2

Entry Level Video Game Tester Jobs in Nebraska (NOW HIRING)

Associate

Lincoln, NE · On-site

$15 - $16.75/hr

Facility-Mechanic Round One Entertainment is looking to hire a part-time, non-exempt Entry Level Mechanic. Wage: $15-16.75 NO EXPERIENCE IS NECCESSARY Are you into video games, bowling, karaoke? Are ...

Your browser does not support the video tag. Whether you are looking to start your career as a ... ASE testing paid for by us, including a $250 bonus for each test passed * And much more! Boss Truck ...

Your browser does not support the video tag. Whether you are looking to start your career as a ... ASE testing paid for by us, including a $250 bonus for each test passed * And much more! Boss Truck ...

Customer Support Lead & RMA Coordinator

Lincoln, NE · On-site

$16.25 - $20.75/hr

About Us Since 1999, XOTIC PC has been a leader in custom gaming PCs, high-performance laptops, and ... Perform baseline diagnostics and initial testing (POST, hardware checks, stress tests) * Coordinate ...

Customer Support Lead & RMA Coordinator

Lincoln, NE · On-site

$16.25 - $20.75/hr

About Us Since 1999, XOTIC PC has been a leader in custom gaming PCs, high-performance laptops, and ... Perform baseline diagnostics and initial testing (POST, hardware checks, stress tests) * Coordinate ...

next page

Showing results 1-20

Entry Level Video Game Tester information

See Nebraska salary details

$5

$14

$27

How much do entry level video game tester jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for entry level video game tester in Nebraska is $14.56, according to ZipRecruiter salary data. Most workers in this role earn between $12.84 and $17.40 per hour, depending on experience, location, and employer.

What is an entry level video game tester?

Entry level video game testers are professionals who play pre-release versions of video games to identify bugs, glitches, and other issues before the game is launched to the public. Their main responsibility is to ensure the game's quality by reporting any problems they encounter and providing feedback to the development team. They typically follow test plans and document their findings in detail to help developers improve the final product. This role is a common starting point for those interested in video game development and quality assurance careers.

What does an entry level video game tester do?

The job of an entry-level game tester is to test video games for different gaming platforms, such as a PC, game console system, or mobile device. Their duties are to play games to ensure gameplay follows the designer’s specifications, identify any bugs, and test the overall user experience, including assessing the functionality of controllers. An entry-level video game tester then reports their findings to other QA testers, game developers, and engineers. They are responsible for providing instant feedback on the application, as well as documenting technical issues. Some gaming jobs require advanced qualifications, including a bachelor’s or master’s degree in computer science or a relevant field as well as experience in QA or software development.

What are the key skills and qualifications needed to thrive as an entry level video game tester, and why are they important?

To thrive as an Entry Level Video Game Tester, you generally need a keen attention to detail, basic knowledge of gaming platforms, and strong written communication skills, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems like JIRA and experience using various consoles or PC setups are common technical requirements. Strong problem-solving skills, patience, and the ability to work collaboratively help testers stand out in this role. These skills are crucial to identifying game issues, ensuring quality, and facilitating clear feedback between testers and developers.

What are some common challenges faced by entry level video game testers, and how can they overcome them?

Entry level video game testers often encounter challenges such as repetitive tasks, tight deadlines, and the need to communicate bugs clearly to developers. Adapting to different testing tools and game genres can also be demanding. To succeed, it's important to stay detail-oriented, develop strong documentation skills, and maintain open communication with team members. Embracing feedback and being proactive about learning new testing processes can help you grow and advance in this dynamic field.

What is the difference between Entry Level Video Game Tester vs Quality Assurance Tester?

AspectEntry Level Video Game TesterQuality Assurance Tester
CredentialsHigh school diploma or equivalent; passion for gamingHigh school diploma; sometimes certifications in testing or quality standards
Work EnvironmentGaming companies, testing labs, remote optionsSoftware companies, gaming firms, testing environments
Industry UsagePrimarily in gaming industryBroader software and gaming industries
Job FocusPlaying and identifying bugs in video gamesEnsuring overall software quality and functionality

While both roles involve testing software, an Entry Level Video Game Tester focuses specifically on playing and identifying bugs in video games, often in a gaming environment. A Quality Assurance Tester has a broader scope, testing various software products for quality and functionality, which may include video games but also extends to other applications.

What are the most commonly searched types of Video Game Tester jobs in Nebraska?

The most popular types of Video Game Tester jobs in Nebraska are:

What are popular job titles related to Entry Level Video Game Tester jobs in Nebraska?

For Entry Level Video Game Tester jobs in Nebraska, the most frequently searched job titles are:

What job categories do people searching Entry Level Video Game Tester jobs in Nebraska look for?

The top searched job categories for Entry Level Video Game Tester jobs in Nebraska are:

What cities in Nebraska are hiring for Entry Level Video Game Tester jobs?

Cities in Nebraska with the most Entry Level Video Game Tester job openings:

Infographic showing various Entry Level Video Game Tester job openings in Nebraska as of August 2026, with employment types broken down into 78% Full Time, and 22% Contract. Highlights an 100% In-person job distribution, with an average salary of $30,290 per year, or $14.6 per hour.

Replay Technical Coordinator (VB) - Big Ten Conference - University of Nebraska

Lincoln, NE • On-site

DVSport, Inc.
Software Development • 11 - 50 employees

$25 - $40/hr

Part-time

Posted 22 days ago


Job description

Company Overview

DVSport, Inc. is the industry leader in sports technology, providing cutting-edge video solutions for professional and collegiate teams, officials, and broadcasters. DVSport emphasizes innovation, excellence, and customer service. We are looking for tech-savvy, sports-minded professionals to join our team and support our solutions for Big Ten sports.

Job Overview

As a Replay Technology Coordinator (RTC), you are the onsite technical anchor for DVSport's video review solutions. You will be responsible for the end-to-end functionality of our replay solutions during Big Ten home volleyball games, ensuring seamless video acquisition, and real-time troubleshooting. This is a critical role that bridges the gap between broadcast production and officiating decisions.

Core Responsibilities

Game Day

  • Camera Integration: Set up eight static cameras around the volleyball court. Six on the end lines, sidelines, and attack lines. Two on the net poles.
  • Systems Validation: Set up and test the DVSport Replay System.
  • Feed Acquisition: Patch and verify all incoming video feeds from the broadcast and static cameras into the DVSport Replay System.
  • Collaborative Troubleshooting: Partner with DVSport, broadcast, Conference and school staff to troubleshoot and resolve any solution discrepancies.
  • Reporting: Document all system checks and performance benchmarks following a pre-game checklist.
  • Live Monitoring: Proactively monitor DVSport solutions during the game to ensure 100% uptime and optimal performance.
  • Post-Game Logistics: Oversee the secure teardown and storage of equipment and submit a comprehensive Game Day Performance Report.

Special Projects & Extended Season Support

  • Hardware Maintenance: Assist with targeted repairs, hardware swaps, or preventative maintenance of DVSport equipment outside of the standard game day window as needed.
  • Innovation & Testing: Participate in the deployment and field-testing of new DVSport technologies and software enhancements.
  • Extended Calendar Events: Provide technical coverage for non-standard events, including exhibitions and high-stakes postseason matchups (Conference Championship and NCAA Tournament).

Qualifications

  • Technical Proficiency: Proven experience in broadcast engineering, AV systems, or IT networking. You must understand video signal flow (SDI, IP, HDMI) and basic networking protocols.
  • Availability: Must be available for game day for the entire home schedule.
  • Pressure Management: Ability to maintain a calm, professional demeanor and solve technical issues in a fast-paced, live broadcast environment.
  • Communication: Strong interpersonal skills to navigate various stakeholders, from broadcast directors to conference officials.
  • Preferred Experience: Prior experience with DVSport software, sports replay systems, or live event production.

Position Logistics

  • Employment Type: Part-Time / Seasonal (Estimated 6-7 hours per game day).
  • Compensation: $25.00 – $40.00 per hour (commensurate with experience).
  • Location: University of Nebraska
  • Start Date: Summer 2026.
  • Note: This role is a W-2, hourly, seasonal position, subject to the withholding of all applicable federal, state and local taxes, and will be managed in accordance with all applicable federal, state and local employment laws.