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Entry Level Computer Graphics Jobs in California

Join our team as an entry-level Linux/Android Kernel Engineer where you'll apply your academic ... Use your coursework in operating systems, embedded systems, and computer architecture in real-world ...

Staff Professional I

Sacramento, CA · On-site

$28.53 - $38.10/hr

... computer drafting, report writing and general support as needed for project/senior level ... Qualifications & Education Requirements Entry-level, new graduate with Bachelor's degree from ...

This is an entry level position. You will be trained by our internal design department on exactly ... Backgrounds in fashion, styling, graphic design, interior architecture, etc. are welcomed and ...

This is an entry level position. You will be trained by our internal design department on exactly ... Backgrounds in fashion, styling, graphic design, interior architecture, etc. are welcomed and ...

Staff Professional I

Bakersfield, CA · On-site

$28.22 - $37.69/hr

... computer drafting, report writing and general support as needed for project/senior level ... and graphics for inclusion in reports o Preparation of finals of field documentation log for ...

As an entry level on-the-job training position for skill, this may include receiving, evaluating ... Excellent working knowledge of current graphic arts software, Macintosh layout, Windows platform ...

As an entry level on-the-job training position for skill, this may include receiving, evaluating ... Excellent working knowledge of current graphic arts software, Macintosh layout, Windows platform ...

Engineering Technician

Irwindale, CA · On-site

$5.80K - $7.05K/mo

... graphics such as exhibits, charts, illustrations, graphs, diagrams, tables, and location maps ... Uses computer equipment including CADD, spreadsheets, data base, and word processing software to ...

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Entry Level Computer Graphics information

See California salary details

$11

$19

$29

How much do entry level computer graphics jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for entry level computer graphics in California is $19.68, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $22.07 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics professional, and why are they important?

To thrive as an Entry Level Computer Graphics professional, you need a solid understanding of design principles, basic 2D/3D graphics creation, and familiarity with industry-standard software, typically supported by a relevant degree or coursework. Proficiency with tools like Adobe Creative Suite, Blender, or Autodesk Maya, and sometimes foundational coding knowledge, is highly valued. Creativity, attention to detail, and effective communication are standout soft skills for collaborating with teams and interpreting client needs. These abilities are crucial for producing high-quality visual content that meets project specifications and client expectations.

What types of projects and tasks can I expect to work on as an entry-level computer graphics professional?

As an entry-level computer graphics professional, you will typically assist with creating and editing visual assets such as 2D illustrations, 3D models, textures, and animations for various projects. Your responsibilities may include supporting senior designers, preparing assets for integration into games or applications, and ensuring graphics meet technical and artistic requirements. You may also collaborate closely with developers, artists, and project managers to iterate on designs and troubleshoot visual issues, gaining valuable hands-on experience across the production pipeline.

What are entry level computer graphics jobs?

Entry level computer graphics jobs are positions for individuals who are new to the field of computer graphics, typically requiring little to no prior professional experience. These roles often involve tasks such as creating digital artwork, assisting with animation, modeling 3D objects, or supporting more senior graphics designers. Entry level jobs may be found in industries like gaming, film, advertising, and web design. Candidates usually need a foundational understanding of graphic design principles and familiarity with software like Adobe Creative Suite, Blender, or Unity. A relevant degree or portfolio of work can also help applicants stand out.

What is the difference between Entry Level Computer Graphics vs Graphic Designer?

AspectEntry Level Computer GraphicsGraphic Designer
Required CredentialsAssociate degree or relevant certification, basic software skillsBachelor’s degree in graphic design or related field, portfolio
Work EnvironmentDesign studios, advertising agencies, in-house teamsCreative agencies, marketing departments, freelance
Employer & Industry UsageTech, advertising, media companiesMarketing, branding, publishing industries
Common Search & ComparisonEntry Level Computer Graphics vs Graphic Designer

Entry Level Computer Graphics roles focus on basic digital visual creation, often requiring foundational software skills and certifications. Graphic Designers typically have a formal degree and a portfolio, working on branding, advertising, and visual communication projects. While both roles involve visual design, Graphic Designers usually handle more complex projects and client interactions, whereas Entry Level Computer Graphics positions are more about developing foundational skills in digital visual creation.

What are the most commonly searched types of Computer Graphics jobs in California? The most popular types of Computer Graphics jobs in California are:
What are popular job titles related to Entry Level Computer Graphics jobs in California? For Entry Level Computer Graphics jobs in California, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics jobs in California look for? The top searched job categories for Entry Level Computer Graphics jobs in California are:
What cities in California are hiring for Entry Level Computer Graphics jobs? Cities in California with the most Entry Level Computer Graphics job openings:
Infographic showing various Entry Level Computer Graphics job openings in California as of May 2026, with employment types broken down into 6% Internship, 66% Full Time, 22% Part Time, and 6% Nights. Highlights an 100% In-person job distribution, with an average salary of $40,931 per year, or $19.7 per hour.
Linux Kernel Engineer

Linux Kernel Engineer

Intel Corporation

Folsom, CA • On-site

Full-time

Medical, Retirement, PTO

This job post has expired 1 day ago. Applications are no longer accepted.


Intel rating

8.8

Company rating: 8.8 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

9th of 139 rated electronics manufacturers


Job description

Job Details:
Job Description:
Are you a graduate passionate about Linux, Android, and embedded systems? Join our team as an entry-level Linux/Android Kernel Engineer where you'll apply your academic knowledge to real-world SoC platform development. We're looking for fresh talent with strong fundamentals who are eager to learn FPGA environments, SoC internals, and professional kernel development. This role is designed for graduates ready to launch their careers in embedded systems with comprehensive mentorship and hands-on learning opportunities.
KEY RESPONSIBILITIES
• Apply Academic Knowledge: Use your coursework in operating systems, embedded systems, and computer architecture in real-world kernel development
• Learn Professional Development: Transition from academic projects to professional Linux and Android kernel development under expert mentorship
• Hands-on Training: Gain practical experience with FPGA platforms, SoC hardware, and industry-standard development tools
• Kernel Fundamentals: Start with basic kernel module development and gradually progress to device drivers and system components
• Hardware-Software Learning: Develop understanding of how kernel software interfaces with SoC hardware blocks
• Team Collaboration: Work alongside experienced engineers, hardware teams, and participate in code reviews
• Skill Building: Build expertise in embedded debugging, cross-compilation, and hardware-aware software development
• Project Contribution: Contribute to real projects while learning professional development practices and industry standards
What We Value from Your College Experience:
• Academic Projects: Embedded systems projects, OS assignments, or hardware programming labs
• Internship Experience: Any software development, embedded systems, or hardware-related internships
• Coursework Relevance: Strong performance in systems programming, computer architecture, or embedded systems classes
• Learning Mindset: Demonstrated ability to learn complex technical concepts quickly
This position is not eligible for Intel immigration sponsorship.
Qualifications:
MINIMUM QUALIFICATIONS
Education:
• Bachelor's/Master's degree in: Computer Engineering or Computer Science (with embedded systems/hardware coursework) or related field
• 3+ months of work or academic (internships, co-ops, and academic projects count) experience.
Academic Background We're Looking For: A minimum of three of the following areas:
• Operating Systems: Coursework in OS fundamentals, process management, memory management
• Programming Foundation: Strong C/C++ programming skills from coursework and projects
• Computer Architecture: Understanding of processor architecture, memory systems, and I/O from academic studies
• Embedded Systems: Coursework or projects in embedded programming, microcontrollers, or real-time systems
• Data Structures and Algorithms: Solid foundation from computer science curriculum
• Version Control: Basic Git experience from academic projects or internships
PREFERRED QUALIFICATIONS (Nice to Have but not mandatory):
• Advanced Education: Master's degree in relevant engineering field
• Hands-on Experience:
o Personal projects with Linux, Raspberry Pi, Arduino, or embedded development boards
o Academic projects involving device drivers or kernel modules
o Internship experience with embedded systems or mobile platforms
• Technical Exposure:
o Familiarity with Linux command line and basic system administration
o Experience with cross-compilation or embedded toolchains from coursework
o Understanding of hardware protocols (UART, I2C, SPI) from labs or projects
o Basic knowledge of Android architecture or mobile development
Job Type:
College Grad
Shift:
Shift 1 (United States of America)
Primary Location:
US, California, Folsom
Additional Locations:
Business group:
The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $111,030.00-156,740.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

What Intel employees say

Pay

Benefits

Hours and flexibility

Workplace

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Intel logo

About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968