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Entrylevel 3D Game Artist Jobs in New York (NOW HIRING)

... AutoCAD, Civil 3D, etc.) and equipment. * Use record documents, reports, maps, drawings ... fun and games. We foster a diverse, equitable, and inclusive environment where employees are ...

... AutoCAD, Civil 3D, etc.) and equipment. * Use record documents, reports, maps, drawings ... fun and games. We foster a diverse, equitable, and inclusive environment where employees are ...

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Game Developer (GoDot) | Remote

Crossing Hurdles

Manhattan, NY • Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Responsibilities Design, implement, and optimize gameplay systems using the Godot Game Engine. Collaborate with designers, artists, and developers to deliver engaging player experiences. Architect and maintain scalable, clean, and well-documented codebases.

Troubleshoot and resolve complex technical issues across the development lifecycle. Evaluate and implement appropriate technical solutions within the Godot ecosystem. Mentor team members on best practices and development workflows.

Participate in sprint planning, code reviews, and quality assurance processes. Qualifications Strong experience with the Godot Game Engine and related scripting languages. Proven track record of delivering high-quality game projects.

Strong understanding of 2D and 3D game development pipelines and optimization. Ability to communicate complex technical concepts clearly. Experience working in remote and collaborative development environments.

Strong problem-solving and analytical skills. Ability to write clean, maintainable, and efficient code. #J-18808-Ljbffr