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Entry Level Software Developer Jobs in Parker, CO

Data Engineer I

Denver, CO ยท On-site

$80 - $115/hr

Apply software engineering practices including Git, testing, and CI/CD * Leverage AI-assisted ... This is a hands-on entry-level data engineering role. The successful candidate should be ...

New

Data Engineer I

Denver, CO ยท On-site

$85K - $115K/yr

Apply software engineering practices including Git, testing, and CI/CD * Leverage AI-assisted ... This is a hands-on entry-level data engineering role. The successful candidate should be ...

Entry-level Healthcare Analyst Cognizant is helping healthcare leaders make the shift- with ... Preferred majors include Computer Science, Computer Engineering, Software Engineering, Information ...

Recent graduates * Entry-level professionals with up to 2 years of experience * Individuals passionate about space, technology, engineering, software, hardware, operations, business, and functional ...

Showing results 21-40

Entry Level Software Developer information

See Parker, CO salary details

$30.5K

$103.6K

$249.4K

How much do entry level software developer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for entry level software developer in Parker, CO is $103,562.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,600.00 and $109,500.00 per year, depending on experience, location, and employer.

What is an entry level software developer?

Entry level software developers are professionals who are at the beginning of their software development careers. They typically have foundational knowledge of programming languages, software development methodologies, and problem-solving skills. Entry level developers work under the guidance of more experienced engineers to write code, fix bugs, and contribute to software projects. Their responsibilities often include learning new technologies, collaborating with team members, and gaining practical experience to advance in their careers.

What does an entry level software developer do?

An entry-level software developer has simpler duties compared to more senior members of the field. At the entry level, your responsibilities are to create simple, single-thread code to achieve a specific task. These bits of code can be combined to create a larger program. You may also have to create or write a design algorithm by which you create software. However, most of the time, as an entry-level developer, you are in charge of debugging. You have to comb through the code of a piece of software to remove errors.

What types of projects and tasks can I expect to work on as an entry level software developer?

As an entry level software developer, you will typically be assigned to work on smaller modules or features within larger projects, often under the guidance of more experienced developers. Your daily tasks may include writing and testing code, fixing bugs, participating in code reviews, and collaborating with team members through agile sprints or regular meetings. You'll also have opportunities to learn new technologies, contribute to documentation, and gradually take on more complex responsibilities as you gain experience. This environment encourages continuous learning and close collaboration with others, helping you build both technical and teamwork skills.

What are the key skills and qualifications needed to thrive as an entry level software developer, and why are they important?

To thrive as an Entry Level Software Developer, you need a solid understanding of programming languages such as Java, Python, or C++, along with a relevant degree or coding bootcamp experience. Familiarity with version control systems like Git, integrated development environments (IDEs), and basic knowledge of databases is important. Strong problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart. These skills and qualities are crucial for building reliable software, collaborating with colleagues, and adapting to evolving technical requirements.

What is the difference between Entry Level Software Developer vs Junior Software Engineer?

AspectEntry Level Software DeveloperJunior Software Engineer
Required CredentialsBachelor's in CS or related field, coding bootcamp experienceBachelor's in CS or related field, internship experience
Work EnvironmentTech companies, startups, software firmsTech companies, consulting firms, startups
Employer UsageCommonly used in job postings and industryOften used interchangeably with Entry Level Software Developer

Both roles typically require a bachelor's degree in computer science or related fields and some coding experience. They work in similar environments like tech companies and startups. The terms are often used interchangeably, but 'Junior Software Engineer' may emphasize a slightly more engineering-focused role. Overall, they represent entry-level positions for aspiring software professionals.

How to get an entry level software developer job with no experience?

To secure an entry level software developer position with no experience, focus on building a portfolio of projects, contribute to open-source code, and learn relevant programming languages like Python or Java. Gaining familiarity with tools such as Git and completing certifications or coding bootcamps can also improve your chances. Internships or apprenticeships can provide practical experience and industry exposure.

What are the most commonly searched types of Software Developer jobs in Parker, CO?

The most popular types of Software Developer jobs in Parker, CO are:

What are popular job titles related to Entry Level Software Developer jobs in Parker, CO?

For Entry Level Software Developer jobs in Parker, CO, the most frequently searched job titles are:

What job categories do people searching Entry Level Software Developer jobs in Parker, CO look for?

The top searched job categories for Entry Level Software Developer jobs in Parker, CO are:

What cities near Parker, CO are hiring for Entry Level Software Developer jobs?

Cities near Parker, CO with the most Entry Level Software Developer job openings:

Infographic showing various Entry Level Software Developer job openings in Parker, CO as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $103,562 per year, or $49.8 per hour.

Software Engineer I, Spacecraft Simulation (New Grad)

True Anomaly

Denver, CO โ€ข On-site

Full-time

Posted 13 days ago


Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.
OUR MISSION
True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors - enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.
OUR VALUES
  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It's the people. Our team is our competitive advantage and we are better together.

YOUR MISSION
Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking an entry-level Spacecraft Simulation Software Engineer to help build and extend our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.
This is a great opportunity for a recent graduate or early-career engineer to grow within a fast-paced, interdisciplinary team. You will learn from experienced engineers as you help develop algorithms for modeling complex coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. You'll contribute to the simulation infrastructure that enables engineers to design spacecraft, validate control algorithms, analyze system performance, and predict mission outcomes with high confidence.
This is a 3 month temporary employment engagement. There is potential to convert to regular employment based on performance and business need.
RESPONSIBILITIES
  • Write well-structured, efficient code using modern C++ (C++ 17 / C++ 20), with attention to performance and maintainability, guided by code reviews and team standards
  • Contribute to multi-physics simulation libraries for spacecraft systems modeling, including:
  • 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)
  • Thermal modeling including conduction, radiation, and solar heating
  • Attitude dynamics and control system simulation
  • Propulsion system modeling (thrusters, tanks, mass properties)
  • Power generation and distribution (solar arrays, batteries, loads)
  • Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)
  • Help implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.), with guidance from senior engineers
  • Assist in developing and testing time-stepping algorithms, solvers, and integration schemes for real-time and faster-than-real-time simulation
  • Help maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly
  • Collaborate with other internal teams who leverage our simulation APIs to plan and execute missions, develop algorithms for spacecraft operation, and perform trade-space analyses
  • Participate in code reviews, architectural discussions, and sprint planning sessions, learning and applying our software quality standards and delivery practices

QUALIFICATIONS
  • Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or equivalent practical experience
  • Exposure to C++ (or a similar compiled language) through coursework, internships, personal projects, or research; familiarity with Python is a plus
  • Foundational understanding of object-oriented software development practices, software testing practices, data structures and algorithms, and software design patterns
  • Eagerness to learn quickly, ask questions, and take on new challenges with support from the team
  • Excellent problem-solving skills and attention to detail
  • U.S. Citizen and eligible for DoD Secret or TS/SCI clearance

PREFERRED SKILLS AND EXPERIENCE
  • Internship, co-op, research, or project experience with physics-based modeling and simulation (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms)
  • Coursework or project exposure to numerical methods
  • Familiarity with spacecraft subsystems:
  • Attitude determination and control systems (ADCS)
  • Guidance, navigation, and control (GNC)
  • Thermal control systems
  • Electric power systems (EPS)
  • Propulsion systems
  • Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.)
  • Exposure to quaternion mathematics and rotation representations
  • Introductory knowledge of orbital mechanics and perturbation forces
  • Awareness of model validation, verification, and uncertainty quantification concepts
  • Experience with version control systems (Git); exposure to CI/CD pipelines a plus

COMPENSATION
  • Base Salary: Denver: $75,000; Long Beach: $80,000

ADDITIONAL REQUIREMENTS
  • Work Location-Successful candidates will be located near Denver or Colorado Springs. While we observe a hybrid work environment, some work must be done on site.
  • Work environment-the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demands-the physical demands of the job, including bending, sitting, lifting and driving.

This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.