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Environment Artist Intern Jobs in Raleigh, NC (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it ... artists. In this role, you will * Assist in prototyping and implementing gameplay features in ...

Environment Artist Intern information

See Raleigh, NC salary details

$8

$18

$35

How much do environment artist intern jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for environment artist intern in Raleigh, NC is $18.84, according to ZipRecruiter salary data. Most workers in this role earn between $14.04 and $21.01 per hour, depending on experience, location, and employer.

What does an environment artist intern do?

An Environment Artist Intern assists in creating 3D environments for video games, films, or other digital media. They typically work on modeling, texturing, lighting, and optimization under the guidance of senior artists. Interns may also research real-world references, collaborate with designers, and learn industry-standard tools like Blender, Maya, or Unreal Engine. This role provides hands-on experience in world-building and prepares interns for a full-time environment artist position.

What kind of projects or tasks can I expect to work on as an environment artist intern?

As an Environment Artist Intern, you will typically assist in creating and refining 3D assets, textures, and environmental elements under the guidance of senior artists. Your tasks may include modeling props, set dressing, optimizing assets for performance, and helping to implement environments within a game engine. You'll likely work closely with level designers, concept artists, and other team members, providing support and incorporating feedback to achieve the desired artistic vision. This hands-on experience is an excellent opportunity to build your skills, expand your portfolio, and learn best practices from experienced professionals, which can help open doors to future career advancement in the industry.

What are the key skills and qualifications needed to thrive as an environment artist intern?

To thrive as an Environment Artist Intern, you need a strong foundation in 3D modeling, texturing, and environmental design, often supported by coursework or a portfolio in digital art or game design. Familiarity with industry-standard tools such as Autodesk Maya, Blender, ZBrush, Substance Painter, and Unreal Engine or Unity is common and advantageous. Strong teamwork, attention to detail, and effective communication skills help you collaborate with designers and other artists. These skills are vital for creating compelling, immersive environments that enhance the overall visual experience in games or simulations.

Are environment artist interns in demand?

Environment artist internships are in demand within the gaming, film, and virtual reality industries, especially for candidates skilled in 3D modeling, texturing, and using tools like Unreal Engine or Maya. Companies seek interns to support project development, making these positions competitive but available for those with relevant skills and a strong portfolio.

How much does an environment artist intern get paid?

An environment artist intern typically earns between $15 and $20 per hour, depending on the company, location, and level of experience. Internships often provide valuable skills in industry-standard tools like Unreal Engine or Maya and may be paid or unpaid based on the program.

How to get a job as an environment artist intern?

To secure an environment artist intern position, develop a strong portfolio showcasing 3D environment work using tools like Maya, Blender, or Unreal Engine. Gain relevant skills in texturing, lighting, and level design, and consider completing related coursework or certifications to demonstrate your knowledge to potential employers.

What are the most commonly searched types of Environment Artist jobs in Raleigh, NC?

The most popular types of Environment Artist jobs in Raleigh, NC are:

What are popular job titles related to Environment Artist Intern jobs in Raleigh, NC?

For Environment Artist Intern jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Environment Artist Intern jobs in Raleigh, NC look for?

The top searched job categories for Environment Artist Intern jobs in Raleigh, NC are:

Infographic showing various Environment Artist Intern job openings in Raleigh, NC as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, 2% Contract, and 1% Nights. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $39,179 per year, or $18.8 per hour.

Tech Art Intern

Epic Games

Cary, NC • On-site

Internship

Posted 4 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.