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Entry Level Simulation Software Engineer Jobs in Seattle, WA

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Quantum Software Engineer II

Redmond, WA · On-site

$109K - $149K/yr

As a Quantum Software Engineer II in the Developer Tools team you will help build the tools to ... This full stack of tools includes quantum-specific languages & compilers, simulators, debuggers ...

Controls Software Engineer

Macomb, MI

$43.25 - $55.25/hr

Responsible for automated controls system design, specification, programming, simulation and testing, and start-up assistance. * Design, write, test, implement, and document PLC and HMI software.

FPGA Engineer

Seattle, WA · On-site

$147K - $190K/yr

Use simulation tools and verification frameworks to ensure mathematically-correct logic before hardware deployment. Hardware/Software Design: Work closely with other engineers to integrate FPGA ...

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Entry Level Simulation Software Engineer information

See Seattle, WA salary details

$27.3K

$119.3K

$215.1K

How much do entry level simulation software engineer jobs pay per year?

As of Jul 13, 2026, the average yearly pay for entry level simulation software engineer in Seattle, WA is $119,337.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,000.00 and $136,600.00 per year, depending on experience, location, and employer.

What does an Entry Level Simulation Software Engineer do?

An Entry Level Simulation Software Engineer develops and tests software that models real-world systems, such as physical processes, engineering designs, or virtual environments. They typically work under the guidance of senior engineers to write code, run simulations, analyze results, and troubleshoot issues. Their work helps organizations predict system behavior, optimize designs, and reduce the need for costly physical prototypes. This role often involves programming, understanding mathematical models, and collaborating with other engineering teams.

What are some common challenges faced by entry level simulation software engineers, and how can they be overcome?

Entry level simulation software engineers often encounter challenges such as understanding complex simulation models, learning industry-specific tools, and collaborating with multidisciplinary teams. To overcome these hurdles, it's helpful to actively seek mentorship from senior engineers, participate in team meetings to gain context, and dedicate time to hands-on practice with simulation tools. Regular communication with team members and taking advantage of available documentation can also accelerate learning and integration into the workflow.

What are the key skills and qualifications needed to thrive as an Entry Level Simulation Software Engineer, and why are they important?

To thrive as an Entry Level Simulation Software Engineer, you need a solid background in computer science, mathematics, and programming languages such as C++, Python, or Java, typically supported by a relevant degree. Familiarity with simulation frameworks, modeling tools (like MATLAB or Simulink), and version control systems (such as Git) is often required. Strong problem-solving skills, attention to detail, and effective teamwork are essential soft skills for this role. These abilities enable engineers to develop accurate, efficient simulations and collaborate effectively in multidisciplinary teams, ensuring successful project outcomes.
What are the most commonly searched types of Simulation Software Engineer jobs in Seattle, WA? The most popular types of Simulation Software Engineer jobs in Seattle, WA are:
Infographic showing various Entry Level Simulation Software Engineer job openings in Seattle, WA as of July 2026, with employment types broken down into 25% Internship, 62% Full Time, and 13% Contract. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $119,337 per year, or $57.4 per hour.
Software Engineer, High Performance Computing (Starlink)

Software Engineer, High Performance Computing (Starlink)

SpaceX

Redmond, WA • On-site

$156K/yr

Full-time

Re-posted 2 days ago


SpaceX rating

8.8

Company rating: 8.8 out of 10

Based on 146 frontline employees who took The Breakroom Quiz

7th of 61 rated aerospace companies


Job description

Job Summary:
SpaceX is a company focused on developing technologies for space exploration and satellite internet systems. They are seeking a Software Engineer specializing in High Performance Computing for the Starlink program, responsible for developing reliable software to enhance user experience in satellite internet services.
Responsibilities:
• Develop highly reliable, real-time software that determines which beams (user, laser, gateway, etc) should be formed in order to provide the best possible user experience for our low-latency, high-bandwidth satellite-based global network.
• Participate in and lead architecture, design, and code reviews.
• Develop prototypes and manage experiments to prove out key design concepts.
• Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.
Qualifications:
Required:
• Bachelor’s degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
• Development experience in assembly, C, or C++.
• Must be willing to work extended hours and weekends as needed.
Preferred:
• Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
• Knowledgeable in network topology, numerical optimization techniques, graph theoretic approaches, or convex optimization.
• Developed, debugged, and deployed software that has been used in real world applications/projects.
• Creative approach to problem solving, exceptional analytical skills, and engineering fundamentals.
• Excellent communication skills both written and verbal.
• Ability to work effectively in a dynamic environment with changing needs and requirements.
• Experience with distributed systems and internet services.
Company:
SpaceX develops and operates rockets, satellite networks, and AI infrastructure including launch, connectivity, and cloud services. Founded in 2002, the company is headquartered in Hawthorne, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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