1

Experience Director Jobs in Oregon (NOW HIRING)

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon's player interface. As a UI/UX Director you will be responsible for defining problem spaces and ...

Activity Director

Salem, OR · On-site

$19 - $26.25/hr

The Resident Experience Director is responsible for general oversight of all aspects of the Activities Department, ensuring the standards are met and implemented daily. The Resident Experience ...

Activity Director

Salem, OR · On-site

$19 - $26.25/hr

The Resident Experience Director is responsible for creating an active andsocial environment through the promotion of meaningful activities that are based onresidents' interests and needs.

Activity Director

Salem, OR · On-site

$22.50/hr

The Resident Experience Director is responsible for creating an active andsocial environment through the promotion of meaningful activities that are based onresidents' interests and needs.

Activity Director

Mcminnville, OR · On-site

$19.50 - $26.50/hr

The Resident Experience Director is responsible for creating an active andsocial environment through the promotion of meaningful activities that are based onresidents' interests and needs.

... Director of Software Engineering to lead the software development function for our Metrology ... Experience with distributed systems, client-server architectures, and networking protocols (TCP/IP ...

... Director of Software Engineering to lead the software development function for our Metrology ... Experience with distributed systems, client-server architectures, and networking protocols (TCP/IP ...

Director Culinary Experience

Sandy, OR · On-site

$52K - $55K/yr

POSITION SUMMARY The Director of Culinary Experience (Executive Chef) oversees the community's dining services operations and our residents' dining experience. This includes, but is not limited to ...

next page

Showing results 1-20

Experience Director information

What is an experience director?

Experience Directors are senior professionals responsible for overseeing and shaping the overall user or customer experience within an organization. They collaborate across departments to ensure that every touchpoint—from digital products to in-person interactions—delivers a cohesive and positive experience. Experience Directors often lead teams of designers, strategists, and researchers, using data and feedback to guide improvements. Their work is crucial in building brand loyalty and ensuring customer satisfaction.

How does an experience director typically collaborate with cross-functional teams to drive user-centered initiatives?

As an Experience Director, you will frequently work alongside product managers, designers, developers, and marketing teams to ensure that user experience remains central throughout the project lifecycle. This collaboration often involves facilitating workshops, aligning on user personas, and translating business objectives into actionable design strategies. Effective communication and leadership skills are essential, as you’ll guide teams through design thinking processes and advocate for user needs while balancing stakeholder priorities. Regular cross-team meetings and iterative feedback sessions are common practices to maintain alignment and drive successful outcomes.

What are the key skills and qualifications needed to thrive as an experience director, and why are they important?

To thrive as an Experience Director, you need expertise in user experience (UX) design, strategic planning, and project management, often supported by a degree in design, marketing, or a related field. Familiarity with design thinking frameworks, UX research tools, prototyping software, and analytics platforms is typically required. Exceptional leadership, communication, and stakeholder management skills help drive cross-functional collaboration and inspire creative teams. These competencies are crucial for delivering cohesive, impactful experiences that meet both user needs and business objectives.

What is the difference between Experience Director vs Customer Experience Manager?

AspectExperience DirectorCustomer Experience Manager
CredentialsTypically requires extensive experience in customer experience, marketing, or related fields; often a bachelor's or master's degreeUsually holds a bachelor's degree in business, marketing, or related area; experience in customer service or experience management preferred
Work EnvironmentStrategic leadership role, often overseeing multiple teams and initiatives across departmentsOperational role focused on managing customer interactions and improving service processes
Industry UsageCommon in large corporations, marketing agencies, and brands emphasizing brand experienceWidely used in retail, hospitality, and service industries to enhance customer satisfaction

The Experience Director focuses on high-level strategy and overall brand experience, while the Customer Experience Manager handles day-to-day customer interactions and service improvements. Both roles aim to enhance customer satisfaction but differ in scope and responsibilities.

What are the most commonly searched types of Experience jobs in Oregon?

The most popular types of Experience jobs in Oregon are:

What are popular job titles related to Experience Director jobs in Oregon?

For Experience Director jobs in Oregon, the most frequently searched job titles are:

Infographic showing various Experience Director job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 21% Part Time, and 3% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

Marathon UI/UX Director

Bungie

OR • On-site, Remote

Full-time

Re-posted 5 days ago


Job description

Bungie is seeking a UI/UX Director to drive and own the vision and quality execution of Marathon's player interface. As a UI/UX Director you will be responsible for defining problem spaces and executional strategy based on product needs and goals. You will collaborate with other discipline directors to align on goals, constraints, and execution. You will also be accountable for unblocking, empowering, and managing the UI/UX discipline and ensuring the quality of their craft.

In the context of Marathon, you are a member of a director level leadership group that directs efforts across multiple Marathon teams. You will be accountable to the Assistant Game Director while continuing to drive consistent and holistic user experience across project wide.

RESPONSIBILITIES

  • Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.

  • Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.

  • Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.

  • Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.

  • Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.

  • Develop and champion best practices of UI/UX process.

  • Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.

  • Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.

REQUIRED SKILLS

  • Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.

  • Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.

  • Leading UI/UX teams in developing philosophy, process, capabilities, and execution. Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.

  • Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.

  • Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.

  • Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.

  • Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.

  • Social intelligence, great interpersonal skills, and empathy for creative teams.