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Entry Level Game Engine Developer Jobs in Houston, TX

METECS is seeking an entry-level Simulation Software Engineer to support NASA's simulation efforts ... Unity, Unreal Engine, EDGE or similar graphics engines. Citizenship or lawful permanent resident ...

Turbine Technician About PROENERGY PROENERGY is an engineering, R amp;D, and manufacturing ... This is an entry level position. Candidates with the desired experience and/or skills will be ...

Turbine Technician About PROENERGY PROENERGY is an engineering, R&D, and manufacturing powerhouse ... This is an entry level position. Candidates with the desired experience and/or skills will be ...

CAD Designer - ETO

Katy, TX ยท On-site

$31 - $36/hr

Ability to create and modify engineering drawings and models. * Strong attention to detail and ... Qualification And Education: * Entry-level position. * Technical degree or certification in CAD ...

Energy Solutions Technicians Graduates

Pearland, TX ยท On-site

$17.50 - $24/hr

The Accelerated Entry-Level Pathway: If you are a newer student or graduate building your ... Focuses on diesel engine overhauls, fuel delivery, and industrial powertrains. * On-Site Power ...

Role Overview As a Pricing Analyst, you will support Fluence's deal pricing engine by developing ... Bachelor's degree in Business, Energy Studies, Finance, Engineering, Data Science, or related field ...

Showing results 21-34

Entry Level Game Engine Developer information

See Houston, TX salary details

$31K

$103.6K

$171.9K

How much do entry level game engine developer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for entry level game engine developer in Houston, TX is $103,586.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,800.00 and $118,400.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engine Developer vs Junior Software Engineer?

AspectEntry Level Game Engine DeveloperJunior Software Engineer
Required CredentialsBachelor's in Computer Science, relevant coursework in graphics or game developmentBachelor's in Computer Science or related field, basic programming skills
Work EnvironmentGame studios, interactive entertainment companiesTech companies, software development firms
Employer & Industry UsagePrimarily in gaming and entertainment industryAcross various industries including tech, finance, healthcare
Common Search & Comparison IntentUnderstanding entry-level roles in game developmentExploring entry-level software development positions

While both roles are entry-level and require foundational programming skills, the Entry Level Game Engine Developer focuses specifically on developing and optimizing game engines within the gaming industry. In contrast, a Junior Software Engineer has a broader scope, working on various software projects across multiple industries. The choice depends on your interest in gaming versus general software development careers.

What are popular job titles related to Entry Level Game Engine Developer jobs in Houston, TX?

For Entry Level Game Engine Developer jobs in Houston, TX, the most frequently searched job titles are:

What job categories do people searching Entry Level Game Engine Developer jobs in Houston, TX look for?

The top searched job categories for Entry Level Game Engine Developer jobs in Houston, TX are:

What cities near Houston, TX are hiring for Entry Level Game Engine Developer jobs?

Cities near Houston, TX with the most Entry Level Game Engine Developer job openings:

Junior Simulation Software Engineer

Houston, TX โ€ข On-site

METECS
Scientific Research and Development Servicesย โ€ขย 11 - 50 employees

Full-time

Re-posted 8 days ago


Job description

METECS is seeking an entry-level Simulation Software Engineer to support NASA’s simulation efforts as part of the Robotics, Simulations, and Graphics Support (RSGS) team. This role is ideal for candidates with a strong foundation in computer science and software engineering who are interested in applying those skills to challenging problems in aerospace, robotics, human spaceflight, and physics-based simulation.
 
In this role, you will contribute to the design, development, integration, testing, and maintenance of high-fidelity simulation software that supports engineering analysis across a wide range of human spaceflight programs, including the International Space Station (ISS), Orion, Moon Base, Space Reactor-1 Freedom (SR-1), Human Landing System (HLS), and other advanced exploration initiatives. Projects may include development and enhancement of core dynamics and simulation tools, investigations of crew member stability in lunar and microgravity environments, lunar vehicle simulations, and support of ISS training simulation systems.
 
Successful candidates will be active contributors to a modern software development environment. Responsibilities include implementing and maintaining features from Git-managed work items, participating in peer code reviews, contributing to automated testing efforts, and helping maintain and improve continuous integration and deployment (CI/CD) pipelines. Candidates should be comfortable working within large, collaborative codebases and applying software engineering best practices to ensure reliability, maintainability, and performance.
 
Simulation development at METECS is a highly multidisciplinary effort, requiring close collaboration with experts in software engineering, physics, robotics, biomechanics, computer graphics, and aerospace systems. You will work alongside NASA engineers and mission stakeholders to develop simulation capabilities that are accurate, robust, and relevant to real-world mission scenarios.
 
Required Qualifications:

  • Bachelor’s degree in Computer Science, Aerospace Engineering, Physics, or a related field.
  • Experience in simulations, software development, or a related technical field.
  • Proficiency in C++.
  • Experience working in Linux-based environments.
  • Familiarity with Git for version control.
  • Strong communication skills and a collaborative mindset.
  • Familiarity with scripting languages such as Python.
  • Solid foundation in physics and mathematics.
  • Ability to work independently while contributing to a team-oriented environment.

Desired Qualifications:
 
  • Exposure to AI/ML concepts and applications.
  • Understanding of the software development life cycle (SDLC).
  • Experience with CI/CD pipelines and automated testing.
  • Familiarity with the Trick simulation framework.
  • Unity, Unreal Engine, EDGE or similar graphics engines.

 
Citizenship or lawful permanent resident required due to federal position.
About METECS:
We are a high-performance team providing advanced engineering, software, and analysis solutions for human space flight and terrestrial applications. We develop and integrate custom software for NASA and other government and commercial customers utilizing a wide variety of in-house, commercial, and open-source technologies. Our specialties include robotics automation, embedded systems, hardware/software integration, multibody dynamics simulations, immersive computer graphics, XR systems and advanced web-based tools.
METECS is an Equal Opportunity Employer, including veterans and individuals with disabilities.
 

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