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Entry Level Software Developer Jobs in Round Rock, TX

GPU Compiler Engineer

Austin, TX ยท On-site

$124 - $242/hr

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

WI-MAP Project Engineer(Entry-Level) Austin, Texas Garver is seeking an entry level water industry ... Experience with hydraulic modeling software (e.g., Bentley WaterGEMS, Bentley SewerGEMS, Innovyze ...

WI-MAP Project Engineer (Entry-Level)

Austin, TX ยท On-site

$66K - $87K/yr

Experience with hydraulic modeling software (e.g., Bentley WaterGEMS, Bentley SewerGEMS, Innovyze ... In the top 100 of Engineering News-Record's Top 500 Design Firms list, with more than 1,400 ...

WI-MAP Project Engineer (Entry-Level)

Austin, TX ยท On-site

$66K - $87K/yr

Experience with hydraulic modeling software (e.g., Bentley WaterGEMS, Bentley SewerGEMS, Innovyze ... In the top 100 of Engineering News-Record's Top 500 Design Firms list, with more than 1,400 ...

Develops and uses test procedures, including assisting with the definition of test specifications with design / software engineering. * May work with test engineering on the design and development of ...

Develops and uses test procedures, including assisting with the definition of test specifications with design / software engineering. * May work with test engineering on the design and development of ...

Showing results 21-40

Entry Level Software Developer information

See Round Rock, TX salary details

$27.5K

$93.5K

$225.2K

How much do entry level software developer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for entry level software developer in Round Rock, TX is $93,501.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,200.00 and $98,800.00 per year, depending on experience, location, and employer.

What is an entry level software developer?

Entry level software developers are professionals who are at the beginning of their software development careers. They typically have foundational knowledge of programming languages, software development methodologies, and problem-solving skills. Entry level developers work under the guidance of more experienced engineers to write code, fix bugs, and contribute to software projects. Their responsibilities often include learning new technologies, collaborating with team members, and gaining practical experience to advance in their careers.

What does an entry level software developer do?

An entry-level software developer has simpler duties compared to more senior members of the field. At the entry level, your responsibilities are to create simple, single-thread code to achieve a specific task. These bits of code can be combined to create a larger program. You may also have to create or write a design algorithm by which you create software. However, most of the time, as an entry-level developer, you are in charge of debugging. You have to comb through the code of a piece of software to remove errors.

What types of projects and tasks can I expect to work on as an entry level software developer?

As an entry level software developer, you will typically be assigned to work on smaller modules or features within larger projects, often under the guidance of more experienced developers. Your daily tasks may include writing and testing code, fixing bugs, participating in code reviews, and collaborating with team members through agile sprints or regular meetings. You'll also have opportunities to learn new technologies, contribute to documentation, and gradually take on more complex responsibilities as you gain experience. This environment encourages continuous learning and close collaboration with others, helping you build both technical and teamwork skills.

What are the key skills and qualifications needed to thrive as an entry level software developer, and why are they important?

To thrive as an Entry Level Software Developer, you need a solid understanding of programming languages such as Java, Python, or C++, along with a relevant degree or coding bootcamp experience. Familiarity with version control systems like Git, integrated development environments (IDEs), and basic knowledge of databases is important. Strong problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart. These skills and qualities are crucial for building reliable software, collaborating with colleagues, and adapting to evolving technical requirements.

What is the difference between Entry Level Software Developer vs Junior Software Engineer?

AspectEntry Level Software DeveloperJunior Software Engineer
Required CredentialsBachelor's in CS or related field, coding bootcamp experienceBachelor's in CS or related field, internship experience
Work EnvironmentTech companies, startups, software firmsTech companies, consulting firms, startups
Employer UsageCommonly used in job postings and industryOften used interchangeably with Entry Level Software Developer

Both roles typically require a bachelor's degree in computer science or related fields and some coding experience. They work in similar environments like tech companies and startups. The terms are often used interchangeably, but 'Junior Software Engineer' may emphasize a slightly more engineering-focused role. Overall, they represent entry-level positions for aspiring software professionals.

How to get an entry level software developer job with no experience?

To secure an entry level software developer position with no experience, focus on building a portfolio of projects, contribute to open-source code, and learn relevant programming languages like Python or Java. Gaining familiarity with tools such as Git and completing certifications or coding bootcamps can also improve your chances. Internships or apprenticeships can provide practical experience and industry exposure.

What are the most commonly searched types of Software Developer jobs in Round Rock, TX?

The most popular types of Software Developer jobs in Round Rock, TX are:

What are popular job titles related to Entry Level Software Developer jobs in Round Rock, TX?

For Entry Level Software Developer jobs in Round Rock, TX, the most frequently searched job titles are:

What job categories do people searching Entry Level Software Developer jobs in Round Rock, TX look for?

The top searched job categories for Entry Level Software Developer jobs in Round Rock, TX are:

What cities near Round Rock, TX are hiring for Entry Level Software Developer jobs?

Cities near Round Rock, TX with the most Entry Level Software Developer job openings:

Infographic showing various Entry Level Software Developer job openings in Round Rock, TX as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 80% Physical, 3% Hybrid, and 17% Remote job distribution, with an average salary of $93,501 per year, or $45 per hour.

SRE Monitoring Platform Software Engineer (Early Career / Temporary) (Remote)

Bitdeer Technologies Group

Austin, TX โ€ข Remote

$105K - $155K/yr

Temporary

Posted 12 days ago


Job description

Bitdeer is a world-leading technology company for AI and Bitcoin mining infrastructure.

Bitdeer is committed to providing comprehensive Bitcoin mining solutions for its customers and building AI computational infrastructure to support the AI revolution. Bitdeer handles complex processes involved in computing such as equipment procurement, transport logistics, data center design and construction, equipment management, and daily operations. Bitdeer also offers advanced cloud capabilities to customers with high demand for artificial intelligence.

Headquartered in Singapore, Bitdeer has deployed data centers across multiple countries, including the United States, Norway, Bhutan, and Ethiopia.
To learn more, visit https://ir.bitdeer.com/

Position Overview 

Bitdeer is building an AI-operated GPU cloud a global fleet of self-built and OEM-rented data centers running the world's most valuable compute, run by a platform that observes, protects, and operates the fleet. The SRE Platform team builds the monitoring and automation substrate that every other squad storage, network, GPU, K8S, and L1 operators depends on. Their signals become the system you help build.

As an entry-level Software Engineer on the SRE / Monitoring Platform team, you contribute to the NeoCloud SRE platform the multi-region system that observes, protects, and operates a GPU rental fleet across self-built and OEM-rented data centers. You join a bounded context led by a senior engineer, take well-scoped components from design to production code that ships through GitOps + the CICD release pipeline, follows the Plugin Framework conventions, meets declared SLOs, and stays drift-free.

This is a build + learn role. You write code, write tests, and operate what you build under the guidance of a senior engineer. You participate in on-call as a shadow before taking primary. Within 12 months, you should be delivering components independently within your assigned area and growing toward owning a sub-context.

Key Responsibilities

    Where you'll contribute (guided by a senior engineer)

    • Collection + Storage help build collection-agent, metrics-store / logs-store / traces-store / profiles-store, enrichment-service, collection-monitor. Write ingestion, query, and storage-path code.
    • Alert + Correlation + SLO contribute to alert-engine-framework, alert-correlation, slo-framework; implement and tune default alert rules.
    • Topology + Cluster-Health contribute to topology-service, cluster-health-rollup, OSS-SRE-tool collection plugins for K8s / Slurm / Ray / Volcano / Kueue / KubeRay.
    • Remediation + Workflow + Jobs help build remediation-actuator, orchestration / workflow components, inspection probes, job-scheduler.
    • Observability instrumentation instrument services with metrics, logs, and traces via OpenTelemetry; build dashboards; write runbooks an on-call can follow.
    • Test discipline write unit / integration / contract tests for everything you ship; participate in chaos and soak tests led by senior engineers.

    Why this is a great first role

    • Greenfield with a well-defined vision. The Plugin Framework, GitOps pipeline, and SLO framework are decided; you build components inside them with a clear blueprint not from a blank page.
    • You learn the full observability stack at production scale ingest, query, storage by building it, not just using it.
    • Mentorship-heavy. You work directly with senior and principal engineers who own the architecture; their expertise becomes your growth path.

Job Requirements

    • 0-2 years of software engineering experience (new graduates with strong projects or internships welcome).
    • Solid fundamentals in one programming language Go (preferred), Python, Java, or Rust. You can write clean, tested, readable code and explain your design choices.
    • CS fundamentals data structures, algorithms, concurrency, basic networking (TCP / HTTP), and operating-system concepts (processes, threads, I/O). You can reason about correctness and performance.
    • Distributed systems basics you understand the ideas behind idempotency, retries, back-pressure, caching, and eventual consistency, even if you haven't operated them at scale yet. Eagerness to go deep.
    • Monitoring / observability exposure some hands-on with Prometheus, Grafana, Loki, or similar; can write a basic PromQL query and instrument a service. Eagerness to learn the ingest, query, and storage path of a real observability stack.
    • Familiarity with Linux and the shell; comfort reading system logs and using standard debugging tools.
    • Kubernetes basics understand Pods, Services, Deployments; have run something on K8s (a project, lab, or internship).
    • Git + CI basics branching, pull requests, and have used a CI pipeline (GitHub Actions, GitLab CI, or similar).
    • Test discipline you write unit and integration tests as a habit, not an afterthought.
    • Communication clear written and verbal English; can write a good PR description and ask good questions.
    • Curiosity and a learning mindset the most important qualifier. You're excited to learn GPU / AI infrastructure, AIOps, distributed systems, and observability at production scale.

Nice-to-Haves

    • Internship or project in monitoring / observability, telemetry pipelines, or platform / SRE tooling.
    • Exposure to GPU / AI-infra DCGM, InfiniBand / RoCE, Kubernetes GPU Operator, Slurm / Ray. Interest counts more than depth.
    • Exposure to AIOps / ML-adjacent tooling (anomaly detection, alert correlation).
    • Contributions to open-source observability or cloud-native projects.

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Bitdeer is committed to providing equal employment opportunities in accordance with country, state, and local laws. Bitdeer does not discriminate against employees or applicants based on conditions such as race, color, gender identity and/or expression, sexual orientation, marital and/or parental status, religion, political opinion, nationality, ethnic background or social origin, social status, disability, age, indigenous status, and union.