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Environment Design Jobs in Rhode Island (NOW HIRING)

Mechanical Design Engineer Location: Warwick, RI (On-site) Employment Type: Full-Time About the ... Collaborative and innovative work environment * Career growth and development opportunities

Electronics Design Engineer

Bristol, RI Β· On-site

$127K - $165K/yr

Familiarity with Mil Standards, ruggedized equipment design, and environmental test requirements * Knowledge of printed circuit board (PCB) design * Knowledge of design for EMI/EMC standards in ...

Mechanical Design Engineer

Bristol, RI Β· On-site

$79K - $107K/yr

Design and Engineering Manager Date: June 29 Summary The Mechanical Design Engineer is responsible ... Environment This position requires time spent on the shop floor and exposure to shop elements ...

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AV Design Engineer

North Kingstown, RI Β· On-site

$78K - $102K/yr

Design integrated AV systems for command centers and other mission-critical environments. * Develop complete engineering drawing packages using AutoCAD, including system schematics, rack elevations ...

CAD Designer

North Kingstown, RI Β· On-site

$55K - $75K/yr

This is an opportunity to expand beyond traditional drafting work and contribute to highly specialized design projects that support mission-critical environments. You'll join a collaborative team ...

CAD Designer

North Kingstown, RI Β· On-site

$55K - $75K/yr

This is an opportunity to expand beyond traditional drafting work and contribute to highly specialized design projects that support mission-critical environments. You'll join a collaborative team ...

Showing results 21-40

Environment Design information

See Rhode Island salary details

$41.1K

$112.1K

$197.3K

How much do environment design jobs pay per year?

As of Sep 15, 2026, the average yearly pay for environment design in Rhode Island is $112,122.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,800.00 and $141,000.00 per year, depending on experience, location, and employer.

What is environment design?

Environment design is the process of creating and visualizing the settings or worlds in which stories, games, movies, or other media take place. Environment designers use artistic and technical skills to develop immersive backgrounds, landscapes, buildings, and atmospheres that support storytelling and gameplay. Their work helps establish the mood, style, and functionality of a scene, often collaborating with concept artists, 3D modelers, and other creative professionals. Environment design is essential in industries like video games, animation, and film, where believable and engaging worlds are key to the audience's experience.

How does an environment designer typically collaborate with other departments during a game development project?

Environment designers regularly work with concept artists, level designers, and programmers to ensure that the visual aspects of a game's world align with gameplay needs and technical constraints. They provide 3D models and texture assets that fit the game’s narrative and mechanics, often participating in iterative feedback sessions to refine their work. Communication and adaptability are essential, as environment designers must balance artistic vision with performance optimization and the requirements of other teams. This collaborative process ensures a cohesive and engaging player experience.

What are the key skills and qualifications needed to thrive as an environment designer, and why are they important?

To thrive as an Environment Designer, you need a strong foundation in spatial design, 3D modeling, and art fundamentals, often supported by a degree in art, design, or a related field. Proficiency in industry-standard tools such as Autodesk Maya, Blender, Unreal Engine, and Adobe Creative Suite is crucial. Creativity, attention to detail, and strong communication skills help you interpret concepts and collaborate with multidisciplinary teams. These skills are essential for creating immersive, visually compelling environments that enhance user experiences in games, film, or architectural visualization.

What is the difference between Environment Design vs Interior Design?

AspectEnvironment DesignInterior Design
CredentialsDegree in environment design, architecture, or related fieldsDegree in interior design or architecture
Work EnvironmentOutdoor and indoor spaces, urban areas, public environmentsIndoor spaces, residential and commercial interiors
Industry UsageUrban planning, landscape architecture, environmental graphicsResidential, hospitality, retail, corporate interiors

Environment Design focuses on creating functional and aesthetic outdoor and indoor spaces, often involving urban planning and landscape elements. Interior Design concentrates on designing interior spaces for comfort and style. While both roles require design credentials, Environment Design emphasizes broader spatial planning, whereas Interior Design specializes in interior aesthetics and functionality.

Is environment design in demand?

Environment design is a growing field driven by the need for immersive digital experiences in gaming, virtual reality, and simulation industries. Professionals with skills in 3D modeling, software like Unreal Engine or Unity, and a strong understanding of spatial concepts are increasingly sought after. The demand is expected to continue as these industries expand and prioritize realistic, engaging environments.

What can I do with an environment design degree?

An environment design degree prepares individuals for careers in creating and planning physical spaces, such as interior, landscape, or urban environments. Graduates can work as environmental or landscape designers, urban planners, or set designers, often using tools like CAD software and collaborating with clients and teams. The role typically requires strong visualization skills, creativity, and knowledge of sustainability practices.

What do environment designers do?

Environment designers create and develop the visual and functional aspects of physical or virtual spaces, such as landscapes, interiors, or game worlds. They use skills in design, architecture, and software tools like CAD or 3D modeling to plan and visualize environments that meet project requirements. Their work often involves collaboration with architects, artists, and engineers to ensure cohesive and practical designs.

What are popular job titles related to Environment Design jobs in Rhode Island?

For Environment Design jobs in Rhode Island, the most frequently searched job titles are:

What job categories do people searching Environment Design jobs in Rhode Island look for?

The top searched job categories for Environment Design jobs in Rhode Island are:

Infographic showing various Environment Design job openings in Rhode Island as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $112,122 per year, or $53.9 per hour.

Shipyard Design Manager

North Kingstown, RI β€’ On-site

Senesco Marine, LLC
Ship and Boat BuildingΒ β€’Β 201 - 500 employees

Full-time

Re-posted 13 days ago


Job description

Role Overview

A Shipyard Design Manager directs the technical development of ship construction projects from concept to delivery, leading a team of engineers and drafters to ensure designs meet regulatory, budget, and performance requirements. They oversee CAD modeling, design drawings/documentations, and system integrations, while bridging communication between design, production, and the clients.

Key Responsibilities

Design Management

  • Lead, manage, and review all functional & detailed structural, outfitting, and production drawings (e.g., General Arrangements, Midship sections) for new builds and/or repairs.
  • Manages the functional & detailed engineering efforts for the new builds or repairs.
  • Own and guide the overall technical solution for assigned projects.
  • Identify and report technical risks to the Engineering Director
  • Own and guide the overall technical solution for assigned projects.
  • Manages the training and development of the personnel.
  • Implement and manage QC & process instructions within the Design Engineering team.
  • Ensure the ship designs & deliverables comply with Classification Society rules (e.g., ABS, DNV), national regulations, international regulations (SOLAS), client specifications and Senesco production preferences.

Quality and Process Control

Implement and manage QC & process instructions within the Design Engineering team.

Technical Compliance
Ensure the ship designs & deliverables comply with Classification Society rules (e.g., ABS, DNV), national regulations, international regulations (SOLAS), client specifications and Senesco production preferences.

Production Support

  • Coordinate with project managers and production teams to resolve design conflicts during construction.
  • Track the deliverables list along with due dates
  • Manage project documentation, including design reviews, 3D models, design conflict resolution, work instructions, and technical specifications.

Project Documentation

Stakeholder Communication

  • Facilitate design reviews, client presentations, and progress updates.
  • Send weekly updates on the engineering deliverables
  • Support marketing and business development efforts for new ship design programs, including concept design and technical proposal leadership.

Required Skills and Qualifications

  • Educational Background: Bachelor's degree in engineering (Naval Architecture, Marine Engineering, or related field).
  • Experience: 5-10+ years in ship design/shipyard engineering, with proven leadership experience. The Ship Design experience must include : a working understanding of all aspects of Naval Architecture, Structures, Propulsion and Auxiliaries, Electrical, and Mission Systems
  • Technical Knowledge: Deep understanding of ship systems, including structural design, piping, HVAC, and marine electrical systems.
  • Software Proficiency: Strong knowledge of AutoCAD and Shipconstructor. Proficiency in Microsoft Office (Word, Excel, Outlook) and electronic document management systems (EDMS).
  • Soft Skills: Strong organizational abilities, attention to detail, communication skills, and the ability to manage multiple tasks under time constraints.

Desired Qualifications

  • Proven experience leading complex ship design projects or engineering organizations (5+ years).
  • Expertise in design and engineering of U.S. naval, coast guard, or other government vessels.
  • The employee must have correctable vision to 20/40, however contact lenses are not permitted in certain production area positions.
  • The employee must pass the Ishihara test for color blindness and have the ability to read and understand safety symbols and colors, (i.e. red, yellow, green, etc.).
  • The employee must pass a pulmonary function exam for positions requiring respiratory protection.
  • The employee must be able to stand, sit, walk, squat, kneel, stoop, or climb stairs or a ladder.
  • The employee must not be claustrophobic and may be required to work in confined spaces.
  • The employee must have the capability to maneuver through openings as small as 18 inches by 23 inches, and would need to be able to move and crawl into awkward positions.
  • The employee must be able to work in static positions for extended periods of time.
  • The employee must have good balance and the capability of standing on each foot for a period of 30 seconds or more.
  • The employee is required to wear personal protective equipment (PPE) including but not limited to respirator, hardhat, face shield, safety goggles, safety shoes (steel toe), safety harness, gloves or other protective clothing as determined by a Senesco Marine Job Hazard Analysis.
  • The employee must report all accidents or injuries to their supervisor and the Environmental Safety and Health Department.
  • The employee must report to their supervisor any and all damages to equipment or broken and misused tools.
  • The employee may be working in several different areas and environments; this includes work inside and outside of buildings or structures.
  • The employee needs to work at a pace consistent with meeting company deadlines.

Physical Demands

The employee must have correctable vision to 20/40, however contact lenses are not permitted in certain production area positions.
The employee must pass the Ishihara test for color blindness and have the ability to read and understand safety symbols and colors, (i.e. red, yellow, green, etc.).
The employee must pass a pulmonary function exam for positions requiring respiratory protection.
The employee must be able to stand, sit, walk, squat, kneel, stoop, or climb stairs or a ladder.
The employee must not be claustrophobic and may be required to work in confined spaces.
The employee must have the capability to maneuver through openings as small as 18 inches by 23 inches, and would need to be able to move and crawl into awkward positions.
The employee must be able to work in static positions for extended periods of time.

Work Demands

The employee is required to wear personal protective equipment (PPE) including but not limited to respirator, hardhat, face shield, safety goggles, safety shoes (steel toe), safety harness, gloves or other protective clothing as determined by a Senesco Marine Job Hazard Analysis.
The employee must report all accidents or injuries to their supervisor and the Environmental Safety and Health Department.
The employee must report to their supervisor any and all damages to equipment or broken and misused tools.
The employee may be working in several different areas and environments; this includes work inside and outside of buildings or structures.
The employee needs to work at a pace consistent with meeting company deadlines.