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Entry Level Visual Effects Artist Jobs in Raleigh, NC

... Arts, Design and Technology with a focus on Visual Effects for Interactive Media and Virtual Production (Games Design and Development, Virtual and Mixed Reality, 2D and 3D animation, kinetic and ...

Production Associate, Takeoff

Raleigh, NC

$14.50 - $18.50/hr

You will coordinate graphic design work, review designs for accuracy and visual style, and create ... Both entry-level and experienced candidates are encouraged to apply. WHAT YOU'LL BE DOING

Production Associate, Takeoff

Raleigh, NC · On-site

$14.50 - $18.50/hr

Both entry-level and experienced candidates are encouraged to apply. WHAT YOU'LL BE DOING ... Review new print designs for accuracy and visual appeal * Review edits to existing print designs ...

Entry Level Visual Effects Artist information

See Raleigh, NC salary details

$35.5K

$104.8K

$148.2K

How much do entry level visual effects artist jobs pay per year?

As of Jun 12, 2026, the average yearly pay for entry level visual effects artist in Raleigh, NC is $104,817.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,000.00 and $147,800.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level visual effects artists when starting out in the industry?

Entry level visual effects artists often encounter challenges such as adapting to fast-paced production schedules, learning to use complex industry-standard software, and effectively incorporating feedback from supervisors. Collaborating with other team members, including animators, compositors, and directors, can also present a learning curve as clear communication and understanding of the production pipeline are essential. However, these challenges provide valuable opportunities to develop technical skills and build strong professional relationships within the studio environment.

What is the difference between Entry Level Visual Effects Artist vs Junior Visual Effects Artist?

AspectEntry Level Visual Effects ArtistJunior Visual Effects Artist
Required CredentialsPortfolio, basic knowledge of VFX softwarePortfolio, some professional experience or internship
Work EnvironmentEntry-level projects, supervised tasksAssisting senior artists, learning workflows
Employer & Industry UsageVFX studios, film, gaming, advertisingVFX studios, post-production houses

Both roles typically require a portfolio and familiarity with VFX software. The Entry Level Visual Effects Artist is often just starting out, focusing on learning and assisting, while the Junior Visual Effects Artist has some professional experience and takes on more responsibilities under supervision. The roles are similar but differ mainly in experience level and scope of work.

What are entry level visual effects artists?

Entry level visual effects (VFX) artists are professionals who create digital effects for film, television, video games, and other media, usually as part of a larger VFX team. At the entry level, these artists typically work on basic tasks such as compositing, rotoscoping, or creating simple visual elements under the guidance of more experienced artists. Their work helps bring imaginative visuals to life, often enhancing or altering live-action footage to achieve the desired look for a project. They use specialized software like Adobe After Effects, Nuke, or Autodesk Maya, and are expected to have a solid understanding of visual storytelling, attention to detail, and teamwork. Entry level VFX artists often build their skills and portfolios with the goal of advancing to more complex roles within the industry.

What are the key skills and qualifications needed to thrive as an Entry Level Visual Effects Artist, and why are they important?

To thrive as an Entry Level Visual Effects Artist, you need a solid understanding of digital art fundamentals, animation, and compositing, usually supported by a degree or coursework in visual effects, animation, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Autodesk Maya, Nuke, and Photoshop is essential, with some studios preferring basic knowledge of scripting or coding. Creativity, attention to detail, and strong teamwork skills help you stand out and collaborate effectively within production pipelines. These skills and qualities ensure you can produce high-quality visual effects that meet project requirements and deadlines in a fast-paced, collaborative environment.
What are the most commonly searched types of Visual Effects Artist jobs in Raleigh, NC? The most popular types of Visual Effects Artist jobs in Raleigh, NC are:
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What cities near Raleigh, NC are hiring for Entry Level Visual Effects Artist jobs? Cities near Raleigh, NC with the most Entry Level Visual Effects Artist job openings:
Infographic showing various Entry Level Visual Effects Artist job openings in Raleigh, NC as of June 2026, with employment types broken down into 1% Locum Tenens, 95% Full Time, 1% Part Time, and 3% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $104,817 per year, or $50.4 per hour.
Assistant or Associate Professor

Assistant or Associate Professor

NCSU

Raleigh, NC

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


North Carolina State University rating

6.8

Company rating: 6.8 out of 10

Based on 33 frontline employees who took The Breakroom Quiz

387th of 536 rated colleges and universities


Job description

Posting Information
Posting Number PG194611EP Internal Recruitment No Working Title Assistant or Associate Professor Anticipated Hiring Range Commensurate based on experience, education, and faculty rank Work Schedule Varied schedule Job Location Raleigh, NC Department Department of Media Arts Design and Technology About the Department
The Department of Media Arts Design and Technology is positioned within the College of Design at North Carolina State University, with allied academic departments of Graphic and Industrial Design, Landscape Architecture, and the School of Architecture. The Department of Media Arts, Design and Technology offers two undergraduate degree programs, the studio-based Bachelor of Art and Design and the non-studio based Bachelor of Arts in Design Studies, and a Master of Art and Design. 
Students in our studio-based bachelor and masters program engage in narrative and storytelling through a number of media and platforms including Mixed Media, Animation, VR/AR, Interaction Design, Illustration, virtual production and wearable technologies. Students in our Design Studies program engage in critical design issues shaping the field and practice of design through design research, writing and criticism. Students and faculty in Media Arts, Design and Technology seek opportunities and challenge the status quo through technological possibility, materiality, and look locally, nationally and globally for inspiration, application and impact.
Wolfpack Perks and Benefits
As a Pack member, you belong here, and can enjoy exclusive perks designed to enhance your personal and professional well-being. As you consider this opportunity, we encourage you to review our Employee Value Proposition and learn more about what makes NC State the best place to learn and work for everyone.

What we offer:
  • Medical, Dental, and Vision
  • Flexible Spending Account
  • Retirement Programs
  • Disability Plans
  • Life Insurance
  • Accident Plan
  • Paid Time Off and Other Leave Programs
  • 12 Holidays Each Year
  • Tuition and Academic Assistance
  • And so much more!

Attain Work-life balance with our Childcare benefits, Wellness & Recreation Membership, and Wellness Programs that aim to build a thriving wolfpack community.
Disclaimer: Perks and Benefit eligibility is based on Part-Time or Full-Time Employment status. Eligibility and Employer Sponsored Plans can be found within each of the links offered.
Essential Job Duties
NCSU College of Design's Department of Media Arts, Design and Technology (MADTech) seeks a full-time Assistant or Associate Professor of Media Arts, Design and Technology with a focus on Visual Effects for Interactive Media and Virtual Production (Games Design and Development, Virtual and Mixed Reality, 2D and 3D animation, kinetic and immersive installations). With a state-of-the-art Virtual Production Lab running on the Unreal Engine, the successful candidate will be well positioned to develop opportunities for lab funding and engagement locally, nationally and internationally. 
The candidate will engage in research in the use of technology across multiple platforms and have the ability to teach new and emerging concepts and ideas in Media Arts, Design and Technology at the graduate and undergraduate level. We are particularly interested in candidates who can balance visual and aesthetic production with technological and conceptual exploration. Successful candidates may also by asked to teach at the foundation level instructing students on techniques of basic drawing, 2D and 3D design, digital illustration, animation and sculpture. Candidates may also bring other areas of expertise to these classes. Additional topics of interest might include sound design, interaction design, computation design, and/or blended media experiences.
This position is a full-time tenure-track faculty 9-month appointment. Rank to be determined based upon education and professional experience. Specific teaching opportunities include art studios at all levels, including advanced comprehensive studios and/or special topic seminar courses.
Other Responsibilities
Other tasks and responsibilities may be assigned based on the needs of the organization and evolving priorities. 

Qualifications
Minimum Education and Experience
  • Applicants are expected to have a terminal degree (MFA, MAD, PhD, or other) in a related design discipline with an emphasis on visual effects, film, animation, games, and/or interactive media. Degrees must be received from appropriately accredited institutions.
Other Required Qualifications
  • Strong grounding in formal design principles, design process, design thinking, creative problem solving, critical theory, and critiquing skills.
  • Excellent oral and written communication skills; strong interpersonal skills.
  • Ability to teach in related areas of media arts, design and technological theory, history, and/or criticism.
  • Areas of scholarship include addressing the social and practical impact of media arts, design and technology, the ability to think and write critically about design, and a clear understanding of "the relationship of making to thinking" in regards to the design process.
  • Ability to provide academic and curriculum advising to undergraduate and graduate students, including both majors and minors in the MADTech program.
  • Ability to lead in course development and other responsibilities related to the implementation of the MADTech Program.
  • Demonstrated ability to facilitate student learning and writing at both undergraduate and graduate levels.
  • Track record of published writing for professional and scholarly journals and conference papers, etc.
Preferred Qualifications
  • Experience in teaching at the college level is preferred.
Required License(s) or Certification(s)
  • N/A
Valid NC Driver's License required No Commercial Driver's License required No
Recruitment Dates and Special Instructions
Job Open Date 05/01/2026 Anticipated Close Date Open Until Filled Special Instructions to Applicants
Applicants are required to submit: (1) a Resume/CV; (2) a letter of intent describing qualifications and interests; (3) contact information for three references; (4) a sample student work (other document 1); (5) a sample syllabi (other document 2), and (6) a teaching statement.
Review of applications will begin on 10/1/2026 and continue until the position is filled. Please send inquiries to Katherine Klinger (kaklinge@ncsu.edu)
Position Details
Position Number 00101254 Position Type Tenured/Tenure-Track Faculty Full Time Equivalent (FTE) (1.0 = 40 hours/week) 1.0 Appointment 9 Month Recurring Mandatory Designation - Adverse Weather Non Mandatory - Adverse Weather Mandatory Designation - Emergency Events Non Mandatory - Emergency Event Department ID 120501 - Art and Design EEO
NC State University is an equal opportunity employer. All qualified applicants will receive equal opportunities for employment without regard to age, color, disability, gender identity, genetic information, national origin, race, religion, sex (including pregnancy), sexual orientation, and veteran status. The University encourages all qualified applicants, including protected veterans and individuals with disabilities, to apply. Individuals with disabilities requiring disability-related accommodations in the application and interview process are welcome to contact 919-513-0574 to speak with a representative of the Office of Equal Opportunity.
If you have general questions about the application process, you may contact Human Resources at (919) 515-2135 or workatncstate@ncsu.edu.
Final candidates are subject to criminal & sex offender background checks. Some vacancies also require credit or motor vehicle checks. Degree(s) must be obtained prior to start date in order to meet qualifications and receive credit.
NC State University participates in E-Verify. Federal law requires all employers to verify the identity and employment eligibility of all persons hired to work in the United States.

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About North Carolina State University

Sourced by ZipRecruiter

North Carolina State University (NCSU), located in Raleigh, NC, US, is a leading educational institution with a strong emphasis on research, academics, and public service. Established in 1887, NCSU operates in the education industry and endeavors to foster student success, and promote economic development by providing high-quality, affordable education, and conducting groundbreaking research across a variety of disciplines. With more than 100 majors, its academic offerings range from undergraduates to postgraduates along with doctoral studies - in various fields like engineering, natural resources, humanities, and social sciences. NCSU is firmly anchored on the core values of respect, responsibility, integrity, and innovation. Its mission is to create economic, societal, and intellectual prosperity for the people of North Carolina and the nation.

Industry

Colleges, universities, and professional schools

Company size

5,001 - 10,000 Employees

Headquarters location

Raleigh, NC, US

Year founded

1887