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Entry Level Narrative Game Writer Jobs (NOW HIRING)

The Wyoming Game and Fish Department is seeking multiple entry-level Game Wardens to join our team ... Write enforcement reports, attend court, work with other enforcement agencies, conduct ...

Game Warden 2026-01292

Cheyenne, WY · On-site

$4.70K - $5.22K/mo

The Wyoming Game and Fish Department is seeking multiple entry-level Game Wardens to join our team ... Write enforcement reports, attend court, work with other enforcement agencies, conduct ...

... game. Real support means real leadership backing you up. You'll be armed with the tools and know ... Verbal and Written Communication Skills Commitment to Excellence High Personal Integrity and ...

... game. Real support means real leadership backing you up. You'll be armed with the tools and know ... Verbal and Written Communication Skills Commitment to Excellence High Personal Integrity and ...

... game. Real support means real leadership backing you up. You'll be armed with the tools and know ... Verbal and Written Communication Skills Commitment to Excellence High Personal Integrity and ...

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Entry Level Narrative Game Writer information

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How much do entry level narrative game writer jobs pay per hour?

As of May 30, 2026, the average hourly pay for entry level narrative game writer in the United States is $24.29, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Narrative Game Writer, and why are they important?

To thrive as an Entry Level Narrative Game Writer, you need strong storytelling abilities, creative writing skills, and a basic understanding of game design, often supported by a degree in English, Creative Writing, or a related field. Familiarity with interactive narrative tools such as Twine, Ink, or game engines like Unity, as well as experience with script formatting software, is typically expected. Collaboration, adaptability, and receptive communication are important soft skills for working with designers, artists, and other writers. These skills ensure engaging narrative experiences that align with gameplay goals and foster productive teamwork in game development environments.

What are some common challenges faced by entry level narrative game writers when collaborating with larger development teams?

Entry level narrative game writers often find it challenging to balance their creative ideas with the technical constraints and timelines set by the broader development team. Effective communication is essential, as writers must ensure their narrative integrates well with gameplay mechanics, art, and level design. Adapting to feedback from different departments and revising scripts to fit evolving project goals is a regular part of the job. Building strong collaborative relationships and being open to iteration can help ease these challenges and foster a positive workflow.

What does an Entry Level Narrative Game Writer do?

An Entry Level Narrative Game Writer helps create the story, dialogue, characters, and worldbuilding elements for video games. They often work closely with game designers, artists, and developers to ensure the narrative fits seamlessly with gameplay and overall player experience. Their tasks might include writing scripts, character bios, branching dialogue options, and contributing to storyboards. This role is ideal for those passionate about storytelling and interactive media, looking to start their career in the video game industry.

What is the difference between Entry Level Narrative Game Writer vs Junior Game Designer?

AspectEntry Level Narrative Game WriterJunior Game Designer
Required CredentialsRelevant writing or game design degree, portfolioGame design degree, portfolio, understanding of game mechanics
Work EnvironmentGame studios, remote, collaborative teamsGame studios, remote, collaborative teams
Industry UsageCommonly used in narrative-focused rolesUsed in broader game development roles
Search & Comparison IntentUnderstanding entry-level writing roles in gamesExploring entry-level game design positions

The main difference is that Entry Level Narrative Game Writers focus on creating storylines, dialogues, and character development, while Junior Game Designers work on overall game mechanics, level design, and gameplay elements. Both roles often require related educational backgrounds and are found in similar studio environments, but they serve distinct functions within game development teams.

More about Entry Level Narrative Game Writer jobs
What cities are hiring for Entry Level Narrative Game Writer jobs? Cities with the most Entry Level Narrative Game Writer job openings:
What are the most commonly searched types of Narrative Game Writer jobs? The most popular types of Narrative Game Writer jobs are:
What states have the most Entry Level Narrative Game Writer jobs? States with the most job openings for Entry Level Narrative Game Writer jobs include:
What job categories do people searching Entry Level Narrative Game Writer jobs look for? The top searched job categories for Entry Level Narrative Game Writer jobs are:
Infographic showing various Entry Level Narrative Game Writer job openings in the United States as of May 2026, with employment types broken down into 4% Locum Tenens, 14% Full Time, 7% Part Time, 10% Temporary, 59% Contract, and 6% Nights. Highlights an 21% Physical, 57% Hybrid, and 22% Remote job distribution, with an average salary of $50,519 per year, or $24.3 per hour.
Portuguese (Portugal) Associate QA Tester / Language Development Support (Contingent) (Remote)

Portuguese (Portugal) Associate QA Tester / Language Development Support (Contingent) (Remote)

Naughty Dog

Santa Monica, CA

Other

Posted 12 days ago


Job description

This position is for temporary engagement through our staffing partner YOH Enterprise Solutions.
Candidates must be authorized to work in the United States for this position. 

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working onIntergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us. 

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

Naughty Dog is seeking a motivated and detail-oriented individual to join our team as an Associate Quality Assurance Tester/Language Development Support, specializing in Portuguese (Portugal).  This role is integral to ensuring the high quality and cultural accuracy of our game content for Portuguese (Portugal) speaking audiences. The ideal candidate will have a passion for gaming, strong communication skills in both Portuguese (Portugal) and English, and a keen eye for detail. 

What you will do:  

  • Identify, log, and maintain gameplay issues 

  • Conduct ad hoc and bug regression testing when necessary 

  • Create and execute test plans 

  • Verify in-game non-English dialogue and text, specifically Portuguese (Portugal)

  • Provide quality assurance and development support for Portuguese (Portugal)

  •  language content 

  • Demonstrate eagerness to learn new skills and the ability to teach them to others 

  • Remain flexible and adaptive to assignment and schedule changes, including overtime 

  • Additional responsibilities may be assigned as needed 

What skills you will use: 

  • Fluency in Portuguese (Portugal); native speakers preferred 

  • Fluency in English 

  • A desire to be part of the Naughty Dog Team 

  • Strong interpersonal, written, and verbal communication skills in both Latin American Spanish and English 

  • Demonstrable skill set beyond just bug investigation and documentation 

  • Willingness to share opinions and feedback with other departments 

  • Keen attention to detail and accuracy 

  • A team-oriented individual who can also work effectively independently 

  • Working knowledge of PS4 and PS5 systems 

Bonus Skills:  

  • Additional linguistic fluency beyond Portuguese (Portugal)

  • Formal post-high school education (college, technical school, etc.) 

  • Scripting or programming experience 

All applicants must provide a resume and cover letter to be considered. The cover letter should highlight your relevant experience and interest in the position. 
Additional Material Submission: 

We recognize that applicants fluent in Portuguese (Portugal) may also possess additional skills relevant to the gaming industry 

  • Applicants with a Background in Art, Programming, or Design: 
    Please submit a portfolio to give us a deeper understanding of your skills and creativity. 

  • Applicants with a Audio, Film or Editing Background: 
    Please include a reel with your application to showcase your technical abilities and editing style. 

As a part of the Naughty Dog application process, candidates will be asked to complete a QA Test.