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Film Animation Jobs in Indiana (NOW HIRING)

... animations, and configuring render settings for quality output. Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development.

... animations, and configuring render settings for quality output. Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development.

... animations, and configuring render settings for quality output. Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development.

... animations, and configuring render settings for quality output. Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development.

... animations, and configuring render settings for quality output. Emphasizes production pipeline understanding and connects 3DS Max skills to architectural visualization, film VFX, and game development.

Video Editor

Indianapolis, IN · On-site

$45K - $55K/yr

Develop engaging multimedia elements such as animated maps and illustrations, title sequences and intro/outro animations. Skills and Qualifications * Associate's or Bachelor's degree in Film ...

Film Animation information

See Indiana salary details

$10

$37

$66

How much do film animation jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for film animation in Indiana is $37.50, according to ZipRecruiter salary data. Most workers in this role earn between $20.82 and $60.87 per hour, depending on experience, location, and employer.

What is a film animation?

A Film Animation job involves creating moving images through digital tools or traditional frame-by-frame techniques for movies, TV shows, or other media. Animators use software to design characters, backgrounds, and visual effects that bring stories to life. They often collaborate with storyboard artists, directors, and producers to ensure the animation fits the creative vision. This role requires artistic skills, technical proficiency, and attention to detail to produce high-quality visuals.

What are the typical daily responsibilities of a film animator?

As a Film Animator, your daily responsibilities generally include collaborating with directors and other artists to understand the animation requirements, creating storyboards or animatics, developing key frames and in-between frames, and refining animations for timing and realism. You may also troubleshoot technical issues, incorporate feedback from supervisors, and participate in regular team meetings to align your work with the project's creative vision. Depending on the studio, you might specialize in certain aspects such as character animation, effects, or rigging. This role is both creative and technical, requiring ongoing communication with other departments to ensure a cohesive final product.

What are the key skills and qualifications needed to thrive in the film animation position, and why are they important?

To thrive in Film Animation, you need strong artistic ability, a solid understanding of animation principles, and proficiency in computer graphics, often supported by a relevant degree or certification. Mastery of industry-standard software such as Autodesk Maya, Adobe After Effects, or Toon Boom Harmony is typically essential. Creative problem-solving, collaboration, and attention to detail are important soft skills that help animators excel in team environments. These competencies ensure the creation of polished, engaging visuals while meeting deadlines and collaborating effectively with directors and other creative professionals.

What can you do with a film animation degree?

A film animation degree prepares individuals for roles such as animator, character designer, storyboard artist, or visual effects artist. Graduates can work in film, television, video game development, or advertising, often using tools like Adobe After Effects, Maya, or Blender. The degree provides skills in storytelling, digital art, and technical software essential for animation production.

What kind of jobs can film animators get?

Film animators can work in roles such as 3D animator, character animator, visual effects artist, or motion designer, often employed in film, television, advertising, or video game industries. They typically use tools like Maya, Blender, or Adobe After Effects and may work in studios or as freelancers, requiring strong artistic skills and knowledge of animation software.
Infographic showing various Film Animation job openings in Indiana as of August 2026, with employment types broken down into 2% As Needed, 73% Full Time, 21% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $78,003 per year, or $37.5 per hour.

Tenure-Track Assistant Professor of Film History

Notre Dame, IN • On-site


University of Notre Dame
Colleges, Universities, and Professional Schools • 5 - 10K employees

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Re-posted 29 days ago


Job description

Description
The Department of Film, Television, and Theatre (FTT) at the University of Notre Dame is seeking a candidate for an appointment as a tenure-track assistant professor of film history with a starting date of August 2027. While any area of film history is welcome, we would particularly welcome scholars in areas such as animation, industry, African American film, and national cinemas from the Global South and scholars whose work aligns with one or more of the university's interdisciplinary units such as the Liu Institute for Asia and Asian Studies, the Institute for Latino Studies, Africana Studies, and/or Gender Studies. Responsibilities include undergraduate teaching (2 courses per semester) in the candidate's area of expertise as well as core courses in the film concentration and/or service courses in the College of Arts and Letters.
Qualifications
  • Candidates at the entry level must have completed all requirements for a PhD degree or have completed all but dissertation in film studies or a closely related field. Candidates at the advanced assistant professor level must have a PhD in film studies or a closely related field.
  • Candidates must have experience in or describe their potential for successful college-level teaching in a liberal arts environment.
  • Candidates must articulate a clear research trajectory and experience in or describe their potential for publishing in top-tier academic journals and presses.

Application Instructions
Job applicants should submit:
• a curriculum vitae listing three references with contact information
• a cover letter describing the candidate's:
  • research, with a description of methods and goals;
  • future career trajectory and plans for future projects;
  • teaching experience and pedagogic principles; and how their courses and pedagogy will enhance FTT's curriculum.

The committee will continue to vet applications until the position is filled, but candidates should send materials no later than 1 November, 2026 for fullest consideration.
Questions about the position can be directed to Professor Jim Collins, Chair of the Search Committee, email: collins@nd.edu


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