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Entry Level Animation Concept Artist Jobs (NOW HIRING)

This role is designed for a world-class animator who is obsessed with the "what's next." While your ... move from concept to air. Required Qualifications * Elite Motion Design Skills: Expert-level ...

This role is designed for a world-class animator who is obsessed with the "what's next." While your ... move from concept to air. Required Qualifications * Elite Motion Design Skills: Expert-level ...

... history of comics, concept art, storyboarding, practical perspective, technical rendering ... ranked Animation Program in the School of Cinematic Arts. Our full-time faculty includes ...

... history of comics, concept art, storyboarding, practical perspective, technical rendering ... ranked Animation Program in the School of Cinematic Arts. Our full-time faculty includes ...

... history of comics, concept art, storyboarding, practical perspective, technical rendering ... ranked Animation Program in the School of Cinematic Arts. Our full-time faculty includes ...

... history of comics, concept art, storyboarding, practical perspective, technical rendering ... ranked Animation Program in the School of Cinematic Arts. Our full-time faculty includes ...

This entry-level role is ideal for a designer who bridges the gap between traditional 2D design and ... Associates Degree or higher in Graphic Design or related fields, Visual Arts, 3D Animation, or a ...

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Entry Level Animation Concept Artist information

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How much do entry level animation concept artist jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for entry level animation concept artist in the United States is $24.65, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $27.88 per hour, depending on experience, location, and employer.

What is an Entry Level Animation Concept Artist?

An Entry Level Animation Concept Artist is a creative professional who helps develop the visual style and ideas for animated projects, such as films, TV shows, or video games. They work under the guidance of senior artists and art directors to produce sketches, character designs, environments, and other visuals that guide the animation team. This role typically involves collaborating closely with other artists, taking feedback, and revising artwork to align with the project's vision. Entry level concept artists often use both traditional drawing skills and digital tools to convey their ideas. It's a foundational role that offers valuable experience for a career in animation art.

What are the key skills and qualifications needed to thrive as an Entry Level Animation Concept Artist, and why are they important?

To thrive as an Entry Level Animation Concept Artist, you need a solid understanding of drawing fundamentals, color theory, design principles, and a portfolio demonstrating your artistic range, usually supported by a degree or coursework in art or animation. Familiarity with industry-standard software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender is highly valued. Creativity, openness to feedback, and strong communication skills help you effectively collaborate with art directors and other team members. Mastering these skills ensures your concepts align with creative briefs and production goals, making you a valuable part of the animation pipeline.

What is the difference between Entry Level Animation Concept Artist vs Entry Level Character Designer?

AspectEntry Level Animation Concept ArtistEntry Level Character Designer
Required SkillsSketching, storytelling, understanding of animation pipelinesDrawing, character development, visual storytelling
Work EnvironmentAnimation studios, game development companiesAnimation studios, game studios, entertainment industry
Common Industry UsageCreating initial concepts for animated scenes and charactersDesigning characters for animation, games, and films

Both roles involve visual creativity and storytelling, but the Animation Concept Artist focuses on developing concepts for animated sequences, while the Character Designer specializes in creating detailed character visuals. Understanding these distinctions helps aspiring artists target their skills and job search effectively.

What are some common challenges faced by entry level animation concept artists when joining a new studio?

Entry level animation concept artists often find adapting to a studio's established visual style and workflow to be a significant challenge. They may also need to balance creative expression with meeting project requirements and tight deadlines. Collaborating with senior artists, animators, and directors is essential, which requires good communication and openness to feedback. Over time, new artists typically build confidence in presenting ideas and learn how to incorporate revisions efficiently.
What cities are hiring for Entry Level Animation Concept Artist jobs? Cities with the most Entry Level Animation Concept Artist job openings:
What are the most commonly searched types of Animation Concept Artist jobs? The most popular types of Animation Concept Artist jobs are:
What states have the most Entry Level Animation Concept Artist jobs? States with the most job openings for Entry Level Animation Concept Artist jobs include:

Assistant Professor, Digital Media Design

FGCU Florida Gulf Coast University

Campus, IL

Full-time

Posted 14 days ago


Job description

Job Summary

The Digital Media Design (B.A.) curriculum at FGCU focuses on the intersection of design and innovation. The Digital Media Design (DMD) Program is currently housed within the Daveler & Kauanui School of Entrepreneurship. Beginning with the 2026-27 academic year, DMD will transition to the Bower School of Music & the Arts, where it will become a fully integrated component of the FGCU Art & Design Program. Students of the DMD program are well prepared to begin careers in the creative industries.
The position of Assistant Professor, Digital Media Design should have a solid background in design and be able to teach the fundamentals of design to undergraduate design students. An ideal candidate would also have a record of accomplishment in the animation or games industries, specifically in 3D animation. Key skills would focus on modeling and texturing including proficiency in character rigging and modeling for animation and games, modeling for digital sets and environments, and digital sculpting and painting.
Candidates for this position must be able to demonstrate a strength in teaching design courses both practical and theoretical. The ideal candidate is expected to continue to develop their professional practice as a designer with research, exhibitions and/or client-based creative work. Additionally, the ideal candidate will be able to contribute to the development of the program by offering different perspectives and unique approaches to their practice and teaching methodologies.
Florida Gulf Coast University is a regional comprehensive university dedicated to quality education, research, and service. All faculty are expected to be excellent teachers, and responsive to changing professional needs; be committed to innovative delivery of instruction resulting in improved student learning; be committed to effective use of technology including distance learning; produce peer reviewed scholarship; and provide service to the College, University and Community. Teaching assignments may be on the main campus or at off-campus sites within our region.

Job Description

Typical duties may include but are not limited to:

  • Teach 9 credit hours per semester of undergraduate courses or as assigned and adequately perform other duties/responsibilities as articulated on the annual assignment.
  • Teach across a variety of design disciplines and media platforms such as:
    • Principles of Design
    • 3D Animation
    • Digital Illustration
    • Concept Art production
    • Principles of animation
    • 3D modelling and sculpting
    • Character animation
    • Rigging
    • Lighting, and texturing
    • Particle systems and motion graphics development
    • Interface Design
    • Motion capture
  • Plans, prepares, and teaches assigned courses, including developing syllabi, instructional materials, and assessments.
  • Delivers consistent, interactive, and engaging lectures aligned with curriculum goals and accreditation standards.
  • Maintains the highest standards of classroom instruction and engages in reflective self-assessment to ensure continuous improvement.
  • Holds regular office hours and provides academic advising and individual support to students.
  • Utilizes the University's learning management system and other instructional technologies effectively.
  • Collaborates with departmental faculty on curriculum development and program advancement.
  • Ensures curriculum outcomes and accreditation standards are met.
  • Establishes and maintains an active research program, including opportunities for undergraduate student involvement.
  • Demonstrates evidence of scholarly publication and grantsmanship.
  • Engages in continued professional development and maintains professional skills appropriate to rank and field.
  • Actively participates in departmental, college, and university committees and meetings.
  • Contributes to community, institutional, and professional service in support of the University's mission.
  • Participates in faculty evaluation, student learning assessment, and required training activities.
  • Communicates professionally and in a timely manner with students, colleagues, staff, and administrators.
  • Upholds the highest standards of integrity, responsibility, and excellence in all professional activities.
  • Complies with University policies, procedures, and the Collective Bargaining Agreement (CBA).
  • Performs other duties as assigned.

Additional Job Description

Required Qualifications:

  • Ph.D. or MFA in Digital Arts, Digital Media, Digital Design or closely related field or equivalent from a regionally accredited university institution.
  • ABDwill be considered if degree is conferred by August 7, 2026. If successful candidate isABD, appointment will be made at a Lecturer level on a fixed contract.
  • Experience with professional design/game/entertainment studios or non-profit organizations and build relationships for internships, funding and student careers.

Preferred Qualifications:

  • Three years of teaching experience at BA, BFA or MFA level.
  • Broad-based expertise in modern and contemporary issues in digital art.

Knowledge, Skills, and Abilities:

  • Knowledge of major concepts, assumptions, debates, processes of inquiry, and ways of knowing that are central to the discipline(s).
  • Understanding how to use digital and interactive technologies for efficiently and effectively achieving specific learning goals.
  • Knowledge of critical thinking processes and understanding how to help learners develop high level questioning skills.
  • Knowledge and skill in the use of inquiry-based instructional models and strategies.
  • Knowledge and ability to use technology in various teaching modalities (e.g. Face-to-face, synchronous online or asynchronous online).
  • Ability to collaborate with stakeholders both within and outside the University in the development and delivery of instruction, resulting in improved student learning.

Special Instructions to Applicants:

Appointment will be made on a 9-month multi-year appointment with an anticipated start date of August 2026.

Because applications and materials are subject to public review and retention under Florida's Public Records Law, please DONOTsend examples of your project/scholarship unless requested to do so. Therefore, all submitted materials, including articles, disks, slides, books, etc., become the property ofFGCUandCANNOTBERETURNED. As applicable, finalists will be notified of the need to submit specific additional materials. Such materials will become the property ofFGCU. Under Florida's Public Records law, applications will be available for public review upon request.

Required Application Materials:

  • Unofficial Transcripts
  • Statement of Teaching Philosophy
  • Curriculum Vitae
  • Cover Letter
  • Five (5) Professional References
  • Provide a link in a Word Document to an onlineportfolio of your work and examples of student work - Place in Additional Documents Section

The position is listed as "open until filled", however applications received by December 30, 2025 will receive priority consideration.

FGCU is a State University System of Florida member and an Equal Opportunity and Equal Access employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, age, national origin, disability, or protected veteran status.