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Flexible Remote 3D Animation Jobs in Oregon (NOW HIRING)

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

A focus on animation support from rigging to pipelines to tools for animation. A strong ... A Flexible Working Environment Almost all of our roles allow for your choice of work location. We ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

Unreal 5 a benefit. • A focus on animation support from rigging to pipelines to tools for ... Nice-To-Have Skills • Understanding of 3D art. • Understanding of Unity. Demonstrated Ability ...

... 3D and animation to make in-game gameplay affordances clear to players REQUIRED SKILLS Intuitive ... a flexible work environment Broad T-shaped rapid prototyping skills, with strong technical ...

Video Editor

OR · On-site +1

$85K - $100K/yr

Proficiency in animation and motion graphics using After Effects, Motion, or similar tools ... Familiarity with special effects, 3D, and compositing $85,000 - $100,000 a year The final ...

Compensation Range: $45/hr - $50/hr Senior Field Service Controls Technician Remote | Travel ... Experience with 3D CAD, ERP/MRP systems, or complex mechanical assemblies is a plus. * Mechanical ...

Project Engineer

Hillsboro, OR · On-site +1

$103K - $136K/yr

... Remote Employment: Flexible/Hybrid Job Number: 2027-22 Department: Water Opening Date: 08/20/2026 ... Experience with design software such as AutoCAD Civil 3D. * Knowledge and experience working with ...

Project Mechanical V

OR · On-site +1

$115K - $143K/yr

This role is remote within the U.S., with a preference for candidates located in or near: Arlington ... Revit, Trane Trace or Trane 3D Plus) required The salary range for this position is $115,045 to ...

Project Art Director

Eugene, OR · On-site +1

$121K - $127K/yr

Actively contribute hands-on art support in at least two areas of art (2D, 3D, UI, etc.) when ... A Flexible Working Environment Almost all of our roles allow for your choice of work location. We ...

Mechanical II

OR · On-site +1

$70K - $83K/yr

Revit, Trane Trace or Trane 3D Plus) required. The salary range for this position is $70,737 to $83 ... We have paid time off, flex-time schedules, remote work options and a 401k plan and employee perk ...

Project Art Director

Eugene, OR · On-site +1

$106K - $127K/yr

... 2D, 3D, UI, etc.) when needed. • Push the overall art quality within project constraints ... What We Can Offer You A Flexible Working Environment Almost all of our roles allow for your choice ...

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Flexible Remote 3D Animation information

What is the difference between Flexible Remote 3D Animation vs 3D Modeler?

AspectFlexible Remote 3D Animation3D Modeler
CredentialsProficiency in animation software, portfolioSkills in modeling software, portfolio
Work EnvironmentRemote, flexible hoursRemote or on-site, project-based
Industry UsageAnimation studios, gaming, filmGame development, product design, film
Search IntentAnimation jobs, remote animation rolesModeling jobs, 3D design roles

Flexible Remote 3D Animation focuses on creating animated sequences, requiring skills in motion, timing, and storytelling. In contrast, 3D Modelers specialize in building static 3D assets and models. While both roles require proficiency in 3D software, their core tasks differ, making each suitable for different career interests within the 3D industry.

What are the most commonly searched types of Remote 3D Animation jobs in Oregon?

The most popular types of Remote 3D Animation jobs in Oregon are:

What are popular job titles related to Flexible Remote 3D Animation jobs in Oregon?

For Flexible Remote 3D Animation jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Flexible Remote 3D Animation jobs in Oregon look for?

The top searched job categories for Flexible Remote 3D Animation jobs in Oregon are:

What cities in Oregon are hiring for Flexible Remote 3D Animation jobs?

Cities in Oregon with the most Flexible Remote 3D Animation job openings:

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 9 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.
Within your first 90 days, you will:
  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:
  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!
  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
E-Verify Notification
This Organization Participates in E-Verify
Esta Organización Participa en E-Verify
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote