Our long-term client relationship with NASA has led to a need for a Human Landing System (HLS) Flight Control Simulation Engineer with a JETS II teammate company, Aerodyne Industries. This position ...
Our long-term client relationship with NASA has led to a need for a Human Landing System (HLS) Flight Control Simulation Engineer with a JETS II teammate company, Aerodyne Industries. This position ...
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Truth Or Consequences, NM ยท On-site
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Hawthorne, CA ยท On-site
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Experienced Software Simulation Engineer Company: The Boeing Company The Boeing Company is looking ... Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief ...
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Associate Software Simulation Engineer Company: The Boeing Company The Boeing Company is looking ... Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief ...
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Associate Software Simulation Engineer Company: The Boeing Company The Boeing Company is looking ... Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief ...
Associate Software Simulation Engineer Company: The Boeing Company The Boeing Company is looking ... Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief ...
Associate Software Simulation Engineer Company: The Boeing Company The Boeing Company is looking ... Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief ...
Associate Software Simulation Engineer Company: The Boeing Company The Boeing Company is looking ... Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief ...
Flight Simulation Engineer information
See salary details
$39K - $52.8K
0% of jobs
$52.8K - $66.5K
0% of jobs
$66.5K - $80.3K
11% of jobs
$92.5K is the 25th percentile. Wages below this are outliers.
$80.3K - $94.1K
16% of jobs
$94.1K - $107.9K
16% of jobs
The median wage is $116.8K / yr.
$107.9K - $121.6K
11% of jobs
$121.6K - $135.4K
14% of jobs
$143.2K is the 75th percentile. Wages above this are outliers.
$135.4K - $149.2K
13% of jobs
$149.2K - $163K
4% of jobs
$163K - $176.7K
13% of jobs
$176.7K - $190.5K
2% of jobs
$39K
$123.4K
$190.5K
How much do flight simulation engineer jobs pay per year?
Are simulation engineers in demand?
What is a Flight Simulation Engineer job?
A Flight Simulation Engineer designs, develops, and maintains flight simulators used for pilot training, aircraft testing, and system development. They work with software, hardware, and aerodynamic models to create realistic flight environments. Their role includes troubleshooting, integrating new features, and ensuring the simulator accurately mimics real-world flight conditions. These engineers collaborate with pilots, aerospace engineers, and software developers to enhance simulator performance and reliability.
What does a flight simulator engineer do?
What are the key skills and qualifications needed to thrive in the Flight Simulation Engineer position, and why are they important?
A Flight Simulation Engineer typically requires a degree in aerospace, electrical, or software engineering, along with deep knowledge of simulation modeling, computer programming, and avionics systems. Familiarity with simulation platforms like MATLAB/Simulink, C/C++, and hardware-in-the-loop (HIL) testing tools, as well as certifications such as FAA or EASA compliance standards, is vital. Strong problem-solving, collaboration, and communication skills enable effective teamwork and troubleshooting of complex technical issues. These abilities ensure the accurate development and maintenance of high-fidelity flight simulators used for pilot training and research.
What does a typical day look like for a Flight Simulation Engineer?
As a Flight Simulation Engineer, your typical day often involves designing, coding, and testing simulation models that replicate real aircraft systems and environments. You may collaborate closely with pilots, software developers, and hardware engineers to integrate new features or troubleshoot simulator performance issues. Routine tasks can include conducting system validations, updating software, and ensuring compliance with aviation standards. The role often mixes independent technical work with project team meetings, offering variety and opportunities to learn from experts in multiple disciplines.
How much do flight simulator engineers make?
What engineers make $500,000?

Other
Re-posted 25 days ago
Job description
Aerodyne Industries is a dynamic, rapidly growing engineering and information technology services firm headquarteredโฏon Floridaโs exciting Space Coast. With locations throughout the US, we take pride in delivering small business agility with large corporation capabilities. Our list of clients count on us to prepare NASAโs Missionsโฏto the Moon and Mars andโฏto defendโฏour nation supporting the Missile Defense Agency and Department of Defense.โฏ Join the adventure of a lifetime by becoming a teammate with Aerodyne Industries and work on projects that will define our future.
Are you passionate about human space exploration, understanding the origins of the universe, and working with a passionate and diverse team to make a difference? If you are, we need you!
We need your talent, teamwork, and energy to help us achieve great things that inspire people all over the globe. We need you to bring creative ideas and diverse backgrounds to help us envision, shape, and deliver systems that will enable the exploration of space while benefiting people here on Earth. We are excited about what we do, and we need you on our team as we take on exciting challenges for NASAโs pursuits in deep space exploration.
Our long-term client relationship with NASA has led to a need for a Human Landing System (HLS) Flight Control Simulation Engineer with a JETS II teammate company, Aerodyne Industries.
This position will work with the NASA and JETS engineers to develop and maintain a 6-DOF Guidance, Navigation, and Control (GN&C) simulation in support of the NASA HLS Program and will focus primarily on the development of flight control system algorithms for both automated and piloted manual flight of lunar lander vehicles. This HLS simulation is being developed to assist in the design and development of a crewed digital manual control system, prototyping Displays and Controls, and assessment of human-in-the-loop handling qualities.
The selected applicant will:
- Provide math modeling and simulation development of guidance and flight control algorithms for automatic and piloted manual flight of lunar landers
- Develop formal math model and simulation documentation
- Identify team simulation tasks, resolve simulation related issues and assist team members.
- Directly interact with the NASA customers, along with various NASA support contractors, during technical meetings and working groups.
- Perform other duties as required
Resumes, in month and year format, must be submitted with application in order to be considered for the position.
Qualifications โ External
Requisition Qualifications:
This position has been posted at multiple levels. Depending on the candidate's experience, requirements, and business needs, we reserve the right to consider candidates at any level for which this position has been advertised.
- Requires a bachelor's degree in Engineering with experience in the field or in a related area.
- Experience in the development of flight control systems for aerospace vehicles
- Experience developing, verifying, and validating GN&C math models and 6-DOF simulations
- Experience with Linux, C/C++ and Python
- Ability to apply knowledge and experience towards timely completion of technical products and services
- Ability to organize and prioritize tasks in order to meet deadlines and schedules with limited supervision
- Excellent communication and documentation skills and the ability to work in a team environment consisting of NASA civil servants and various contractor employees
Requisition Preferences:
- MS in Aerospace Engineering with a focus on GN&C and flight controls
- Knowledge of GN&C principles with a background in flight dynamics/orbital mechanics
- Knowledge in the design, analysis, and implementation of navigation algorithms
- Experience with the NASA/JSC TRICK simulation architecture and GIT configuration control tool.
- Previous experience with simulation visualization and graphics packages, particularly JSC EDGE and dcapp (open source)
Why Join Our Team?
In addition to exciting career opportunities, we also have:
- Excellent personal and professional career growth
- 9/80 work schedule (every other Friday off), when applicable
- Onsite cafeteria (breakfast & lunch)
- Much, much more!
Additional Information
- Proof of U.S. Citizenship or US Permanent Residency may be a requirement for this position.
- Must be able to complete a U.S. government background investigation.
- Management has the prerogative to select at any level for which the position is advertised.
Essential Functions
Work Environment
Generally, an office environment, but can involve inside or outside work depending on task.
Physical Requirements
Work may involve sitting or standing for extended periods (90% of time). May require lifting and carrying up to 25 lbs. (5% of time).
Equipment and Machines
Standard office equipment (PC, telephone, printer, etc.).
Attendance
Regular attendance in accordance with the established work schedule is critical. Ability to work outside normal schedule and adjust schedule to meet peak periods and surge requirements.
Other Essential Functions
Professional behavior that enhances productivity and promotes teamwork and cooperation. Grooming and dress must be appropriate for the position and must not impose a safety risk/hazard to the employee or others.
US EEO Statement
All qualified applicants will receive consideration for employment without regard to race, color, sex, sexual orientation, gender identity, religion, national origin, disability, veteran status, age, marital status, pregnancy, genetic information, or other legally protected status.
About Aerodyne Industries
Sourced by ZipRecruiter
Industry
Manufacturing
Company size
51 - 200 Employees
Headquarters location
Cape Canaveral, FL, US
Year founded
1968