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Entry Level Xr Software Engineer Jobs in Houston, TX

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer, including ...

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer, including ...

Bachelor or Advanced Degree in Computer Science or Software Engineering (or equivalent experience ... XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer, including ...

Software Developer - Entry Level Category: Software Development/ Engineering Main location: United States, Texas, Houston Position ID:J0826-1504 Employment Type: Graduate Position Description: Are ...

Summer Software Internship

Houston, TX · On-site

$18.50 - $24/hr

METECS is an engineering and applied technology company that provides high-fidelity simulation and ... XR systems and advanced web-based tools. METECS is an Equal Opportunity Employer, including ...

METECS is an engineering and applied technology company that provides high-fidelity simulation and ... hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR ...

... processes for production software* Collaborate with researchers and engineers to gather ... Monthly performance-based incentives averaging 10-15% at entry level - your potential is limitless!

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Entry Level Xr Software Engineer information

See Houston, TX salary details

$22.9K

$100.1K

$180.5K

How much do entry level xr software engineer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for entry level xr software engineer in Houston, TX is $100,141.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,100.00 and $114,600.00 per year, depending on experience, location, and employer.

What is an entry level XR software engineer?

An Entry Level XR Software Engineer is a developer who creates or assists in building applications for extended reality (XR), which includes virtual reality (VR), augmented reality (AR), and mixed reality (MR). They typically work with programming languages like C#, C++, or JavaScript and use game engines such as Unity or Unreal Engine to develop immersive experiences. Entry level engineers often focus on basic coding, bug fixing, and learning the XR development workflow under the guidance of more experienced engineers. This role is a starting point for a career in designing interactive and innovative technology solutions that blend the digital and physical worlds.

What are some common challenges faced by entry level XR software engineers when transitioning from academic projects to professional development environments?

Entry-level XR software engineers often find the shift from academic or personal projects to professional environments challenging due to differences in codebase complexity, collaboration tools, and development workflows. In a workplace setting, engineers typically work within larger teams, follow structured version control practices, and must adhere to established coding standards. Additionally, they may encounter more advanced optimization and debugging requirements, and need to communicate clearly with designers, artists, and other stakeholders to integrate feedback and deliver polished products.

What are the key skills and qualifications needed to thrive as an entry level XR software engineer, and why are they important?

To thrive as an Entry Level XR Software Engineer, you need a solid understanding of computer science fundamentals, programming languages like C# or C++, and a bachelor's degree in computer science or a related field. Familiarity with XR development platforms such as Unity or Unreal Engine, and version control systems like Git, is typically required. Creative problem-solving, strong communication, and the ability to work collaboratively are valuable soft skills in this role. These skills and qualities are essential for building immersive XR experiences and contributing effectively to multidisciplinary development teams.

What are popular job titles related to Entry Level Xr Software Engineer jobs in Houston, TX?

For Entry Level Xr Software Engineer jobs in Houston, TX, the most frequently searched job titles are:

What cities near Houston, TX are hiring for Entry Level Xr Software Engineer jobs?

Cities near Houston, TX with the most Entry Level Xr Software Engineer job openings:

Infographic showing various Entry Level Xr Software Engineer job openings in Houston, TX as of August 2026, with employment types broken down into 86% Full Time, 9% Part Time, 2% Temporary, and 3% Contract. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $100,141 per year, or $48.1 per hour.

Junior Simulation Software Engineer

METECS

Houston, TX • On-site

Full-time

Re-posted 2 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
Required Qualifications:
  • Bachelor's degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.