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Entry Level Embedded Audio Engineer Jobs (NOW HIRING)

$141K - $164K/yr

Using your combined experience of embedded software, electronics, and audio DSP techniques you will ... Collaborate with other firmware developers to define interfaces between processors. * Work with the ...

Embedded Software Engineer Location: Burlingame, CA Duration: Contract - 12 months Pay Range: $56 ... Contribute to development efforts on future products, including audio-based initiatives such as ...

As an Engineer II, Audio Electronics Design , you will contribute to the design, development ... In this role, you will work on analog, digital, power, mixed-signal, and embedded system hardware ...

As an Engineer II, Audio Electronics Design , you will contribute to the design, development ... In this role, you will work on analog, digital, power, mixed-signal, and embedded system hardware ...

As an Engineer II, Audio Electronics Design , you will contribute to the design, development ... In this role, you will work on analog, digital, power, mixed-signal, and embedded system hardware ...

As an Engineer II, Audio Electronics Design , you will contribute to the design, development ... In this role, you will work on analog, digital, power, mixed-signal, and embedded system hardware ...

Embedded Software Engineer

Los Angeles, CA · Hybrid

$48.08 - $67.31/hr

Audio streaming and push-to-talk voice application implementation. * Analyze and improve product ... or relevant engineering fields. * 3 years of relevant embedded system software development ...

Firmware Design Engineer

Rocklin, CA · On-site

$100K - $190K/yr

Engineers work on FPGA firmware, embedded firmware, and hardware design projects for customers ... audio/video applications. The company focuses on finding the right person first while providing ...

Embedded Software Engineer

Irvine, CA · On-site

$141K - $185K/yr

Audio streaming and push-to-talk voice application implementation. * Analyze and improve product ... relevant engineering field and a minimum of 2 years of relevant embedded system software ...

Showing results 21-40

Entry Level Embedded Audio Engineer information

See salary details

$62.5K

$137.3K

$192K

How much do entry level embedded audio engineer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for entry level embedded audio engineer in the United States is $137,274.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,500.00 and $163,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Embedded Audio Engineer vs Embedded Software Engineer?

AspectEntry Level Embedded Audio EngineerEmbedded Software Engineer
Required CredentialsBachelor's in Electrical Engineering, Audio Engineering, or related field; basic knowledge of audio hardware and softwareBachelor's in Computer Science, Electrical Engineering, or related; programming skills in C/C++
Work EnvironmentAudio hardware development labs, consumer electronics companiesSoftware development teams, embedded systems companies
Industry UsageConsumer electronics, audio device manufacturingAutomotive, IoT, consumer electronics

The Entry Level Embedded Audio Engineer focuses on audio hardware and software integration, while the Embedded Software Engineer works on developing embedded software across various systems. Both roles require technical skills but differ in their focus areas within embedded systems development.

More about Entry Level Embedded Audio Engineer jobs
What cities are hiring for Entry Level Embedded Audio Engineer jobs? Cities with the most Entry Level Embedded Audio Engineer job openings:
What are the most commonly searched types of Embedded Audio Engineer jobs? The most popular types of Embedded Audio Engineer jobs are:
Infographic showing various Entry Level Embedded Audio Engineer job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $137,274 per year, or $66 per hour.

Software Engineer II

PlayStation Global

San Mateo, CA • On-site

$163K - $245K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 16 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Position Overview:
How would you like to work on a global team developing industry leading audio software for the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of person who gets excited when discussing audio algorithms and optimizations? If this sounds like you, we have a unique opportunity to join Sony PlayStation on our Platform Audio team!
Our Platform Audio team seeks an enthusiastic software engineer who can build and implement technology used for 3D audio and hardware DSP acceleration. Your contributions will directly affect both our console users and game developers. If this is you, please apply!
Responsibilities:
  • Systems level multi-threaded programming and debugging using C/C++
  • Implement DSP algorithms on embedded audio hardware accelerators
  • Design and implement new features of the audio API for our platform SDK
  • Collaborate with international counterparts to contribute to the design, development, and evaluation of audio algorithms and APIs

Qualifications:
  • Four years or more of embedded systems programming using C/C++
  • Experience as a primary contributor in a similar field (audio, acoustics, DSP)
  • Experience with low-level system architecture concepts such as memory mapping, DMA, multi-threading, assembly code
  • Proficient with standard software development tools, source control, and issue tracking
  • Experience with SIMD vectorization and optimizations for real-time performance
  • Experience profiling and debugging performance bottlenecks in audio systems
  • Bachelor's degree or equivalent

Nice to have:
  • Competency in digital signal processing (sampling, filtering, FFT, convolution)
  • Prior exposure to game audio / audio middleware
  • Experience with GPU development
  • Knowledge in psychoacoustics and 3D audio (HRTFs, object-based audio)

#LI-RSG
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
The estimated base pay range for this role is listed below.
$163,700-$245,500 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.