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Entry Level Computer Graphics Programmer Jobs in Orlando, FL

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Relevant coursework/projects in Computer Graphics or Computer Architecture. B.S. degree and 0 years ...

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... Relevant coursework/projects in Computer Graphics or Computer Architecture. B.S. degree and 0 years ...

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation ... to computer graphics and / or ML. Architectural validation and design verification knowledge ...

... to computer graphics and / or ML. Architectural validation and design verification knowledge ... Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Expertise and ...

Programmer I

Orlando, FL · On-site

$25.05 - $46.53/hr

An associate's degree in computer science, electrical engineering, mechanical engineering, graphic design or related. Benefits Advance your career with Stark Tech, a leader in facilities and energy ...

An associate's degree in computer science, electrical engineering, mechanical engineering, graphic design or related. Benefits Advance your career with Stark Tech, a leader in facilities and energy ...

An associate's degree in computer science, electrical engineering, mechanical engineering, graphic design or related. Benefits Advance your career with Stark Tech, a leader in facilities and energy ...

They are seeking an Entry Level Software Developer who is passionate about learning and interested ... A recent STEM degree (e.g., Computer Science, Information Technology, Engineering, or a related ...

They are seeking entry-level software developers who are willing to relocate and have a foundation ... A recent STEM degree (e.g., Computer Science, Information Technology, Engineering, or a related ...

Calculus 3 Tutor

Orlando, FL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Geometry Tutor

Orlando, FL · Remote

$18 - $40/hr

Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

Linear Algebra Tutor

Orlando, FL · Remote

$18 - $40/hr

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... linear algebra to computer graphics, machine learning, and quantum mechanics applications.

CAD Designing - CAD Designer 2

Orlando, FL

$25.25 - $34.75/hr

Collaborate with engineers and project teams to resolve design challenges, ensure quality standards ... entry-level designers while enhancing team efficiency. EFCO Culture & Safety Statement Act with ...

Engineer II, Controls Design

Orlando, FL · On-site

$77K - $100K/yr

Experience as an engineering intern or entry level engineer is preferred. * Computer Skills: Advanced personal computer skills including graphics (Visio, etc.), Math Lab, MS Office (Word, Excel ...

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Entry Level Computer Graphics Programmer information

See Orlando, FL salary details

$13

$24

$73

How much do entry level computer graphics programmer jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for entry level computer graphics programmer in Orlando, FL is $24.95, according to ZipRecruiter salary data. Most workers in this role earn between $15.91 and $21.54 per hour, depending on experience, location, and employer.

What does an Entry Level Computer Graphics Programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics Programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What types of projects and technologies can an Entry Level Computer Graphics Programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Orlando, FL? For Entry Level Computer Graphics Programmer jobs in Orlando, FL, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Programmer jobs in Orlando, FL look for? The top searched job categories for Entry Level Computer Graphics Programmer jobs in Orlando, FL are:
Infographic showing various Entry Level Computer Graphics Programmer job openings in Orlando, FL as of July 2026, with employment types broken down into 55% Full Time, and 45% Contract. Highlights an 100% In-person job distribution, with an average salary of $51,898 per year, or $25 per hour.
Graphics Software Content Engineer

Graphics Software Content Engineer

Apple

Orlando, FL • On-site

$130K - $161K/yr

Full-time

Posted 18 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to highly complex technical challenges? As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you'll be responsible for designing and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU! In this highly impactful role, you will be responsible for graphics workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will have the opportunity to help develop the tools and techniques used to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work alongside many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing. Core responsibilities of this highly collaborative role are: - Developing critical workloads for GPU validation (architecture, functionality, performance, power). - Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. - Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues. - Create bit-accurate C/C++ models for hardware verification.
Minimum Qualifications
Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages.
Excellent C/C++ programming skills.
Knowledge of key graphics rendering algorithms.
Relevant coursework/projects in Computer Graphics or Computer Architecture.
B.S. degree and 0 years of experience.
Preferred Qualifications
Expertise and knowledge of graphics rendering algorithms
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML.
Architectural validation and design verification knowledge
Knowledge of hardware architecture and/or graphics hardware
Ability to work well in a team and be productive under aggressive schedules
Excellent communications skills, self-motivated and well organized

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976