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Entry Level Windows Driver Developer Jobs (NOW HIRING)

Day 1 Onsite at customer location Role Summary A) Windows Kernel Driver Engineer (Bring - up + Debug) Best fit signals (look for these on resumes): * Kernel-mode driver work (WDM/KMDF), debugging ...

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Entry Level Windows Driver Developer information

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$29.5K

$100.3K

$241.5K

How much do entry level windows driver developer jobs pay per year?

As of Jun 3, 2026, the average yearly pay for entry level windows driver developer in the United States is $100,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,500.00 and $106,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Windows Driver Developer jobs? The most popular types of Windows Driver Developer jobs are:
Windows Driver Validation Engineer

Windows Driver Validation Engineer

Sustainable Talent

Santa Clara, CA • On-site

$50 - $80/hr

Other

Posted 14 days ago


Job description

Location: Santa Clara, CA (Onsite)

Role Type:  contract (W2)

Sustainable Talent is partnering with NVIDIA, a global leader in accelerated computing and graphics, to hire a Windows Validation Engineer to support hands-on system and GPU validation efforts.

This role is focused on Windows PC system-level testing and troubleshooting, with an emphasis on GPU validation, system setup, and debugging. This is not an application or web QA role - it requires hands-on experience working at the OS, driver, and hardware level. We offer competitive compensation, $50 - $80/hr based on experience with full benefits.

What You'll Be Doing
  • Set up and configure Windows-based PC systems for validation (OS install, driver installation, firmware updates)
  • Perform system-level and GPU validation on Windows platforms (primarily GeForce / consumer GPU environments)
  • Execute validation across different system configurations, drivers, and builds
  • Troubleshoot system issues and determine root cause (setup, driver, OS, or hardware)
  • Analyze system crashes (e.g., BSOD), logs, and memory dumps to identify issues
  • Use debugging tools such as WinDbg to investigate system-level problems
  • Work closely with engineering teams to reproduce issues and support resolution
  • Perform hands-on hardware work, including assembling systems, swapping components, and replacing GPUs/boards
  • Ensure systems are properly configured and stable before and during validation
What We're Looking For
  • Hands-on experience with Windows PC system-level testing and validation
  • Experience working with GPUs in a Windows environment (GeForce or similar preferred)
  • Strong troubleshooting skills across OS, drivers, and hardware configurations
  • Experience installing Windows OS from scratch, including drivers and firmware updates
  • Hands-on experience working with PC hardware (system builds, GPU replacement, board swaps)
  • Experience using WinDbg or similar tools for debugging system-level issues (crash analysis, memory dumps, etc.)
  • Ability to isolate issues and determine whether they are related to setup, driver, OS, or hardware
  • Strong communication skills and ability to work cross-functionally with engineering teams
Nice to Have
  • Experience with Python or scripting to support testing or debugging
  • Experience with structured validation or lab environments
  • Prior experience working with GPU validation or graphics drivers

Sustainable Talent is a M/F+, disabled, and veteran equal employment opportunity and affirmative action employer.