2

Entry Level Embedded Software Engineer Jobs in Kirkland, WA

Embedded Software Engineer - Firmware

Kent, WA ยท On-site

$123K - $185K/yr

Collaborate with other embedded software engineers to develop a scalable stack and maintain a coherent interface with adjacent systems * Work with electrical engineers to bring up boards, write ...

Embedded Software Engineer II

Renton, WA ยท Hybrid

$123K - $173K/yr

As an Embedded Software Engineer II on the Blue Ring program, you will be at the forefront of developing and testing flight software for one of the most capable and maneuverable multi-mission ...

Embedded Software Engineer - Firmware

Kent, WA ยท On-site

$123K - $185K/yr

Collaborate with other embedded software engineers to develop a scalable stack and maintain a coherent interface with adjacent systems * Work with electrical engineers to bring up boards, write ...

next page

Showing results 1-20

Entry Level Embedded Software Engineer information

See Kirkland, WA salary details

$79.6K

$174.4K

$197.8K

How much do entry level embedded software engineer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for entry level embedded software engineer in Kirkland, WA is $174,391.00, according to ZipRecruiter salary data. Most workers in this role earn between $149,500.00 and $196,700.00 per year, depending on experience, location, and employer.

What does a typical day look like for an Entry Level Embedded Software Engineer?

A typical day for an Entry Level Embedded Software Engineer often includes writing and reviewing code, testing software on hardware platforms, and debugging issues alongside more experienced team members. You'll likely participate in daily stand-up meetings, collaborate with hardware engineers, and contribute to ongoing projects through documentation or prototype development. While much of the work involves technical programming, you may also have the opportunity to engage in design discussions and learn from senior engineers. This balance of hands-on coding, testing, and teamwork helps you gain practical experience and develop your engineering skills early in your career.

What is an Entry Level Embedded Software Engineer job?

An Entry Level Embedded Software Engineer designs, develops, and tests software that runs on embedded systems, such as microcontrollers and IoT devices. They work with low-level programming languages like C and C++, interact with hardware, and optimize system performance. Responsibilities often include writing firmware, debugging code, and collaborating with hardware engineers. This role is ideal for candidates with a background in computer science, electrical engineering, or a related field and a strong understanding of embedded systems concepts.

What are the key skills and qualifications needed to thrive in the Entry Level Embedded Software Engineer position, and why are they important?

To succeed as an Entry Level Embedded Software Engineer, strong programming skills in C/C++, understanding of microcontrollers, and a relevant engineering degree are fundamental. Familiarity with embedded development environments, version control systems such as Git, and basic debugging tools is highly valued, though certifications like embedded systems courses can be advantageous. Effective communication, problem-solving abilities, and a willingness to learn help candidates integrate smoothly into multidisciplinary teams. These qualifications are essential because they ensure you can develop, test, and troubleshoot reliable embedded software within collaborative engineering environments.

What job categories do people searching Entry Level Embedded Software Engineer jobs in Kirkland, WA look for? The top searched job categories for Entry Level Embedded Software Engineer jobs in Kirkland, WA are:
What cities near Kirkland, WA are hiring for Entry Level Embedded Software Engineer jobs? Cities near Kirkland, WA with the most Entry Level Embedded Software Engineer job openings:
Infographic showing various Entry Level Embedded Software Engineer job openings in Kirkland, WA as of July 2026, with employment types broken down into 85% Full Time, 12% Part Time, 1% Temporary, and 2% Contract. Highlights an 82% Physical, 6% Hybrid, and 12% Remote job distribution, with an average salary of $174,391 per year, or $83.8 per hour.
Embedded software engineer- Android

Embedded software engineer- Android

Quantum World Technologies Inc

Redmond, WA โ€ข On-site

$147K - $193K/yr

Full-time

Posted 12 days ago


Job description

Job Titleย โ€“ย Embedded software engineer

Job Location - Redmond, WA (100% onsite role)

Hire type โ€“Fulltimeย roleย 

Job Description:

Overview

We are seeking a Contingent Worker to support the sustaining and maintenance of Android Open-Source Project (AOSP) software (and potentially device firmware) for prototype hardware systems. This role focuses on keeping the Android build healthy and stable, integrating security patches, and backporting targeted changes from newer Android codebases as needed.

Maintain and sustain AOSP codebases for prototype systems in a sustain/maintenance mode.

Keep AOSP builds healthy, stable, and reproducible; triage and resolve build breaks.

Pull in Android security patches and ensure timely integration into the sustain branch.

Backport small-to-medium features/fixes from newer Android versions/projects into the sustain codebase based on product/engineering requests.

Debug and fix issues across the Android platform stack (frameworks and system components) and, when needed, firmware-related areas.

Write scripts and tooling to improve reliability, automation, and developer efficiency for builds and releases.

Collaborate with partner engineering teams to prioritize issues and drive fixes to completion.

Minimum Qualifications

Strong hands-on experience with AOSP development and maintenance.

Experience working in Android OS frameworks (framework/services, system components).

Proficiency in C++.

Proficiency in Linux shell scripting (bash), including automation and troubleshooting.

Experience debugging complex issues using logs, traces, and source-level debugging.

Preferred Qualifications (optional)

Experience supporting prototype or embedded Android devices (bring-up / sustain).

Familiarity with Android build system (Soong/Make), Git workflows, and patch backporting.

Firmware exposure (boot chain, HAL-facing components, device-specific layers) is a plus.

Work Mode / Notes

This is a sustaining role: emphasis on stability, patching, and targeted backports rather than net-new feature development

Work Mode / Notes

This is a sustaining role: emphasis on stability, patching, and targeted backports rather than net-new feature development.