Specialist Engineer, Flight Simulators

Tustin, CA • On-site

Virgin Galactic, Inc.
Aerospace Product and Parts Manufacturing • 501 - 1,000 employees

$136K - $207K/yr

Full-time

Posted 7 days ago


Key responsibilities

  • Design, develop, and deploy electrical, mechanical, and computer systems for flight simulators.

  • Execute the physical build-out and testing of simulator systems, including wiring, prototyping, and integration of real aircraft hardware.

  • Contribute to the design and integration of visual systems, control loading systems, and network hardware for flight simulators.


Virgin Galactic rating

6.5

Company rating: 6.5 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

68th of 72 rated aerospace companies


Job description

You will be an individual contributor with Flight Simulator subject matter expertise within the Avionics Department. Your focus is on systems design, development, and deployment of Virgin Galactic's engineering and pilot-training Flight Simulators for our SpaceShip and Mothership aircraft. This will include being a primary contributor to the design of electrical, mechanical, and computer systems for these simulators, as well as executing the physical build-out and testing of these systems. The ideal candidate is multi-disciplined in the many areas of technology, engineering, and aviation that factor into development of piloted flight simulators with a strong desire to be hands-on in all aspects of system development, construction, and operation. You will report to the Lead Flight Simulator Engineer.
Responsibilities
  • Electrical design of flight simulators
    • Adaptation of real aircraft electrical components into simulator
    • Wire harnesses and electrical sub-assemblies
    • Custom PCB design and fabrication
  • Mechanical design of flight simulators, to include:
    • Simulator cockpit and pilot interfaces
    • Integration of real aircraft hardware into simulator
    • Replication of real aircraft cockpit interfaces
    • Prototyping of real aircraft cockpit interfaces in support of real aircraft design
    • Control loading system integration
  • Computer system design, to include:
    • Computer hardware selection and integration
    • Network hardware selection and integration
  • Visual system design, to include:
    • System and hardware requirements definition and selection
    • System deployment and integration

Required Skills and Experience
  • Must have a B.S. in Computer Science or related technical field from an accredited university
  • 12 years of industry experience in technology and/or aerospace
  • 8 years of experience with piloted Flight Simulator systems
  • Electrical experience, to include:
    • Expert at troubleshooting complex electronic systems
    • Expert at electrical power system design for low voltage, non-flying, DC systems
    • Basic PCB design and manufacturing
    • Familiar with legacy analog-type electronic systems
  • Data systems experience, to include:
    • Familiarity with IT network hardware and integration
    • Familiarity with serial communication protocols (CAN, RS-232, ARINC-429, and similar)
  • Proficiency with simulator visual systems and image generation platforms
    • Specifically with front-projection screen systems and Quantum3D image generators
  • Proficiency with CAD tools for general 3D design of simple mechanical assemblies and systems
  • Familiarity with aerospace standards and strong ability to interpret and follow standards
  • Electronics lab environment experience with diligence to best practices
    • Expected to be a model of best practices and mentor to others
  • Basic software skills to understand and debug code
  • Organized and deterministic in work

Preferred Skills and Experience
  • Modeling and Simulation experience with respect to replicating aircraft systems behaviors for use towards pilot-training
  • Expertise in 3D printing for both quick turn prototyping and long-term reliability use cases
    • Experience in maintaining 3D printers
  • Practical experience with hands-on work, to include:
    • Assembly and repair of PCBs
    • Assembly of electrical wiring harnesses
    • Assembly of complex electrical assemblies
    • Hand and power tool use
    • General shop tools use
    • Basic metal and woodworking skills
  • Willingness and ability to lead and supervise work performed by technicians
  • Familiarity with Mission Control Room systems and, specifically, IADS

#LI-AB1
The annual U.S. base salary range for this full-time position is $136,063.00-$207,596.00. The base pay actually offered will vary depending on job-related knowledge, skills, location, and experience and take into account internal equity. Other forms of pay (e.g., bonus or long term incentive) may be provided as part of the compensation package, in addition to a full range of medical, financial, and other benefits, dependent on the position offered. For more information regarding Virgin Galactic benefits, please visit https://vgcareers.virgingalactic.com/global/en/benefits
Who We Are
Virgin Galactic is an aerospace and space travel company, pioneering human spaceflight for private individuals and researchers with its advanced air and space vehicles. We are making the dream of space travel a reality, delivering spaceflight at an unprecedented frequency, with the development of next generation space vehicles .
Export Requirements
To conform to U.S. Government export regulations, applicant must be a U.S. Person (either a U.S. citizen, a lawful permanent resident or a protected individual as defined 8 U.S.C. 1324b(a)(3) or be able to obtain the required authorization from either the U.S. Department of State or the U.S. Department of Commerce. The applicant must also not be included in the list of Specifically Designated Nationals and Blocked Persons maintained by the Office of Foreign Assets Control. See list here .
EEO Statement
Virgin Galactic is an Equal Opportunity Employer; employment with Virgin Galactic is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, gender identity, national origin/ethnicity, veteran status, disability status, age, sexual orientation, marital status, mental or physical disability or any other legally protected status.
Drug Free Workplace
Virgin Galactic is committed to a Drug Free Workplace. All applicants post offer and active teammates are subject to testing for marijuana, cocaine, opioids, amphetamines, PCP, and alcohol when criteria is met as outlined in our policies. This can include pre-employment, random, reasonable suspicion, and accident related drug and alcohol testing.
Phoenix Employment Requirements
For individuals seeking employment at our Phoenix Mesa Gateway Airport facility, employment is contingent upon you obtaining and maintaining a TSA authorized security badge. This includes initial and annual mandatory background checks that are governed by TSA, and conducted by the Phoenix Mesa Gateway Airport badging office.

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