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Entry Level Animation Software Engineer Jobs in Georgia

Hazen and Sawyer is seeking an entry-level engineer for our Atlanta office for a variety of water ... Proficient in all computer software typically used (e.g., Microsoft Word, Excel, etc. Preferred ...

Enterprise Platforms - Data & Analytics, Data Engineer I Cox Automotive is seeking a motivated Data Engineer I to join our Data & Analytics team. This entry-level role is ideal for recent graduates ...

Enterprise Platforms - Data & Analytics, Data Engineer I Cox Automotive is seeking a motivated Data Engineer I to join our Data & Analytics team. This entry-level role is ideal for recent graduates ...

Enterprise Platforms - Data & Analytics, Data Engineer I Cox Automotive is seeking a motivated Data Engineer I to join our Data & Analytics team. This entry-level role is ideal for recent graduates ...

Enterprise Platforms - Data & Analytics, Data Engineer I Cox Automotive is seeking a motivated Data Engineer I to join our Data & Analytics team. This entry-level role is ideal for recent graduates ...

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Entry Level Animation Software Engineer information

What are the key skills and qualifications needed to thrive as an Entry Level Animation Software Engineer, and why are they important?

To thrive as an Entry Level Animation Software Engineer, you need a strong grasp of programming languages such as C++ or Python, a bachelor's degree in computer science or a related field, and foundational knowledge of computer graphics. Familiarity with animation engines, APIs like OpenGL or DirectX, and version control systems such as Git is typically required. Problem-solving abilities, attention to detail, and effective teamwork set standout candidates apart in this role. These skills and qualities ensure the efficient development of animation software that meets both technical and creative requirements in a collaborative environment.

What is the difference between Entry Level Animation Software Engineer vs Entry Level 3D Animator?

AspectEntry Level Animation Software EngineerEntry Level 3D Animator
Required CredentialsBachelor's in Computer Science, Animation, or related field; basic programming skillsBachelor's in Animation, Fine Arts, or related field; strong artistic portfolio
Work EnvironmentTech companies, gaming studios, animation firms; collaborative and technicalAnimation studios, media companies; creative and artistic
Employer & Industry UsageUsed in software development, gaming, and interactive mediaUsed in film, TV, gaming, and advertising

The main difference is that Entry Level Animation Software Engineers focus on developing animation software and tools using programming skills, while Entry Level 3D Animators create visual animations and characters primarily through artistic skills. Both roles often work in creative environments but serve different functions within the animation and media industries.

What does an Entry Level Animation Software Engineer do?

An Entry Level Animation Software Engineer assists in developing and maintaining software tools used for creating animations in films, games, or other media. They typically work alongside senior engineers and animators to write code, debug issues, and implement new features in animation software. Responsibilities can include working with graphics APIs, optimizing rendering performance, and supporting artists with technical solutions. This role is ideal for recent graduates or those new to the field, offering opportunities to learn industry-standard tools and workflows.

What are the most common challenges faced by entry level animation software engineers when transitioning from academic projects to production environments?

Entry level animation software engineers often find the transition from academic projects to real-world production environments challenging due to the complexity and scale of professional animation pipelines. In industry settings, engineers must write code that integrates seamlessly with large, existing codebases and collaborate closely with artists, designers, and other engineers, often under tight deadlines. Adapting to version control systems, adhering to coding standards, and learning to prioritize bug fixes and feature requests are key adjustments. Continuous learning and strong communication skills are essential for success in these collaborative, fast-paced environments.
What are the most commonly searched types of Animation Software Engineer jobs in Georgia? The most popular types of Animation Software Engineer jobs in Georgia are:
What are popular job titles related to Entry Level Animation Software Engineer jobs in Georgia? For Entry Level Animation Software Engineer jobs in Georgia, the most frequently searched job titles are:
What job categories do people searching Entry Level Animation Software Engineer jobs in Georgia look for? The top searched job categories for Entry Level Animation Software Engineer jobs in Georgia are:
Infographic showing various Entry Level Animation Software Engineer job openings in Georgia as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Software Engineering Associate

Apollo Mission Critical Engineering

Mableton, GA โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 hours ago


Job description

Salary:

About Us

At Apollo, we are committed to driving growth and innovation across our operations. We are looking for an full-time entry-level Business Analyst to join our Strategy and Innovation team. This role will focus on identifying opportunities to scale operations, streamline processes, and support strategic initiatives that enable business growth.


Position Summary
The Software Development Associate will join a multidisciplinary software team in a fast-paced startup environment. This role blends requirements analysis, documentation, QA, test automation, and entry-level software development. Responsibilities will expand over time following a deliberate crawl walk run progression, beginning with narrowly scoped tasks and growing into broader ownership as skills develop.


Key Responsibilities

  • Gather and document requirements from product, operations, and engineering stakeholders.
  • Translate ambiguous inputs such as spreadsheets, scripts, notes, or verbal explanations into clear, structured Linear tickets.
  • Conduct manual QA testing and contribute to test automation efforts using modern tooling such asPlaywright.
  • Support engineering efforts through small, well-scoped development tasks across the software stack.
  • Participate in iterative product development, contributing to feature refinement and end-to-end delivery.
  • Collaborate across disciplines to clarify requirements, identify gaps, challenge assumptions, and ensure technical feasibility.
  • Operate effectively within shifting priorities and rapid development cycles characteristic of early-stage environments.


Multidisciplinary Expectations
This role intentionally spans product, QA, and engineering functions. The anticipated balance includes:

  • ~50 percent: Requirements gathering, documentation, analysis, Linear ticket creation, product discovery, and business-facing collaboration.
  • ~50 percent: Software engineering and build work, including development tasks, test automation using tools such asPlaywright, and targeted QA activities that support high-quality releases.


Analytical and Product Skills

  • Break down vague or inconsistent inputs into structured, testable, and technically sound requirements.
  • Ask targeted questions to uncover missing details, validate assumptions, and correct faulty requirements.
  • Evaluate requirements for clarity, completeness, and feasibility.
  • Develop early product sense by understanding user workflows, business logic, and operational impact on the broader platform.


Performance and Development

  • Participate in structured quarterly reviews to assess progress on agreed-upon goals and align on next-stage responsibilities.
  • Progress through a crawl walk run development path that begins with narrow tasks and expands to feature ownership, automation responsibilities using tools such asPlaywright, and dedicated software development work.


Learning Outcomes
This role is designed to build:

  • Strong understanding of core business logic and operational workflows.
  • Proficiency in writing clear, complete, and actionable Linear tickets.
  • Competency in automation tooling, including building and maintaining tests withPlaywright.
  • Foundational engineering skills through increasingly complex development tasks and exposure to modern software practices.
  • Product awareness and the ability to evaluate requirements from technical, operational, and user-centric perspectives.
  • Confidence working autonomously in a startup environment with rapid changes and limited structured guidance.


Qualifications

  • Bachelors degree in Computer Science or related field.
  • Foundational programming ability and interest in modern software development practices.
  • Strong analytical and problem-solving skills with the ability to work in an iterative, fast-paced environment.
  • Adaptability, curiosity, and a willingness to take on responsibilities across the software lifecycle.
  • Clear, structured written communication skills for documentation and ticket creation.


Preferred Skills

  • Internship or project experience in business or strategy development.
  • Interest in innovation or technology-driven industries.
  • Familiarity with agile methodologies is a plus.


Prerequisites for Employment

  • Successful background check, including pre-employment drug screening
  • US citizens, Permanent Residents, or those authorized to work in the United States


Role Context
This role reflects the expectations for modern early-career software contributors: multidisciplinary, analytically strong, product-aware, and capable of learning quickly while contributing across product and engineering domains. It provides a structured path toward deeper technical ownership, expanded automation skills using tools likePlaywright, and long-term growth within the software team.


Why Join Us?

Be a part of a forward-thinking team that shapes the future of Apollos operations.
Opportunity for professional growth and development within a fast-growing company.
Competitive salary, benefits package, and a collaborative work environment.


What We Offer

Apollo offers its employees a full benefits package, including:

  • Health and wellness plans (medical, dental, vision, life, disability)
  • Flexible spending accounts
  • Paid time off, holidays, and more
  • Paid parental leave
  • 401K plan with immediate match benefits
  • Employee assistance programs
  • Tuition reimbursement programs
  • Employee discount programs

Apollo challenges the brightest, most talented, and driven individuals in the industry by providing an environment that embraces initiative, diversity, and achievement. We are an Equal Employment Opportunity, Affirmative Action employer supporting women, minorities, veterans and people with disabilities. We participate in the Department of Homeland Security E-Verify program.