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Entry Level Game Engine Programmer Jobs in Seattle, WA

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

Knowledgeable in real-time rendering, game engine development, physics simulation, or other real ... Software Engineer/Level I: $125,000.00 - $145,000.00/per year Software Engineer/Level II: $145,000 ...

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Entry Level Game Engine Programmer information

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How much do entry level game engine programmer jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for entry level game engine programmer in Seattle, WA is $30.42, according to ZipRecruiter salary data. Most workers in this role earn between $19.42 and $26.25 per hour, depending on experience, location, and employer.
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Software Engineer, Beam Planning (Starlink)

Software Engineer, Beam Planning (Starlink)

SpaceX

Redmond, WA • On-site

$145K - $175K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 144 frontline employees who took The Breakroom Quiz

13th of 60 rated aerospace companies


Job description

SOFTWARE ENGINEER, BEAM PLANNING (STARLINK)

At SpaceX we're leveraging our experience in building rockets and spacecraft to deploy Starlink, the world's most advanced broadband internet system. Starlink is the world's largest satellite constellation and is providing fast, reliable internet to millions of users worldwide. We design, build, test, and operate all parts of the system - thousands of satellites, consumer receivers that allow users to connect within minutes of unboxing, and the software that brings it all together. We've only begun to scratch the surface of Starlink's potential global impact and are looking for the world's best engineers to help maximize Starlink's utility for communities and businesses around the globe.

As a Software Engineer on the Starlink program, you will be solving challenges that improve our ability to fully utilize the hardware we have deployed. Our goal is to provide customers with the best possible satellite internet experience, often providing under-served communities with affordable, life-changing broadband internet access.

Our software engineers are responsible for the complete lifecycle of the software they create, including development, testing, and support. We expect our engineers to close the feedback loop between software design and real-world performance. In this role, your software will have a meaningful and measurable impact on the world.

RESPONSIBILITIES:

  • Develop highly reliable, real-time software designed to run on the gateways, satellites, user terminals, and switches that make up our low latency, high capacity satellite-based global network.
  • Participate in and lead architecture, design, and code reviews.
  • Develop prototypes and manage experiments to prove out key design concepts.
  • Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing. reliable software deployment, test execution, and data analysis as part of a continuous integration and release system.

BASIC QUALIFICATIONS:

  • Bachelor's degree in computer science, engineering, math, or STEM discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
  • Development experience in assembly, C, or C++.

PREFERRED SKILLS AND EXPERIENCE:

  • Developed, debugged and deployed software that has been used in real world applications/projects.
  • Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
  • Creative approach to problem solving, exceptional analytical skills and engineering fundamentals.
  • Excellent communication skills both written and verbal.
  • Ability to work effectively in a dynamic environment with changing needs and requirements.
  • Experience with networking protocols (UDP, TCP/IP, etc) and distributed systems.
  • Experience in security issues associated with distributed systems and internet services.

ADDITIONAL REQUIREMENTS:

  • Must be willing to work extended hours and weekends as needed.

COMPENSATION AND BENEFITS:    
Pay range:    
Software Engineer/Level I: $125,000.00 - $145,000.00/per year    
Software Engineer/Level II: $145,000.00 - $175,000.00/per year          
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k)-retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Exempt employees are eligible for 5 days of sick leave per year. Company shuttles are offered to employees for round trip travel from select Seattle locations to the SpaceX Redmond office Monday to Friday. 


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