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Entry Level Gaming Qa Jobs (NOW HIRING)

This is an entry-level role, so we don't specify a degree, your age, or your background. We care ... A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games * Sharp ...

Exacta Systems is a leader in historical horse racing technology, creating innovative gaming solutions. They are seeking a QA Engineer to develop and execute test plans and cases, ensuring product ...

They are seeking a Sr. QA Tester to work with an embedded Game Team, responsible for defining and executing test strategies and championing quality for their game products. Responsibilities : • You ...

Quality Assurance

Aurora, CO · On-site

$19.29/hr

The QA inspector is an entry level position within the Product Processing/QA department responsible for performing all certification of new items and new vendors as well as random testing of existing ...

We are actively looking for Entry level QA/BA Analyst position for our clients throughout USA. Responsibilities :- * Managed all phases of Software Test Life Cycle, Creation of documentation, testing ...

Quality Assurance

Aurora, CO · On-site

$19.29/hr

The QA inspector is an entry level position within the Product Processing/QA department responsible for performing all certification of new items and new vendors as well as random testing of existing ...

We are actively looking for Entry level QA/BA Analyst position for our clients throughout USA. Responsibilities :- * Managed all phases of Software Test Life Cycle, Creation of documentation, testing ...

At Exacta Systems, we're not just shaping the future of gaming-we're redefining it. As a leader in ... The QA Engineer is responsible for executing regression, functional and end to end test cases as ...

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... The QA Engineer is responsible for executing regression, functional and end to end test cases as ...

Entry level QA

Fremont, CA · On-site

$21.25 - $28/hr

Quality Assurance (QA): Consultant contributes in software testing and/or software quality control including automated and manual test scripting. 3. Programming and Coding through Debugging of ...

At Exacta Systems, we're not just shaping the future of gaming-we're redefining it. As a leader in ... The QA Engineer is responsible for executing regression, functional and end to end test cases as ...

QA Assistant

Bucksport, ME · On-site

$18 - $22/wk

A Morning in QA Your day starts early (Monday-Friday) with a quick check-in and a game plan for the shift. You'll spend time moving between the floor and the office-reviewing logs, confirming ...

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Entry Level Gaming Qa information

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How much do entry level gaming qa jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for entry level gaming qa in the United States is $18.80, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What is the difference between Entry Level Gaming Qa vs Entry Level Game Tester?

AspectEntry Level Gaming QaEntry Level Game Tester
Required CredentialsHigh school diploma, basic gaming knowledgeHigh school diploma, basic gaming knowledge
Work EnvironmentGame development studios, QA departmentsGame development studios, QA departments
Industry UsageCommonly used in gaming companies for quality assurance rolesCommonly used in gaming companies for testing and feedback

Both roles involve testing video games, but Entry Level Gaming Qa typically includes broader quality assurance responsibilities, such as documenting bugs and ensuring game quality, while Entry Level Game Tester focuses mainly on playing and identifying issues during gameplay. The roles often overlap, but QA roles may involve additional documentation and communication tasks.

What are the key skills and qualifications needed to thrive as an Entry Level Gaming QA, and why are they important?

To thrive as an Entry Level Gaming QA, you need a keen attention to detail, strong analytical skills, and a basic understanding of game mechanics, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems like JIRA, version control tools, and various gaming platforms is beneficial. Effective communication, patience, and adaptability help you collaborate with developers and provide clear feedback. These skills and qualities are crucial for identifying issues early, ensuring game quality, and supporting smooth game development cycles.

What are some common challenges faced by entry level Gaming QA testers, and how can they overcome them?

Entry level Gaming QA testers often face challenges such as identifying subtle bugs, communicating issues clearly to developers, and adapting quickly to frequent game updates. To overcome these obstacles, testers should develop strong attention to detail, maintain thorough documentation, and ask clarifying questions during team meetings. Building collaborative relationships with developers and other testers also helps in resolving issues efficiently and learning best practices in game testing.

What does an entry level gaming QA do?

An entry level gaming QA (Quality Assurance) tester is responsible for playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. They document problems, recreate them, and report their findings to developers and other teams. In addition to playing the game, QA testers may also check documentation, follow test scripts, and provide feedback on gameplay experience. This role is critical for ensuring a polished and enjoyable game for players.
What cities are hiring for Entry Level Gaming Qa jobs? Cities with the most Entry Level Gaming Qa job openings:
What are the most commonly searched types of Gaming Qa jobs? The most popular types of Gaming Qa jobs are:
What states have the most Entry Level Gaming Qa jobs? States with the most job openings for Entry Level Gaming Qa jobs include:

Full-time

Posted 11 days ago


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see