Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo California
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science
Job Description
We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.
Key Responsibilities
Develop, maintain, and enhance 2D and 3D games and simulations using Unity.
Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.
Design and implement gameplay systems, interactions, and user experiences.
Optimize application performance across multiple platforms including PC, mobile, and console environments.
Debug, troubleshoot, and resolve software defects and performance issues.
Test and validate game mechanics, functionality, and system integrations.
Participate in software design, code reviews, and continuous improvement initiatives.
Maintain source code and project assets using configuration management tools.
Required Qualifications
Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical field.
Proven experience developing games or simulations using the Unity game engine.
Strong proficiency in C# programming for Unity development.
Experience with 2D and 3D game development.
Understanding of Unity physics, rendering, animation, and AI systems.
Experience optimizing applications for performance across multiple platforms.
Knowledge of game design principles and gameplay mechanics.
Familiarity with asset creation and integration pipelines.
Experience using version control systems such as Git.
Strong communication and collaboration skills.
Preferred Qualifications
Experience with DiSTI VE Studio.
Experience with Python and/or C++.
Experience with NVIDIA Omniverse.
Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.
Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.
Experience developing simulation, visualization, or training applications.
Passion for gaming, simulation, and immersive technology development.
Education / Experience
- Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.