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Entry Level Studio Audio Engineer Jobs in Georgia

Familiarity with interactive media, games, or animation pipelines; prior studio or production experience is a plus.Relevant education or training in audio engineering, sound design, music technology ...

New

$11 - $14.50/hr

This SC role is an entry-level position which will allow you to learn the business and develop the ... and programming enrollment * Commit to flexible schedule of 18-29 hours per week in studio in ...

Lead Studio Engineer

Atlanta, GA · On-site

$60 - $80/hr

... Lead Studio Engineer to join our team in Atlanta, GA. In this critical role, you'll be the ... Must have thorough knowledge of Digital audio/video workflows and distribution.* C/Ku band ...

New

Programming Reporting To: Brand Manager Employment Type: Full-Time Work Arrangement: On-Site Audacy ... studio audio equipment necessary for on-air and production execution, including on-air digital ...

Programming Reporting To: Brand Manager Employment Type: Full-Time Work Arrangement: On-Site Audacy ... studio audio equipment necessary for on-air and production execution, including on-air digital ...

Programming Reporting To: Brand Manager Employment Type: Full-Time Work Arrangement: On-Site Audacy ... studio audio equipment necessary for on-air and production execution, including on-air digital ...

Programming Reporting To: Brand Manager Employment Type: Part-Time Location(s): Atlanta, GA Audacy ... studio audio equipment necessary for on-air and production execution, including on-air digital ...

Programming Reporting To: Brand Manager Employment Type: Part-Time Location(s): Atlanta, GA Audacy ... studio audio equipment necessary for on-air and production execution, including on-air digital ...

Programming Reporting To: Brand Manager Employment Type: Part-Time Location(s): Atlanta, GA Audacy ... studio audio equipment necessary for on-air and production execution, including on-air digital ...

Instructional Designer/Content Developer

Atlanta, GA · On-site

$62K - $84K/yr

... Studio 360. With a working knowledge of TechSmith SnagIt and Adobe Captivate. E-Learning ... audio files to incorporate in digital courses as well as identifies and edits graphics for use in ...

Operations Engineer I

Atlanta, GA · On-site

$66K - $90K/yr

Competencies in digital audio & video studio environments, control systems, audio and video edit ... Programming or Scripting involving Java, .NET, HTML, PHP, JavaScript, and/or NodeJS a plus

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Entry Level Studio Audio Engineer information

What is the difference between Entry Level Studio Audio Engineer vs Recording Engineer?

AspectEntry Level Studio Audio EngineerRecording Engineer
CredentialsBasic audio training, certifications often preferredSimilar credentials, often with specialized recording certifications
Work EnvironmentRecording studios, post-production facilitiesRecording studios, live venues, remote sessions
Job FocusAssisting with recording, editing, and mixingCapturing sound, setting up recording sessions, editing
Industry UsageCommonly used in music, film, and broadcast industriesPrimarily in music production and sound recording

The Entry Level Studio Audio Engineer and Recording Engineer roles share similar credentials and work environments, often overlapping in industry usage. The main difference lies in their focus: entry level engineers assist with various stages of audio production, while recording engineers primarily handle the capturing and initial editing of sound recordings.

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For Entry Level Studio Audio Engineer jobs in Georgia, the most frequently searched job titles are:

What job categories do people searching Entry Level Studio Audio Engineer jobs in Georgia look for?

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What cities in Georgia are hiring for Entry Level Studio Audio Engineer jobs?

Cities in Georgia with the most Entry Level Studio Audio Engineer job openings:

Infographic showing various Entry Level Studio Audio Engineer job openings in Georgia as of June 2026, with employment types broken down into 81% Full Time, and 19% Part Time. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

Audio Implementer / Sound Designer

Cinnamon

Atlanta, GA • On-site

$65 - $90/hr

Other

Posted 3 days ago

New


Key responsibilities

  • Design, edit, and mix sound effects, ambient audio, and UI sounds for the game.

  • Implement audio assets in Unreal Engine, ensuring synchronization with visuals and interactive elements.

  • Collaborate with art, design, and engineering teams to iterate on audio feedback and troubleshoot integration issues.


Job description

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionWe're hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon response, and to handle implementation in-engine.This is a full-time Audio Implementer / Sound Designer role based in Atlanta, GA, with a hybrid work arrangement that allows part of the work to be done from home. The role involves designing, editing, and mixing sound effects, ambient audio, and UI sounds for games. The Audio Implementer / Sound Designer will implement audio assets in game engines or production tools, ensuring accurate synchronization with visuals and interactive elements. Day-to-day tasks include collaborating closely with art, design, and engineering teams, maintaining organized audio libraries, and iterating on feedback from directors and producers. The role also includes troubleshooting audio integration issues, ensuring consistent audio quality, and contributing creative ideas to enhance storytelling and player or viewer experience.DetailsDesign and implement dynamic, spatial audio systemsCreate weapon and combat response sound designRun audio implementation in Unreal Engine from start to finishWork with gameplay and combat design on audio feedback loopsMust Have QualificationsExperience with in-engine audio implementation (Wwise, FMOD, or Unreal's native audio tools)A strong sound design portfolioComfortable being the only audio person on a small teamMore QualificationsStrong proficiency in sound design, including creating, editing, and mixing sound effects and ambient audio using industry-standard DAWs and plugins.Experience implementing audio in game engines or interactive tools (e.g., Unity, Unreal Engine, Wwise, FMOD) and working with audio middleware.Knowledge of audio post-production workflows, including dialogue editing, basic music editing, and preparing assets for animation or video.Ability to collaborate with multidisciplinary teams, interpret creative briefs, and iterate quickly based on feedback.Good organizational skills for managing audio libraries, version control, and project documentation.Familiarity with interactive media, games, or animation pipelines; prior studio or production experience is a plus.Relevant education or training in audio engineering, sound design, music technology, or a related field, or equivalent professional experience.Commitment to inclusive, respectful teamwork and openness to diverse storytelling voices and audiences. #J-18808-Ljbffr