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Entry Level Simulation Software Engineer Jobs in Seattle, WA

SOFTWARE ENGINEER (STARSHIELD) Starshield leverages SpaceX's Starlink technology and launch ... Develop models and simulations for flight-like vehicle software testing, network performance ...

SOFTWARE ENGINEER (STARSHIELD) Starshield leverages SpaceX's Starlink technology and launch ... Develop models and simulations for flight-like vehicle software testing, network performance ...

... Software Engineer for their Starshield program. The role involves creating reliable software ... simulations for flight-like vehicle software testing, network performance analysis, or research ...

... Software Engineer for their Starshield program. The role involves creating reliable software ... simulations for flight-like vehicle software testing, network performance analysis, or research ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

They are seeking a Software Engineer for their Starshield team, which works on building reliable ... simulations for flight-like vehicle software testing, network performance analysis, or research ...

Showing results 41-60

Entry Level Simulation Software Engineer information

See Seattle, WA salary details

$27.3K

$119.3K

$215.1K

How much do entry level simulation software engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for entry level simulation software engineer in Seattle, WA is $119,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,000.00 and $136,600.00 per year, depending on experience, location, and employer.

What does an entry level simulation software engineer do?

An Entry Level Simulation Software Engineer develops and tests software that models real-world systems, such as physical processes, engineering designs, or virtual environments. They typically work under the guidance of senior engineers to write code, run simulations, analyze results, and troubleshoot issues. Their work helps organizations predict system behavior, optimize designs, and reduce the need for costly physical prototypes. This role often involves programming, understanding mathematical models, and collaborating with other engineering teams.

What are the key skills and qualifications needed to thrive as an entry level simulation software engineer?

To thrive as an Entry Level Simulation Software Engineer, you need a solid background in computer science, mathematics, and programming languages such as C++, Python, or Java, typically supported by a relevant degree. Familiarity with simulation frameworks, modeling tools (like MATLAB or Simulink), and version control systems (such as Git) is often required. Strong problem-solving skills, attention to detail, and effective teamwork are essential soft skills for this role. These abilities enable engineers to develop accurate, efficient simulations and collaborate effectively in multidisciplinary teams, ensuring successful project outcomes.

What are some common challenges faced by entry level simulation software engineers, and how can they be overcome?

Entry level simulation software engineers often encounter challenges such as understanding complex simulation models, learning industry-specific tools, and collaborating with multidisciplinary teams. To overcome these hurdles, it's helpful to actively seek mentorship from senior engineers, participate in team meetings to gain context, and dedicate time to hands-on practice with simulation tools. Regular communication with team members and taking advantage of available documentation can also accelerate learning and integration into the workflow.

What are the most commonly searched types of Simulation Software Engineer jobs in Seattle, WA?

The most popular types of Simulation Software Engineer jobs in Seattle, WA are:

What job categories do people searching Entry Level Simulation Software Engineer jobs in Seattle, WA look for?

The top searched job categories for Entry Level Simulation Software Engineer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Entry Level Simulation Software Engineer jobs?

Cities near Seattle, WA with the most Entry Level Simulation Software Engineer job openings:

Infographic showing various Entry Level Simulation Software Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 10% Internship, 64% Full Time, and 26% Contract. Highlights an 87% In-person, 6% Hybrid, and 7% Remote job distribution, with an average salary of $119,337 per year, or $57.4 per hour.

Software Engineer, Low Latency Computing (Starlink)

SpaceX

Redmond, WA • On-site

$145K - $175K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 13 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 150 frontline employees who took The Breakroom Quiz

17th of 72 rated aerospace companies


Job description

SOFTWARE ENGINEER, LOW LATENCY COMPUTING (STARLINK)

At SpaceX we're leveraging our experience in building rockets and spacecraft to deploy Starlink, the world's most advanced broadband internet system. Starlink is the world's largest satellite constellation and is providing fast, reliable internet to millions of users worldwide. We design, build, test, and operate all parts of the system - thousands of satellites, consumer receivers that allow users to connect within minutes of unboxing, and the software that brings it all together. All Starlink satellites have laser terminals to connect with other Starlink satellites, creating a large laser mesh network in orbit. We've only begun to scratch the surface of Starlink's potential global impact and are looking for the world's best engineers to help maximize Starlink's utility for communities and businesses around the globe.

As a Beam Planning Software and Network Software Engineer on the Starlink program, you will be solving challenges that improve our ability to fully utilize the hardware we have deployed. Our goal is to provide customers with the best possible satellite internet experience, often providing under-served communities with affordable, life-changing broadband internet access.

Our software engineers are responsible for the complete lifecycle of the software they create, including development, testing, and support. We expect our engineers to close the feedback loop between software design and real-world performance. In this role, your software will have a meaningful and measurable impact on the world.

RESPONSIBILITIES:

  • Develop highly reliable, real-time software that determines which beams (user, laser, gateway, etc) should be formed in order to provide the best possible user experience for our low-latency, high-bandwidth satellite-based global network.
  • Participate in and lead architecture, design, and code reviews.
  • Develop prototypes and manage experiments to prove out key design concepts.
  • Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.

BASIC QUALIFICATIONS:

  • Bachelor's degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
  • Development experience in assembly, C, or C++.

PREFERRED SKILLS AND EXPERIENCE:

  • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
  • Knowledgeable in network topology, numerical optimization techniques, graph theoretic approaches, or convex optimization.
  • Developed, debugged, and deployed software that has been used in real world applications/projects.
  • Creative approach to problem solving, exceptional analytical skills, and engineering fundamentals.
  • Excellent communication skills both written and verbal.
  • Ability to work effectively in a dynamic environment with changing needs and requirements.
  • Experience with distributed systems and internet services.

ADDITIONAL REQUIREMENTS:

  • Must be willing to work extended hours and weekends as needed.

COMPENSATION AND BENEFITS:
Pay Range:
Level 1: $125,000.00 - $150,000.00
Level 2: $145,000.00 - $175,000.00

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees in Washington State accrue paid sick time in compliance with state and federal law. Company shuttles are offered to employees for roundtrip travel from select Seattle locations to the SpaceX Redmond office Monday to Friday.


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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US