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Entry Level Embedded Software Engineer Robotics Jobs in Ontario

Exposure to FPGA development, microcontrollers, embedded software, or hardware/software integration ... robotics, or defense technologies What You'll Get * Ownership - Contribute directly to the design ...

Collaborate closely with embedded software engineers to improve code testability and define ... You have used Selenium, Robot Framework or similar frameworks * You have done electronic design and ...

$120 - $150/hr

Lead, coach, and support software developers through regular one‑on‑ones, feedback, career ... Experience with embedded systems, machine control, motion systems, robotics, or hardware interfaces.

Our Engineering Services team is seeking a Technical Project Manager with recent experience in ... You will have recent software development experience (ideally in the Embedded and RTOS Market), to ...

Software Engineer in Test (SET)

Chatsworth, ON · On-site

CA$140K - CA$165K/yr

Engineering moves at software speed. Manufacturing doesn't. Yet. Machina Labs is changing that. We ... By integrating advanced metal forming, robotics, and automated production inside a flexible factory ...

Lead, coach, and support software developers through regular one-on-ones, feedback, career ... Experience with embedded systems, machine control, motion systems, robotics, or hardware interfaces.

About Machina Labs Engineering moves at software speed. Manufacturing doesn't. Yet. Machina Labs is ... manufacturing, robotics, or prototyping environment. * Proficiency in CAD software (e.g ...

... robotics, commercial vehicles, rail, and aerospace and defense. Are you the person we are looking ... Hunt for vulnerabilities across QNX products and embedded software components before attackers find ...

... robotics, commercial vehicles, rail, and aerospace and defense. Are you the person we are looking ... Hunt for vulnerabilities across QNX products and embedded software components before attackers find ...

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Entry Level Embedded Software Engineer Robotics information

What are some typical challenges faced by entry-level embedded software engineers in robotics, and how can they best prepare for them?

Entry-level embedded software engineers in robotics often encounter challenges such as debugging hardware-software interactions, working with limited system resources, and adapting to rapidly evolving project requirements. To navigate these, it's helpful to develop a strong understanding of embedded C/C++ programming, become familiar with hardware debugging tools, and practice effective communication within multidisciplinary teams. Proactively seeking mentorship and participating in code reviews can also accelerate learning and help you adapt quickly to the fast-paced robotics environment.

What are the key skills and qualifications needed to thrive as an Entry Level Embedded Software Engineer in Robotics, and why are they important?

To thrive as an Entry Level Embedded Software Engineer in Robotics, you need a solid understanding of C/C++ programming, microcontroller architectures, and a relevant engineering degree (such as Electrical, Computer, or Robotics Engineering). Familiarity with real-time operating systems (RTOS), debugging tools, and version control systems like Git is typically expected. Strong problem-solving skills, attention to detail, and effective collaboration are valuable soft skills in this role. These competencies ensure reliable software development, efficient teamwork, and the successful integration of software with robotic hardware.

What does an Entry Level Embedded Software Engineer in Robotics do?

An Entry Level Embedded Software Engineer in Robotics is responsible for designing, developing, and testing software that runs on embedded systems within robotic devices. They work closely with hardware engineers to ensure seamless integration between software and hardware components. Typical tasks include writing code in languages like C or C++, debugging, performing hardware-software integration, and supporting the development of real-time control systems. Their work is crucial for enabling robots to perform tasks autonomously and efficiently.

What is the difference between Entry Level Embedded Software Engineer Robotics vs Entry Level Firmware Engineer?

AspectEntry Level Embedded Software Engineer RoboticsEntry Level Firmware Engineer
Required CredentialsBachelor's in Electrical, Computer Engineering, or related field; knowledge of robotics systemsBachelor's in Electrical, Computer Engineering, or related field; experience with embedded systems
Work EnvironmentRobotics labs, manufacturing, research facilitiesConsumer electronics, automotive, industrial devices
Employer & Industry UsageRobotics companies, automation firms, research institutionsElectronics manufacturers, automotive, IoT companies
Common Search & ComparisonYesYes

Entry Level Embedded Software Engineer Robotics focuses on developing software for robotic systems, integrating sensors and actuators. Entry Level Firmware Engineer develops low-level software for embedded devices across various industries. While both roles require similar technical skills and educational backgrounds, their application environments and specific focus areas differ.

What are popular job titles related to Entry Level Embedded Software Engineer Robotics jobs in Ontario? For Entry Level Embedded Software Engineer Robotics jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Entry Level Embedded Software Engineer Robotics jobs in Ontario look for? The top searched job categories for Entry Level Embedded Software Engineer Robotics jobs in Ontario are:
What cities in Ontario are hiring for Entry Level Embedded Software Engineer Robotics jobs? Cities in Ontario with the most Entry Level Embedded Software Engineer Robotics job openings:
QNX Systems Software Developer II (Graphics)

QNX Systems Software Developer II (Graphics)

AtHoc

Ottawa, ON

CA$90K - CA$132K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Posted 28 days ago


Job description

Worker Sub-Type:

Regular

Job Description:

QNX, a division of BlackBerry Limited (NYSE: BB; TSX: BB), provides the trusted foundation that software-defined and physical AI systems depend on to operate safely and predictably in the real world. For nearly half a century, QNX has powered safety-critical applications where failure is not an option. The business leads the way in delivering safe and secure operating systems, hypervisors, middleware, solutions, and development tools, along with the support and services delivered by trusted embedded software experts. Today, QNX technology underpins hundreds of millions of vehicles on the road and a wide range of mission-critical systems across industrial controls, robotics, medical devices, commercial transportation, rail, and aerospace and defense.

Are you the person we are looking for?

The Product Engineering unit is focused on product opportunities as they relate to our markets and the growth of our product portfolio considering the future technology. In this role, you will be responsible for maintaining and augmenting the graphics subsystem (Window system, Display controllers and GPU drivers) on both native and virtualized systems. You must be someone with ideas and real passion for software delivered to maximize reuse, efficiency, and simplicity. Our customers count on us to convert awesome ideas into great products and services.

We thrive in a culture of innovation, technical depth and breadth, exploration and experimentation and provide great career growth opportunities. In return for your skills, expertise, and passion, we will provide you with an attractive compensation & bonus package with excellent benefits. Join us and you will become part of a team that is already leading the way and has even bigger plans for the future. What we are working on is truly ground-breaking!

You will:

  • Develop 2D and 3D graphics drivers for a wide range of GPU's and maintain QNX Graphics subsystem (Display, GPU, Window system, font engine).

  • Read technical register documentation and schematics

  • Create and document software specifications and designs that address the needs of QNX customers.

  • Unit test and debug implementations on all relevant target architectures for the project (ex. ARM and X86).

  • Identify, analyze, and resolve potentially complex problems and inadequacies in software.

  • Integrate QNX Hypervisor and Android onto embedded hardware platforms.

  • Provide project estimates for requirement, design, implementation, and test efforts.

  • Maintain an in-depth understanding of current software department approaches and standards through communication with development team members, technical leads, and management.

You will have:

  • Bachelor's degree in Computer Science, Computer Engineering or Engineering related field, or equivalent practical experience with a proven track record in technical roles

  • Proven and significant driver development experience in C, C++ and assembly language.

  • Proven experience in 2D and 3D graphics

  • Expertise in embedded systems on major processor architectures (ARM, x86, PPC, etc.)

  • A thorough understanding of Operating System concepts (virtual memory, multithreading etc.)

  • Expertise in troubleshooting and debugging (by instrumentation, trace logging, core-analysis, applying various tools to extract information, code-reviews, JTAG, etc.)

  • Strong analytical skills, software debugging skills and troubleshooting skills, hands-on experience with the tools and techniques necessary to perform root cause analysis, and ability to come up with win-win solutions in complex business situations.

  • Excellent communication, interpersonal and collaboration skills to work with a diverse, global set of internal and external stakeholders.

If you have any of these then that would be great:

  • Familiarity with OpenGL/OpenGL ES/Vulkan

  • Linux graphics subsystem (x11/Wayland)

  • Programming experience in a POSIX environment

  • Familiarity with the QNX Neutrino RTOS

  • Work closely with QNX customers and 3rd party HW 2D/3D vendors.

  • Graphics application development (e.g. video games)

  • Graphics debugging

  • Graphics optimization

  • Graphics virtualization

  • Familiarity with display controllers.

  • Familiarity with Android and WebGL implementations

#LI-KH1

Scheduled Weekly Hours:

40

Compensation Hiring Base Salary Range:

$90,000.00 - $132,000.00

Please be advised that the compensation hiring range indicated herein is provided solely as a good-faith estimate of expected base compensation for the position. The actual compensation offered will be determined at the time of hire and is contingent upon multiple factors, including but not limited to the candidate's qualifications, relevant experience, demonstrated skills, and results of assessments conducted during the hiring process.

Bonus:

The BlackBerry Variable Incentive Pay (VIP) program is an organization-wide bonus incentive program which aims to reward full-time eligible employees for their contribution to BlackBerry's success. VIP payments are made in addition to base salary and factor in company's performance as a way for employees to share in BlackBerry's achievements.

Benefits:

The BlackBerry Employee Benefits programs offer a wide range of benefits that support your physical, financial and personal well-being. BlackBerry remains committed to offering affordable benefits including coverage for medical, dental, vision, life, disability insurance, retirement, employee share purchase program and paid-time-off to those that meet the eligibility requirements.

Disclosure of Position Status:

This is an active opening. We are seeking to fill this position immediately

Disclosure of Artificial Intelligence:

We donot use artificial intelligence (AI)to screen, assess, or select applicants at any stage of our recruitment process. All applications are reviewed and evaluated by our hiring team.