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Entry Level Robotics Engineer Jobs in Tempe, AZ (NOW HIRING)

General Application for Interns

Chandler, AZ · On-site

$14.75 - $19/hr

AeroSpec is looking for entry-level engineering interns interested in a year-round position with ... Support equipment validations and testing * Assist with robotic and vision system training and ...

By combining advanced software, robotics, and full-stack manufacturing, we are reinventing how ... Collaborate with Learning System Engineers to develop and execute continuous improvement roadmaps ...

By combining advanced software, robotics, and full-stack manufacturing, we are reinventing how ... Collaborate with Learning System Engineers to develop and execute continuous improvement roadmaps ...

Entry Level Robotics Engineer information

See Tempe, AZ salary details

$27.8K

$101.1K

$161.9K

How much do entry level robotics engineer jobs pay per year?

As of Jul 29, 2026, the average yearly pay for entry level robotics engineer in Tempe, AZ is $101,146.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,000.00 and $121,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Robotics Engineer, and why are they important?

To thrive as an Entry Level Robotics Engineer, you need a solid understanding of robotics fundamentals, programming (such as Python or C++), and a degree in robotics, mechanical, electrical, or computer engineering. Familiarity with CAD software, microcontrollers (like Arduino or Raspberry Pi), and robotics simulation tools (such as ROS or Gazebo) is typically required. Strong problem-solving, teamwork, and effective communication skills help you stand out in collaborative, project-driven environments. These skills and qualities are vital to efficiently design, implement, and troubleshoot robotic systems while contributing to innovative solutions.

What types of projects and technologies do entry level robotics engineers typically work on?

Entry level robotics engineers are often assigned to support the design, assembly, and testing of robotic systems, such as robotic arms, mobile robots, or automated manufacturing lines. They may work with technologies like sensors, actuators, microcontrollers, and programming languages such as Python or C++. Collaboration is common, as they frequently partner with mechanical, electrical, and software engineers to integrate components and troubleshoot issues. This hands-on experience helps new engineers build practical skills and gain exposure to industry-standard tools and processes.

What is the difference between Entry Level Robotics Engineer vs Robotics Technician?

AspectEntry Level Robotics EngineerRobotics Technician
Required CredentialsBachelor's degree in robotics, mechanical, electrical engineering or related fieldAssociate's degree or technical certification in robotics or automation
Work EnvironmentDesign, develop, and test robotic systems; often in labs or engineering settingsMaintain, troubleshoot, and repair robotic systems; typically in manufacturing or industrial settings
Employer & Industry UsageEngineering firms, tech companies, research labsManufacturing plants, automation companies, industrial facilities

Entry Level Robotics Engineers focus on designing and developing robotic systems, requiring a bachelor's degree, while Robotics Technicians primarily handle maintenance and repairs, often with technical certifications. Both roles are essential in automation industries but differ in responsibilities and educational requirements.

What Does an Entry-Level Robotics Engineer Do?

An entry-level robotics engineer works with flexible automation, helping design, build, and test robot systems. The responsibilities of an entry-level robotics engineer are to integrate peripherals, such as controllers, welders, and other equipment; create event timing charts or system device lists; design end-of-arm tooling; investigate unexpected maintenance problems, such as mechanical or electrical failures; and evaluate and analyze robotic prototypes or systems. Other duties include researching robotic technology to use for the creation of new systems and system configuration.

What does an entry level robotics engineer do?

An entry level robotics engineer is responsible for assisting in the design, development, testing, and implementation of robotic systems and components. They typically work under the guidance of senior engineers, helping to build prototypes, troubleshoot hardware and software issues, and perform routine maintenance. Their tasks can also include programming robots, documenting processes, and collaborating with multidisciplinary teams to improve robotic applications. This role offers hands-on experience and opportunities to learn about cutting-edge robotics technology.
What are the most commonly searched types of Robotics Engineer jobs in Tempe, AZ? The most popular types of Robotics Engineer jobs in Tempe, AZ are:
What are popular job titles related to Entry Level Robotics Engineer jobs in Tempe, AZ? For Entry Level Robotics Engineer jobs in Tempe, AZ, the most frequently searched job titles are:
What job categories do people searching Entry Level Robotics Engineer jobs in Tempe, AZ look for? The top searched job categories for Entry Level Robotics Engineer jobs in Tempe, AZ are:
What cities near Tempe, AZ are hiring for Entry Level Robotics Engineer jobs? Cities near Tempe, AZ with the most Entry Level Robotics Engineer job openings:
Infographic showing various Entry Level Robotics Engineer job openings in Tempe, AZ as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $101,146 per year, or $48.6 per hour.

Front End Software Engineer

Cascadia Global Security

Tempe, AZ • On-site

Full-time

Posted 20 days ago


Job description

We are hiring a Front End Software Engineer!
Location: Tempe AZ

The drone industry is not coming it is here, and it is moving faster than any platform is prepared for. At Deus X Defense, we are building the command and control infrastructure that ties autonomous security systems together in real time: drones, ground robotics, live sensor feeds, and the humans who act on all of it. The software that connects those systems has to be fast, intuitive, and built to perform when the stakes are real.
ABOUT THE COMPANY
Deus X Defense is an emerging leader in autonomous security, deploying drone-based solutions to supplement
traditional manned guarding. The company is actively expanding into ground robotics and maritime operations, with a proprietary Command & Control (C2) platform in development that will unify fixed, pivoting, drone, ground robot, and maritime camera feeds into a single integrated operational system. The long-term roadmap includes AI-driven
autonomy across all platforms with human-in-the-loop oversight for critical alerts and events.
POSITION OVERVIEW
The Front End Software Engineer at Deus X Defense builds and owns user-facing features that power the product
experience. Working closely with product and design, this role translates requirements into responsive, high-quality
interfaces while integrating with backend systems and APIs. At this level, they operate with solid ownership - writing clean, maintainable code, improving performance, and contributing to overall front-end architecture and best
practices. The ideal candidate is technically sharp, detail-oriented, and energized by building interfaces that operate
in real-time, high-stakes environments.
KEY DELIVERABLES
01 Build the core UX experience for DXD, including the primary map and C2 interface
02 Establish all standard interaction models, structure, and approach for long-term buildout
03 Deliver reliable, end-to-end live streaming from all platforms
WHAT SUCCESS LOOKS LIKE
MVP is operating with our first customer (internal operators) flying every day with core capabilities
and positive feedback.
RESPONSIBILITIES
UI Development & Product Experience
• Build the core UX for DXD's Command & Control (C2) platform, including the primary map interface
• Translate product and design requirements into responsive, high-quality user-facing features
• Establish standard interaction models and front-end structure for long-term scalability
• Deliver reliable, end-to-end live streaming from all drone and sensor platforms
Architecture & Code Quality
• Write clean, maintainable, well-documented code that scales with the product
• Contribute to front-end architecture decisions and establish best practices across the codebase
• Optimize for performance, reliability, and responsiveness across user types - from entry-level to pro operators
• Participate in code reviews and help drive consistent, high-quality engineering standards
Cross-Functional Collaboration
• Work closely with Product, Design, and Backend Engineering to ensure seamless feature delivery
• Integrate with backend systems and APIs to power real-time data flows in the UI
• Partner with Drone Operations to understand operator workflows and translate them into intuitive interfaces
• Contribute ideas, flag risks, and help the team move fast without breaking things
REQUIRED SKILLS & EXPERIENCE
We're looking for someone with real experience building complex, real-time interfaces:
• Solid front-end engineering experience with complex, real-time user interfaces
• Background in industries with demanding UI requirements, gaming, automotive, defense, or operations platforms
• Proven ability to present complex information in a clear, intuitive, and enjoyable way for a range of user types
• Strong proficiency in modern front-end frameworks (React, Vue, or equivalent)
• Experience integrating with backend APIs and streaming data sources
PREFERRED SKILLS & EXPERIENCE
We're looking for someone who understands the environment we operate in, not just the technology. Prior
exposure to any of the following is a strong plus:
• Experience with drone technology, mapping interfaces, or geospatial data visualization
• Background in real-time operations, command & control, or live video streaming platforms
• Familiarity with law enforcement, defense, or public safety operating environments
• Ability to design for both entry-level and expert users within the same interface
LEVEL OF OWNERSHIP & DECISION MAKING
A mid-career Front End Software Engineer at DXD owns the delivery of key user-facing features, from
implementation through launch and iteration. They work across product, design, and backend teams to ensure a
seamless, performant experience, while making thoughtful decisions around structure, scalability, and maintainability of the front end. At this level, they operate with clear ownership of their work, contribute to technical standards, and help drive consistent, high-quality execution across the product.