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Entry Level Computer Graphics Engineer Jobs in Cincinnati, OH

POSITION OVERVIEW We are seeking an entry-level Urban Planner Co-op to join our planning team in ... Working alongside other planners, engineers, architects, and landscape architects, this position is ...

Assignments will typically start in an entry level discipline then progress through other areas of ... Pursuing a Bachelor's degree in Electrical, Controls or Computer Engineering - Controls preferred

Management Information Systems, Computer and Information Science, Systems Engineering, Electrical ... PwC does not intend to hire experienced or entry level job seekers who will need, now or in the ...

CNC Operator

Fairfield, OH · On-site

$21 - $23/hr

Must have a basic ability for reading, writing, and computer keyboard skills. * Experience ... Experience with graphical based CNC router / milling machine programming a plus (Woodwop / Homag ...

CNC Operator

Fairfield, OH · On-site

$21 - $23/hr

Must have a basic ability for reading, writing, and computer keyboard skills. * Experience ... Experience with graphical based CNC router / milling machine programming a plus (Woodwop / Homag ...

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Entry Level Computer Graphics Engineer information

See Cincinnati, OH salary details

$28.8K

$66.6K

$113.2K

How much do entry level computer graphics engineer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for entry level computer graphics engineer in Cincinnati, OH is $66,551.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,400.00 and $75,300.00 per year, depending on experience, location, and employer.

What is an Entry Level Computer Graphics Engineer?

An Entry Level Computer Graphics Engineer is a professional who works on creating, developing, and optimizing visual content for computers, such as 2D/3D graphics, animations, and visual effects. They typically use programming languages like C++ or Python and graphics APIs like OpenGL or DirectX to build and improve graphics engines, rendering pipelines, and visual applications. As entry-level engineers, they work under the guidance of senior engineers to learn industry standards, contribute to team projects, and gain hands-on experience in computer graphics development.

What types of projects and technologies can an Entry Level Computer Graphics Engineer expect to work with in their first year?

As an Entry Level Computer Graphics Engineer, you can expect to work on a variety of projects such as developing visual effects, 3D modeling, rendering algorithms, or graphics engine features. You'll likely use programming languages like C++ or Python and work with APIs such as OpenGL, DirectX, or Vulkan. Collaboration with artists, designers, and senior engineers is common, providing valuable mentorship and learning opportunities. Early projects often focus on supporting tasks, bug fixes, or implementing small features, helping you build a strong foundation in graphics programming and team workflows.

What is the difference between Entry Level Computer Graphics Engineer vs Entry Level 3D Artist?

AspectEntry Level Computer Graphics EngineerEntry Level 3D Artist
Required CredentialsBachelor's in Computer Graphics, Computer Science, or related fieldBachelor's in Fine Arts, Animation, or related field
Work EnvironmentTech companies, software development, simulation projectsGame studios, animation, film production
Industry UsageSoftware development, visualization, simulationEntertainment, gaming, media

While both roles involve computer graphics, Entry Level Computer Graphics Engineers focus on developing algorithms, software tools, and rendering techniques, often working in tech or simulation environments. Entry Level 3D Artists primarily create visual assets for games, films, or animations. The roles differ in their focus—engineering vs. artistic creation—though they share foundational skills in graphics software and design principles.

What are the key skills and qualifications needed to thrive as an Entry Level Computer Graphics Engineer, and why are they important?

To thrive as an Entry Level Computer Graphics Engineer, you typically need a strong foundation in computer science fundamentals, mathematics (especially linear algebra), and graphics programming, often supported by a bachelor's degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL or DirectX, shader programming languages, and version control systems like Git is commonly required. Creativity, problem-solving skills, and effective teamwork help individuals stand out in this role. These skills are vital for efficiently developing, debugging, and optimizing graphical applications in collaborative environments.
What are popular job titles related to Entry Level Computer Graphics Engineer jobs in Cincinnati, OH? For Entry Level Computer Graphics Engineer jobs in Cincinnati, OH, the most frequently searched job titles are:
What job categories do people searching Entry Level Computer Graphics Engineer jobs in Cincinnati, OH look for? The top searched job categories for Entry Level Computer Graphics Engineer jobs in Cincinnati, OH are:

Associate, FPGA / ASIC Verification Engineer

L3HHCM20

Cincinnati, OH • On-site

$118K - $162K/yr

Other

Posted 14 days ago


Job description

Job Title: Associate, FPGA / ASIC Verification Engineer

Job Code:40384

Job Location: Cincinnati, OH 

Job Schedule: 4/10:Employees work 10 hour days, 4 days a week 

Job Description:

As an Associate ASIC/FPGA Verification Engineer at L3Harris you will be responsible for verifying the architecture, design and implementation of next generation Electronic Safe and Arm Devices utilizing the latest state of the art tools and technologies.

The ideal candidate for this role would share our passion for creating and innovating new technologies in a highly dynamic, fast-paced environment. We are looking for highly talented, motivated, and versatile engineers that can create the next generation fuzing solutions.

ASIC / FPGA designs will include various sensor interfaces, sequence verification, A/D and D/A interfaces, communication protocols, state machines, timer chains, etc. used in Electronic Safe and Arm Devices (Fuzes) for DOD weapon systems. Microchip/Microsemi Antifuse and Flash are our targeted FPGAs with occasional ASIC development, Siemens Mentor Graphics QuestaSim Prime is our simulation tool, and the System Verilog UVM framework is the current verification environment.  The primary responsibilities will focus on Verilog FPGA design verification, and the System Verilog UVM framework verification.

Essential Functions:

  • Analysis of the requirements, architecture definition, design and debug of FPGA and associated hardware and microcontroller products and associated firmware.
  • Developing Verilog HDL targeting Antifuse and enhanced Flash FPGAs.
  • Developing C# source code targeting enhanced Flash Microcontrollers.
  • Performing effective analysis of functional issues or performance profiling with the hardware and firmware in test environments or target host systems.
  • Contribute to process improvements to ensure hardware-firmware quality and time-to-market.

Qualifications:

  • To be eligible, applicants must be pursuing a bachelor's degree in electrical engineering, Electrical Engineering Technology, Computer Science or related field or have completed their bachelor's degree within the last 12 months, regardless of age.

Preferred Additional Skills:

  • Knowledge using Verilog for Logic Design.
  • Knowledge using SystemVerilog for verification with AVM, VMM, OVM, or UVM a plus
  • Programming experience in C for embedded systems, including development of algorithms, manipulation of data structures, and implementing highly optimized code.
  • Experience with lab tools: Logic Analyzers, oscilloscopes, JTAG/ICE debuggers and protocol analyzers.