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Entry Level 3D Character Animator Jobs (NOW HIRING)

3D Animation Lead

Denver, NC ยท On-site +1

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... The 3D Animation Lead role involves managing and guiding a team of animators on a show, acting as ...

$60 - $90/hr

... a hands-on character animator, with human or character _performance_ as your core craft ... 3D artists. Layout, previsualization, environment and effects work will not qualify on their own.

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... The Technical Animator / Rigger will design, build, and maintain character and creature rigs for ...

$2.1K/wk

Storyboarding & Production Design, Cell Animation I, 3D Character Animation, Advanced Cell Animation, Projects Drawing for Animators, and other Animation Courses. Department overview: The Department ...

Character Artist

San Francisco, CA ยท On-site

$142K - $149K/yr

Are pursuing a degree in screen-writing, animation, character design, industrial design, or a ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Character Artist

San Francisco, CA ยท On-site

$142K - $149K/yr

Are pursuing a degree in screen-writing, animation, character design, industrial design, or a ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Character Artist

San Francisco, CA ยท On-site

$142K - $149K/yr

Are pursuing a degree in screen-writing, animation, character design, industrial design, or a ... Have a portfolio that shows character design or expressive design work, in 2D or 3D. * Document ...

Animation & CGI Coach

$108K - $123K/yr

This role includes helping students develop core animation techniques and 3D modeling skills, along with more specialized areas like character design, storyboarding, motion graphics, rendering, and ...

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Entry Level 3d Character Animator information

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$31K

$63.9K

$132.5K

How much do entry level 3d character animator jobs pay per year?

As of Sep 10, 2026, the average yearly pay for entry level 3d character animator in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level 3D Character Animator vs Junior 3D Modeler?

AspectEntry Level 3D Character AnimatorJunior 3D Modeler
Required SkillsAnimation, rigging, basic scriptingModeling, texturing, UV mapping
Work EnvironmentAnimation studios, gaming, filmModeling studios, gaming, visualization
Common CertificationsPortfolio, basic animation coursesPortfolio, 3D modeling courses

While both roles require 3D skills, the Entry Level 3D Character Animator focuses on bringing characters to life through animation, whereas the Junior 3D Modeler specializes in creating and texturing 3D models. Both positions often overlap in industry settings like gaming and film, but their core responsibilities differ significantly.

More about Entry Level 3d Character Animator jobs

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Cities with the most Entry Level 3D Character Animator job openings:

What are the most commonly searched types of 3D Character Animator jobs?

The most popular types of 3D Character Animator jobs are:

What states have the most Entry Level 3D Character Animator jobs?

States with the most job openings for Entry Level 3D Character Animator jobs include:

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For Entry Level 3D Character Animator jobs, the most frequently searched job titles are:

Infographic showing various Entry Level 3D Character Animator job openings in the United States as of September 2026, with employment types broken down into 33% Full Time, 33% Part Time, and 34% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

3D Character Artist - Talent Pool (N Americas)

Fort Lauderdale, FL โ€ข On-site

$115K - $121K/yr

Contractor

Re-posted 25 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.