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Entry Level Game Developer Jobs in Washington, MO

Entry Level Game Developer information

See Washington, MO salary details

$28.7K

$95.9K

$159.2K

How much do entry level game developer jobs pay per year?

As of Jul 31, 2026, the average yearly pay for entry level game developer in Washington, MO is $95,926.00, according to ZipRecruiter salary data. Most workers in this role earn between $72,100.00 and $109,700.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level game developers when working on their first projects?

Entry level game developers often encounter challenges such as balancing creative ideas with technical limitations, adapting to collaborative workflows, and managing tight deadlines. Learning to navigate large codebases, understanding version control systems, and effectively communicating with designers, artists, and senior programmers are key aspects of the role. Overcoming these hurdles requires a willingness to learn, ask questions, and seek feedback from teammates, which helps foster both technical and interpersonal growth within a supportive game development environment.

Will AI replace game devs?

AI is unlikely to fully replace entry level game developers, as creative design, problem-solving, and programming skills remain essential in game development. AI tools can assist with tasks like asset generation and coding, but human oversight and creativity are critical for creating engaging games. Developers will need to adapt by learning new tools and focusing on areas where human input is vital.

What Does an Entry-Level Game Developer Do?

As an entry-level game developer, your responsibilities revolve around programming the algorithms and code that control video games. Your duties are to develop action sequences in games, graphical user interfaces, and other basic tools that allow seamless gameplay. You must be conscious of console or computer requirements, such as memory usage and graphics chip limitations, and you should be able to identify and fix glitches in the game quickly. You work closely with other programmers and QA testers to ensure that you deal with these issues systematically.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of the features or work. Entry level game developers often focus on core mechanics and essential assets first to maximize impact and efficiency during development cycles.

What is the difference between Entry Level Game Developer vs Junior Game Programmer?

AspectEntry Level Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, indie developers, or freelance projectsGame development teams, software companies, or indie studios
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably with Entry Level Game Developer in job listings
Common Search & Comparison IntentYesYes

Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.

What does an Entry Level Game Developer do?

An Entry Level Game Developer assists in the creation and implementation of video games by writing code, debugging, and collaborating with other team members such as artists and designers. They typically work under the supervision of senior developers and are often responsible for smaller features or specific tasks within a larger project. Their work may include programming gameplay mechanics, fixing bugs, and learning new tools and technologies used in game development. This role is an excellent starting point for those looking to gain experience and grow within the gaming industry.

Is 30 too late to get into game development?

Entry level game developers can start at any age, including 30 or older, as the industry values skills, portfolio, and continuous learning. Many successful developers have transitioned into the field later in life by learning programming languages like C++ or Unity, and building a strong portfolio through personal projects or courses.

What are the key skills and qualifications needed to thrive as an Entry Level Game Developer, and why are they important?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages like C++ or C#, basic game design principles, and typically a degree in computer science, software engineering, or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and basic graphic or animation tools is highly beneficial. Creativity, teamwork, problem-solving, and effective communication are key soft skills that help you collaborate and adapt in dynamic development environments. These skills ensure you can efficiently contribute to game projects, meet technical requirements, and work well within multidisciplinary teams.

How to be a game developer with no experience?

Entry level game developers typically start by learning programming languages such as C# or C++, and gaining familiarity with game engines like Unity or Unreal Engine. Building a portfolio with small projects, participating in game jams, and studying game design principles can help demonstrate skills to employers without prior professional experience.
What cities near Washington, MO are hiring for Entry Level Game Developer jobs? Cities near Washington, MO with the most Entry Level Game Developer job openings:
Infographic showing various Entry Level Game Developer job openings in Washington, MO as of July 2026, with employment types broken down into 51% Full Time, and 49% Part Time. Highlights an 100% In-person job distribution, with an average salary of $95,926 per year, or $46.1 per hour.

Back of House at Steve's Hot Dogs - Chesterfield

HuSTL Hospitality Group

Chesterfield, MO

$15 - $20/hr

Full-time

Medical, PTO

Re-posted 19 days ago


Job description

Join the Steve's Hot Dogs Crew: Craft Unforgettable Experiences as a Back of House Team Member!

Are you a dynamic, customer-focused individual with a passion for hospitality? Steve's Hot Dogs in Chesterfield is searching for enthusiastic and experienced Back of House Team Members to elevate our customer experience and contribute to a vibrant atmosphere.

What You'll Bring to the Table:

As a Back of House Team Member, you'll be engineer Steve's Hot Dogs, creating memorable meals for every guest. Your responsibilities will include:

  • Delivering an Exceptional Product: Cooking and serving recipes to standard, upholding our high standard for gourmet, craft fast casual food.
  • Collaborating for Success: Working seamlessly with your team to boost food sales through outstanding service.
  • Reliability and Teamwork: Demonstrating a consistent track record as a dependable and supportive team player.

Why You'll Love Working With Us:

We believe in rewarding our team members for their hard work and dedication. The Steve’s Hot Dogs brand is part of the HuSTL Hospitality Group. At HuSTL, we’re working to make hospitality a viable career for rock star individuals. This includes taking care of the people who work with and for us.

Here's what you can expect:

  • Competitive Compensation: Pay is $18 to $20/hour. This is paid through a base wage and a share of tips. Your guaranteed minimum hourly wage will be set at $18 to $20, for the right person with experience. All candidates have the ability to significantly increase your income through stellar customer service, successful promotions, and cross-training with certifications.
    Important Note: Entry level applicants, if hired, would be hired in at $15 to $18/hour. Experienced candidates with a strong work history will be hired in at $18 to $20/hour.
  • Exciting Earning Potential: Earn extra income by working at our Enterprise, CityPark, and Dome locations during major events like Enterprise events, St. Louis City SC, and Battlehawks games.
  • Clear Growth Path: We're committed to your professional development. We prioritize promoting from within for those who consistently demonstrate strong teamwork, natural leadership, and the ability to motivate and guide their colleagues.

What We're Looking For:

  • 17+ years of age or older
  • Weekend availability is essential.
  • A genuine passion for creating positive customer interactions.
  • A collaborative spirit and a commitment to team success.
  • A strong work ethic and a history of reliability.

Benefits:

  • Balanced Schedule Opportunities
  • Growth Path amp; Development
  • Complementary Shift Meal
  • Leadership Seminars available for all levels
  • Health benefits when management level leadership is achieved
  • Sick/Paid time off
  • Referral program
  • Opportunities for Community Service
  • Community and Family Culture
  • Fast Growth Trajectories (for the right people)
  • Mentorship Opportunities from High Level Company Leaders
  • Opportunities for the right people to help us open new locations
  • Employee discount at all HuSTL Concepts
  • Flexible Schedules
  • Schedules Posted 2 Weeks Out to Allow You to Plan Your Life